* Implemented StayOnPlatform on badguys where useful
authorOndřej Hošek <ondra.hosek@gmail.com>
Fri, 14 Apr 2006 22:48:51 +0000 (22:48 +0000)
committerOndřej Hošek <ondra.hosek@gmail.com>
Fri, 14 Apr 2006 22:48:51 +0000 (22:48 +0000)
commitff3f2e3e93b2af69c0f686f8f636ba0d66c67f73
treeb837fb884c14354d86e2cb3668a08bfe4bee1d33
parentc8f7f0881ea9e95b776d89ea8525b17f8bdde556
* Implemented StayOnPlatform on badguys where useful
* "Outsourced" FallingCoin
* Mac header fix
* Level script import path fix

SVN-Revision: 3342
19 files changed:
data/levels/world2/level2.stl
src/badguy/dispenser.cpp
src/badguy/mrtree.cpp
src/badguy/nolok_01.cpp
src/badguy/poisonivy.cpp
src/badguy/poisonivy.hpp
src/badguy/snowball.cpp
src/badguy/snowball.hpp
src/badguy/snowsnail.cpp
src/badguy/snowsnail.hpp
src/badguy/spiky.cpp
src/badguy/spiky.hpp
src/badguy/sspiky.cpp
src/badguy/sspiky.hpp
src/object/falling_coin.cpp [new file with mode: 0644]
src/object/falling_coin.hpp [new file with mode: 0644]
src/object/player.cpp
src/object/player.hpp
src/worldmap/level.cpp