supertux.git
17 years agolittle fix
Ingo Ruhnke [Mon, 3 Jul 2006 17:28:26 +0000 (17:28 +0000)]
little fix

SVN-Revision: 3853

17 years agoChanging the firefly reset images to a reset torch.
Stephen Groundwater [Mon, 3 Jul 2006 16:00:25 +0000 (16:00 +0000)]
Changing the firefly reset images to a reset torch.

SVN-Revision: 3852

17 years agoChanging the firefly reset images to a reset torch.
Stephen Groundwater [Mon, 3 Jul 2006 15:26:27 +0000 (15:26 +0000)]
Changing the firefly reset images to a reset torch.

SVN-Revision: 3851

17 years agoFixed MrTree. He uses activate() to change direction which is now working again.
Wolfgang Becker [Mon, 3 Jul 2006 13:28:50 +0000 (13:28 +0000)]
Fixed MrTree. He uses activate() to change direction which is now working again.

SVN-Revision: 3850

17 years agoSupport for initial direction "left"|"right"|"auto" in Dispenser,
Wolfgang Becker [Mon, 3 Jul 2006 12:13:12 +0000 (12:13 +0000)]
Support for initial direction "left"|"right"|"auto" in Dispenser,
DartTrap, Snail, Zeekling, PoisonIvy, MrTree, SleepingSpiky, Spiky,
BouncingSnowball, MrIceBlock, SnowBall, MrBomb.

SVN-Revision: 3849

17 years ago- little improvments to the spotlight
Ingo Ruhnke [Mon, 3 Jul 2006 04:18:34 +0000 (04:18 +0000)]
- little improvments to the spotlight

SVN-Revision: 3848

17 years ago- added spotlight (not working, since rotation and blend modes are missing from Sprite)
Ingo Ruhnke [Mon, 3 Jul 2006 04:18:08 +0000 (04:18 +0000)]
- added spotlight (not working, since rotation and blend modes are missing from Sprite)

SVN-Revision: 3847

17 years agomore work on the "Eyes Of Nolok"
Marek Moeckel [Sun, 2 Jul 2006 23:07:56 +0000 (23:07 +0000)]
more work on the "Eyes Of Nolok"

SVN-Revision: 3845

17 years agoSet launchdirection ie. the initial direction of badguys created by the dispenser.
Wolfgang Becker [Sun, 2 Jul 2006 22:36:47 +0000 (22:36 +0000)]
Set launchdirection ie. the initial direction of badguys created by the dispenser.

SVN-Revision: 3844

17 years agoAdd some more sound_manager->preloads into object constructors
Wolfgang Becker [Sun, 2 Jul 2006 20:50:13 +0000 (20:50 +0000)]
Add some more sound_manager->preloads into object constructors

SVN-Revision: 3843

17 years ago+added outline of dfk-level2: The Eyes Of Nolok
Marek Moeckel [Sun, 2 Jul 2006 20:14:14 +0000 (20:14 +0000)]
+added outline of dfk-level2: The Eyes Of Nolok
+renamed old level2 to level1
+added grumbel's column to the tileset
+added a pedestral to the platforms

SVN-Revision: 3842

17 years ago- made light layer multiply instead of additive, fixed lightcone to look smooth
Ingo Ruhnke [Sun, 2 Jul 2006 20:09:19 +0000 (20:09 +0000)]
- made light layer multiply instead of additive, fixed lightcone to look smooth

SVN-Revision: 3841

17 years agoDoor creaks when opening, not when walking through
Christoph Sommer [Sat, 1 Jul 2006 16:12:42 +0000 (16:12 +0000)]
Door creaks when opening, not when walking through

SVN-Revision: 3832

17 years agoTrying out stricter UTF-8 checks
Christoph Sommer [Sat, 1 Jul 2006 16:01:41 +0000 (16:01 +0000)]
Trying out stricter UTF-8 checks

SVN-Revision: 3831

17 years agoAdded a sound wav for the sector trigger door.
Stephen Groundwater [Sat, 1 Jul 2006 15:01:40 +0000 (15:01 +0000)]
Added a sound wav for the sector trigger door.

