Made SpriteParticle work around possible bug in Sprite::set_action. /
authorChristoph Sommer <mail@christoph-sommer.de>
Thu, 6 Jul 2006 14:28:39 +0000 (14:28 +0000)
committerChristoph Sommer <mail@christoph-sommer.de>
Thu, 6 Jul 2006 14:28:39 +0000 (14:28 +0000)
commitda2a51a138aaa81560c6541b411aa3086ad21bca
treeb1acd87f7f648805194219fe73b60de41fa668de
parentec9bab2d1374547d34e84e7016fe0b43a11ecbab
Made SpriteParticle work around possible bug in Sprite::set_action. /
Invincibility sparkle mixes short/long sparkles to make trail a bit
fuzzy. /
When Invincibility wears off, sparkles darken.

SVN-Revision: 3919
data/images/objects/particles/sparkle-dark-0.png [new file with mode: 0644]
data/images/objects/particles/sparkle-dark-1.png [new file with mode: 0644]
data/images/objects/particles/sparkle.sprite
src/object/player.cpp
src/object/sprite_particle.cpp