SVN-Revision: 3830

17 years agoMore work on backflip Tux. Still WIP, Trying to make Tux as big as possible but still...
Stephen Groundwater [Sat, 1 Jul 2006 13:53:44 +0000 (13:53 +0000)]
More work on backflip Tux. Still WIP, Trying to make Tux as big as possible but still fit with in 48x48 graphic with a 32x32 hitbox. Used Sommer's suggestion of tucking his head in a little.

SVN-Revision: 3827

17 years agoFixed some hitboxes. This "moves" all cannons 12px up and all stalactites 4px up
Christoph Sommer [Sat, 1 Jul 2006 02:14:03 +0000 (02:14 +0000)]
Fixed some hitboxes. This "moves" all cannons 12px up and all stalactites 4px up

SVN-Revision: 3822

17 years agoAmbient sound loops again, Part III. A more global solution of the problem.
Wolfgang Becker [Fri, 30 Jun 2006 22:31:42 +0000 (22:31 +0000)]
Ambient sound loops again, Part III. A more global solution of the problem.

SVN-Revision: 3816

17 years agoMade flip_level_transformer flip platforms.
Christoph Sommer [Fri, 30 Jun 2006 21:42:04 +0000 (21:42 +0000)]
Made flip_level_transformer flip platforms.

SVN-Revision: 3815

17 years agoAmbient sound loops again, Part II
Wolfgang Becker [Fri, 30 Jun 2006 21:03:53 +0000 (21:03 +0000)]
Ambient sound loops again, Part II

SVN-Revision: 3814

17 years agoapplied Daniel Hedlunds patch that works around jam commandline limit
Matthias Braun [Fri, 30 Jun 2006 20:48:03 +0000 (20:48 +0000)]
applied Daniel Hedlunds patch that works around jam commandline limit

SVN-Revision: 3813

17 years agoUpdated some autoconf/automake files
Matthias Braun [Fri, 30 Jun 2006 20:43:38 +0000 (20:43 +0000)]
Updated some autoconf/automake files

SVN-Revision: 3812

17 years agoMalformed UTF-8 sequences are no longer fatal
Christoph Sommer [Fri, 30 Jun 2006 15:31:02 +0000 (15:31 +0000)]
Malformed UTF-8 sequences are no longer fatal

SVN-Revision: 3811

17 years agoFixed some bonus2 levels, they are now fully playable
Arvid Norlander [Fri, 30 Jun 2006 15:23:30 +0000 (15:23 +0000)]
Fixed some bonus2 levels, they are now fully playable

SVN-Revision: 3810

17 years agoChanged two levels to new fortress music
Arvid Norlander [Fri, 30 Jun 2006 14:45:52 +0000 (14:45 +0000)]
Changed two levels to new fortress music

SVN-Revision: 3809

17 years agoWork on backflip Tux. Does not match our player Tux graphic, yet. For testing 48x48...
Stephen Groundwater [Fri, 30 Jun 2006 12:02:37 +0000 (12:02 +0000)]
Work on backflip Tux. Does not match our player Tux graphic, yet. For testing 48x48 graphic with a 32x32 hitbox.

SVN-Revision: 3808

17 years agoAmbient sound loops again.
Wolfgang Becker [Thu, 29 Jun 2006 23:44:39 +0000 (23:44 +0000)]
Ambient sound loops again.

SVN-Revision: 3807

17 years agoVillage level: Faster elevator, show switch's effect on screen.
Wolfgang Becker [Thu, 29 Jun 2006 14:23:23 +0000 (14:23 +0000)]
Village level: Faster elevator, show switch's effect on screen.

SVN-Revision: 3806

17 years agoCleaned up data/levels/world2/level5.stl
Arvid Norlander [Thu, 29 Jun 2006 11:35:33 +0000 (11:35 +0000)]
Cleaned up data/levels/world2/level5.stl

SVN-Revision: 3805

17 years agoAdding in the start of graphics and noise for the new backflip. These file are free...
Stephen Groundwater [Thu, 29 Jun 2006 03:23:24 +0000 (03:23 +0000)]
Adding in the start of graphics and noise for the new backflip. These file are free to be changed and or replaced, removed.

SVN-Revision: 3803

17 years agoMade SpriteParticle's action configurable
Christoph Sommer [Wed, 28 Jun 2006 23:45:55 +0000 (23:45 +0000)]
Made SpriteParticle's action configurable

SVN-Revision: 3802

17 years agoMade backflipping jump a little further /
Christoph Sommer [Wed, 28 Jun 2006 23:21:37 +0000 (23:21 +0000)]
Made backflipping jump a little further /
Tux loses Firetux status when backflipping

SVN-Revision: 3801

17 years agoAdded backflip action (no gfx yet) /
Christoph Sommer [Wed, 28 Jun 2006 22:31:07 +0000 (22:31 +0000)]
Added backflip action (no gfx yet) /
Major rework of Player class' input system and actions /
Some actions can now be triggered by scripts /
Modified squirrel addkey() to not end level /
Changed levels/world2/key1.stl to play new cheer action

SVN-Revision: 3800

17 years agoScripted objects now support 'set_solid(bool solid)' and 'is_solid()'.
Wolfgang Becker [Wed, 28 Jun 2006 14:36:11 +0000 (14:36 +0000)]
Scripted objects now support 'set_solid(bool solid)' and 'is_solid()'.
See levels/test/scriptdoor.stl for example.

SVN-Revision: 3799

17 years agotranslation of test levels is totally pointless
Matthias Braun [Wed, 28 Jun 2006 10:38:56 +0000 (10:38 +0000)]
translation of test levels is totally pointless

SVN-Revision: 3797

17 years agonew more usefull slope test level
Matthias Braun [Wed, 28 Jun 2006 10:38:39 +0000 (10:38 +0000)]
new more usefull slope test level

SVN-Revision: 3796

17 years agoFixed edge tiles, bg and other small issues in data/levels/world2/village.stl
Arvid Norlander [Wed, 28 Jun 2006 01:04:55 +0000 (01:04 +0000)]
Fixed edge tiles, bg and other small issues in data/levels/world2/village.stl

SVN-Revision: 3794

17 years agoFixed intro. Fade out worldmaps when sailing to other map.
Wolfgang Becker [Wed, 28 Jun 2006 00:22:05 +0000 (00:22 +0000)]
Fixed intro. Fade out worldmaps when sailing to other map.

SVN-Revision: 3793

17 years agoVillage level: Move camera to show the button if necessary.
Wolfgang Becker [Tue, 27 Jun 2006 23:20:37 +0000 (23:20 +0000)]
Village level: Move camera to show the button if necessary.

SVN-Revision: 3792

17 years agoUpdated data/credits.txt (Delta -> delta, and added myself to Swedish translation)
Arvid Norlander [Tue, 27 Jun 2006 23:19:43 +0000 (23:19 +0000)]
Updated data/credits.txt (Delta -> delta, and added myself to Swedish translation)

SVN-Revision: 3791

17 years agoMade Wind scriptable
Christoph Sommer [Tue, 27 Jun 2006 22:25:37 +0000 (22:25 +0000)]
Made Wind scriptable

SVN-Revision: 3790

17 years agoVisit to Nolok's sawmill is now mandatory.
Wolfgang Becker [Tue, 27 Jun 2006 17:32:28 +0000 (17:32 +0000)]
Visit to Nolok's sawmill is now mandatory.

SVN-Revision: 3788

17 years agoFixed unused variable, added some comments
Christoph Sommer [Tue, 27 Jun 2006 16:12:13 +0000 (16:12 +0000)]
Fixed unused variable, added some comments

SVN-Revision: 3786

17 years agoChanged door to only teleport Tux when he is standing in the doorway
Christoph Sommer [Tue, 27 Jun 2006 15:56:15 +0000 (15:56 +0000)]
Changed door to only teleport Tux when he is standing in the doorway

SVN-Revision: 3785

17 years agoNew forrest level.
Wolfgang Becker [Tue, 27 Jun 2006 15:52:05 +0000 (15:52 +0000)]
New forrest level.

SVN-Revision: 3784

17 years agoBrushed up level
Christoph Sommer [Tue, 27 Jun 2006 14:55:41 +0000 (14:55 +0000)]
Brushed up level

SVN-Revision: 3782

17 years agoWorld2 map cleanup. Working on layers to make the castle feel more natural. Tux now...
Stephen Groundwater [Tue, 27 Jun 2006 11:52:30 +0000 (11:52 +0000)]
World2 map cleanup. Working on layers to make the castle feel more natural. Tux now goes through the entrance gate, not over it. Changed the castle door to a leveldot, it now has a open/close state. More work still needed.

SVN-Revision: 3777

17 years agoFixed (fatal) compiler warnings on Windows
Christoph Sommer [Tue, 27 Jun 2006 11:08:42 +0000 (11:08 +0000)]
Fixed (fatal) compiler warnings on Windows

SVN-Revision: 3776

17 years agoChecked in small level conversion helper script
Christoph Sommer [Mon, 26 Jun 2006 22:54:26 +0000 (22:54 +0000)]
Checked in small level conversion helper script

SVN-Revision: 3774

17 years agoAnother forrest level.
Wolfgang Becker [Mon, 26 Jun 2006 22:20:51 +0000 (22:20 +0000)]
Another forrest level.

SVN-Revision: 3773

17 years agoUse findlocale by Adam D. Moss (http://icculus.org/~aspirin/findlocale/)
Wolfgang Becker [Mon, 26 Jun 2006 16:38:47 +0000 (16:38 +0000)]
Use findlocale by Adam D. Moss (icculus.org/~aspirin/findlocale/)
to determine language on all plattforms.

SVN-Revision: 3770

17 years agoFixed (all?) bonus2 levels
Arvid Norlander [Mon, 26 Jun 2006 15:45:33 +0000 (15:45 +0000)]
Fixed (all?) bonus2 levels

SVN-Revision: 3768

17 years agoRemoved debug doors from "Bonus Level" /
Christoph Sommer [Mon, 26 Jun 2006 15:37:24 +0000 (15:37 +0000)]
Removed debug doors from "Bonus Level" /
Moved water to FG layer in "Little Venice"

SVN-Revision: 3766

17 years agoFixed two other bonus2 levels... I hope there are noone left now
Arvid Norlander [Mon, 26 Jun 2006 15:08:55 +0000 (15:08 +0000)]
Fixed two other bonus2 levels... I hope there are noone left now

SVN-Revision: 3765

17 years agoTried fixing assert error on Windows
Christoph Sommer [Mon, 26 Jun 2006 14:21:57 +0000 (14:21 +0000)]
Tried fixing assert error on Windows

SVN-Revision: 3764

17 years agoFixed some broken bonus2 levels (again...)
Arvid Norlander [Mon, 26 Jun 2006 14:15:39 +0000 (14:15 +0000)]
Fixed some broken bonus2 levels (again...)

SVN-Revision: 3763

17 years agoFixed wrong path for music in data/levels/world2/level1.stl
Arvid Norlander [Mon, 26 Jun 2006 13:28:00 +0000 (13:28 +0000)]
Fixed wrong path for music in data/levels/world2/level1.stl

SVN-Revision: 3759

17 years agoWork done to world2 castle map, creating a layer so travel between levels looks more...
Stephen Groundwater [Mon, 26 Jun 2006 12:04:58 +0000 (12:04 +0000)]
Work done to world2 castle map, creating a layer so travel between levels looks more normal. Still wip.

SVN-Revision: 3757

17 years agoFixed wind (again)
Wolfgang Becker [Sun, 25 Jun 2006 17:46:27 +0000 (17:46 +0000)]
Fixed wind (again)

SVN-Revision: 3750

17 years agoChanged wind. Fixed some trees.
Wolfgang Becker [Sun, 25 Jun 2006 17:26:06 +0000 (17:26 +0000)]
Changed wind. Fixed some trees.

SVN-Revision: 3749

17 years agoChanging MS2 WM castle to better match Grumbel's castle theme screenshot from wiki...
Stephen Groundwater [Sun, 25 Jun 2006 17:20:21 +0000 (17:20 +0000)]
Changing MS2 WM castle to better match Grumbel's castle theme screenshot from wiki. Still very much WIP.

SVN-Revision: 3747

17 years agoUse condesed tile definition syntax for branches.
Wolfgang Becker [Sun, 25 Jun 2006 14:42:19 +0000 (14:42 +0000)]
Use condesed tile definition syntax for branches.

SVN-Revision: 3746

17 years agoFixed problem with Cloud particles popping out of view at screen edge
Christoph Sommer [Sun, 25 Jun 2006 14:14:33 +0000 (14:14 +0000)]
Fixed problem with Cloud particles popping out of view at screen edge

SVN-Revision: 3745

17 years agoInverted Wind particle's y-coordinate
Christoph Sommer [Sun, 25 Jun 2006 14:13:06 +0000 (14:13 +0000)]
Inverted Wind particle's y-coordinate

SVN-Revision: 3744

17 years agoFixed collision with unisold tiles.
Wolfgang Becker [Sun, 25 Jun 2006 14:11:58 +0000 (14:11 +0000)]
Fixed collision with unisold tiles.

SVN-Revision: 3743

17 years agoInverted Wind y-speed in levels
Christoph Sommer [Sun, 25 Jun 2006 13:37:50 +0000 (13:37 +0000)]
Inverted Wind y-speed in levels

SVN-Revision: 3742

17 years agoSwitched y coordinate of Physics class to be like all other y coordinates in SuperTux:
Christoph Sommer [Sun, 25 Jun 2006 13:32:44 +0000 (13:32 +0000)]
Switched y coordinate of Physics class to be like all other y coordinates in SuperTux:
positive y is down

SVN-Revision: 3741

17 years agoDoxyfile excludes squirrel directory
Christoph Sommer [Sun, 25 Jun 2006 13:30:50 +0000 (13:30 +0000)]
Doxyfile excludes squirrel directory

SVN-Revision: 3740

17 years agoinclude branch image, make new branch unisolid
Wolfgang Becker [Sun, 25 Jun 2006 13:17:34 +0000 (13:17 +0000)]
include branch image, make new branch unisolid

SVN-Revision: 3739

17 years agoUniversal branch.
Wolfgang Becker [Sun, 25 Jun 2006 13:00:18 +0000 (13:00 +0000)]
Universal branch.

SVN-Revision: 3738

17 years ago- print out some more usefull links
Ingo Ruhnke [Sun, 25 Jun 2006 02:37:45 +0000 (02:37 +0000)]
- print out some more usefull links

SVN-Revision: 3737

17 years agoChanged "Two Tiny Towers" to use "Dark Forest Keep" theme
Christoph Sommer [Sun, 25 Jun 2006 01:18:32 +0000 (01:18 +0000)]
Changed "Two Tiny Towers" to use "Dark Forest Keep" theme

SVN-Revision: 3736

17 years agoFixed some levels to use "mirrored pipe" tiles
Arvid Norlander [Sun, 25 Jun 2006 00:55:39 +0000 (00:55 +0000)]
Fixed some levels to use "mirrored pipe" tiles

SVN-Revision: 3734

17 years ago- added script that allows to upload files to the wiki from the shell
Ingo Ruhnke [Sun, 25 Jun 2006 00:49:48 +0000 (00:49 +0000)]
- added script that allows to upload files to the wiki from the shell

SVN-Revision: 3733

17 years agoAdded back tree in data/levels/bonus2/level19.stl
Arvid Norlander [Sun, 25 Jun 2006 00:29:32 +0000 (00:29 +0000)]
Added back tree in data/levels/bonus2/level19.stl

SVN-Revision: 3732

17 years agomore "Follow The Money" hints
Wolfgang Becker [Sun, 25 Jun 2006 00:29:21 +0000 (00:29 +0000)]
more "Follow The Money" hints

SVN-Revision: 3731

17 years agoFixed some branches.
Wolfgang Becker [Sun, 25 Jun 2006 00:05:30 +0000 (00:05 +0000)]
Fixed some branches.

SVN-Revision: 3730

17 years agoNew level 'Detour'. Mostly harmless.
Wolfgang Becker [Sat, 24 Jun 2006 23:40:11 +0000 (23:40 +0000)]
New level 'Detour'. Mostly harmless.

SVN-Revision: 3729

17 years agoFixed broken autoscroll in data/levels/bonus2/level2.stl and fixed ending in data...
Arvid Norlander [Sat, 24 Jun 2006 22:25:54 +0000 (22:25 +0000)]
Fixed broken autoscroll in data/levels/bonus2/level2.stl and fixed ending in data/levels/bonus2/level18.stl

SVN-Revision: 3728

17 years agoAdded "mirrored" versions of pipe ends
Arvid Norlander [Sat, 24 Jun 2006 21:26:18 +0000 (21:26 +0000)]
Added "mirrored" versions of pipe ends

SVN-Revision: 3727

17 years agoFixed darksnow and wrong edge tiles in some bonus2 levels.
Arvid Norlander [Sat, 24 Jun 2006 20:59:08 +0000 (20:59 +0000)]
Fixed darksnow and wrong edge tiles in some bonus2 levels.

SVN-Revision: 3726

17 years agoAdded some "wall" tiles for darksnow, removed tiles/darksnow/darksnow16.png as it...
Arvid Norlander [Sat, 24 Jun 2006 17:36:16 +0000 (17:36 +0000)]
Added some "wall" tiles for darksnow, removed tiles/darksnow/darksnow16.png as it is in tiles/darksnow/wall.png now

SVN-Revision: 3725

17 years agoCleaned up dark snow in several bonus1 levels (no bonus1 levels left to fix that...
Arvid Norlander [Sat, 24 Jun 2006 16:33:18 +0000 (16:33 +0000)]
Cleaned up dark snow in several bonus1 levels (no bonus1 levels left to fix that in). Also fixed edge of some normal snow in data/levels/bonus1/thompson-level1.stl and data/levels/bonus1/thompson-level2.stl

SVN-Revision: 3724

17 years agoCommitted sketch of "Two Tiny Towers"
Christoph Sommer [Sat, 24 Jun 2006 16:32:46 +0000 (16:32 +0000)]
Committed sketch of "Two Tiny Towers"

SVN-Revision: 3723

17 years agoAdded Swedish translations to supertux.desktop. Updated the english strings too after...
Arvid Norlander [Sat, 24 Jun 2006 14:42:04 +0000 (14:42 +0000)]
Added Swedish translations to supertux.desktop. Updated the english strings too after discussion in #supertux on IRC.

SVN-Revision: 3722

17 years agoUpdated svn:ignore (requested by sommer ;). Added svn:keywords "Id" to all *.cpp...
Arvid Norlander [Sat, 24 Jun 2006 13:27:29 +0000 (13:27 +0000)]
Updated svn:ignore (requested by sommer ;). Added svn:keywords "Id" to all *.cpp, *.hpp and *.h files (requested by sommer too)

SVN-Revision: 3719

17 years agoAdded the double sided darksnow tile to tiles.strf and changed a level to use it
Arvid Norlander [Sat, 24 Jun 2006 12:33:51 +0000 (12:33 +0000)]
Added the double sided darksnow tile to tiles.strf and changed a level to use it

SVN-Revision: 3717

17 years agoAdded a double sided darksnow tile.
Arvid Norlander [Sat, 24 Jun 2006 12:21:53 +0000 (12:21 +0000)]
Added a double sided darksnow tile.

SVN-Revision: 3716

17 years agoAdded tilegroups for snow and water paths in worldmap.strf
Arvid Norlander [Sat, 24 Jun 2006 11:54:34 +0000 (11:54 +0000)]
Added tilegroups for snow and water paths in worldmap.strf

SVN-Revision: 3715

17 years agoCleaned up data/images/tiles/darksnow/darksnow14.png.
Arvid Norlander [Sat, 24 Jun 2006 11:09:06 +0000 (11:09 +0000)]
Cleaned up data/images/tiles/darksnow/darksnow14.png.

SVN-Revision: 3714

17 years agoMore world2 map cleanup
Stephen Groundwater [Sat, 24 Jun 2006 10:50:38 +0000 (10:50 +0000)]
More world2 map cleanup

SVN-Revision: 3713

17 years agoFixed edge tiles of some cave levels (that use dark snow) in world1.
Arvid Norlander [Sat, 24 Jun 2006 10:48:43 +0000 (10:48 +0000)]
Fixed edge tiles of some cave levels (that use dark snow) in world1.
Editor: Changed to use tabs for indention in supertux-editor/LevelObjects/Tilemap.cs (most, but not all of the file already did that).

SVN-Revision: 3712

17 years agoFixed edge tiles of some cave levels (that use dark snow) in world1.
Arvid Norlander [Sat, 24 Jun 2006 09:36:44 +0000 (09:36 +0000)]
Fixed edge tiles of some cave levels (that use dark snow) in world1.

SVN-Revision: 3710

17 years agoFixed wrong "top-edge" tiles in data/levels/bonus2/level11.stl ("The long cave")
Arvid Norlander [Sat, 24 Jun 2006 09:18:28 +0000 (09:18 +0000)]
Fixed wrong "top-edge" tiles in data/levels/bonus2/level11.stl ("The long cave")

SVN-Revision: 3709

17 years agoUpdated (but still not finished) data/levels/world2/airkey.stl
Arvid Norlander [Fri, 23 Jun 2006 20:01:18 +0000 (20:01 +0000)]
Updated (but still not finished) data/levels/world2/airkey.stl

SVN-Revision: 3708

17 years agoFixed background and sound paths in world2/forest1-grumbel.stl. They were broken.
Arvid Norlander [Fri, 23 Jun 2006 19:55:34 +0000 (19:55 +0000)]
Fixed background and sound paths in world2/forest1-grumbel.stl. They were broken.

SVN-Revision: 3707

17 years agoAdded (partial) swedish translations for the bonus1 island.
Arvid Norlander [Fri, 23 Jun 2006 19:24:07 +0000 (19:24 +0000)]
Added (partial) swedish translations for the bonus1 island.

SVN-Revision: 3706

17 years agoadded Christoph to level design credits as well
Marek Moeckel [Fri, 23 Jun 2006 18:22:07 +0000 (18:22 +0000)]
added Christoph to level design credits as well

SVN-Revision: 3705

17 years agoChanged my email to use (at) instead of @ in AUTHORS to prevent spam.
Arvid Norlander [Fri, 23 Jun 2006 18:04:56 +0000 (18:04 +0000)]
Changed my email to use (at) instead of @ in AUTHORS to prevent spam.

SVN-Revision: 3704

17 years agoUpdated Swedish translations.
Arvid Norlander [Fri, 23 Jun 2006 17:39:34 +0000 (17:39 +0000)]
Updated Swedish translations.

SVN-Revision: 3703