supertux.git
20 years agoadded files for windows installer
Matthias Braun [Mon, 3 May 2004 11:18:28 +0000 (11:18 +0000)]
added files for windows installer

SVN-Revision: 936

20 years ago- makefile fixes
Ingo Ruhnke [Sun, 2 May 2004 23:22:28 +0000 (23:22 +0000)]
- makefile fixes

SVN-Revision: 934

20 years ago- -Wall fixing
Ingo Ruhnke [Sun, 2 May 2004 22:44:56 +0000 (22:44 +0000)]
- -Wall fixing
- removed level editor from menu, since it crashes on settings and is thus not useable in release

SVN-Revision: 933

20 years ago- small bugfixes in README and Co
Ingo Ruhnke [Sun, 2 May 2004 22:40:37 +0000 (22:40 +0000)]
- small bugfixes in README and Co

SVN-Revision: 932

20 years ago- some test levels
Ingo Ruhnke [Sun, 2 May 2004 22:31:46 +0000 (22:31 +0000)]
- some test levels

SVN-Revision: 931

20 years agoTODO update
Matthias Braun [Sun, 2 May 2004 22:29:55 +0000 (22:29 +0000)]
TODO update

SVN-Revision: 930

20 years ago- added changelog entries
Ingo Ruhnke [Sun, 2 May 2004 22:27:05 +0000 (22:27 +0000)]
- added changelog entries

SVN-Revision: 929

20 years agofixed potential bug in Button class event handler
Matthias Braun [Sun, 2 May 2004 22:26:04 +0000 (22:26 +0000)]
fixed potential bug in Button class event handler

SVN-Revision: 928

20 years ago- removed old convert script, the working one is still in place
Ingo Ruhnke [Sun, 2 May 2004 22:21:22 +0000 (22:21 +0000)]
- removed old convert script, the working one is still in place

SVN-Revision: 927

20 years ago- fixed intro jumping
Ingo Ruhnke [Sun, 2 May 2004 22:17:08 +0000 (22:17 +0000)]
- fixed intro jumping

SVN-Revision: 926

20 years agoTODO update
Matthias Braun [Sun, 2 May 2004 21:38:01 +0000 (21:38 +0000)]
TODO update

SVN-Revision: 925

20 years agoleveleditor related improvements
Tobias Gläßer [Sun, 2 May 2004 21:28:32 +0000 (21:28 +0000)]
leveleditor related improvements

SVN-Revision: 922

20 years ago- added lispreader issue to todo
Ingo Ruhnke [Sun, 2 May 2004 18:47:06 +0000 (18:47 +0000)]
- added lispreader issue to todo
- changed version number

SVN-Revision: 921

20 years agofixed that points aren't reset when gameover
Matthias Braun [Sun, 2 May 2004 16:08:22 +0000 (16:08 +0000)]
fixed that points aren't reset when gameover

SVN-Revision: 920

20 years agofixed musicproblems in endgame and fixed multicoinblock problems (not optimal yet...
Matthias Braun [Sun, 2 May 2004 15:51:12 +0000 (15:51 +0000)]
fixed musicproblems in endgame and fixed multicoinblock problems (not optimal yet, but I don't want to do a complicated real fix before the release)

SVN-Revision: 919

20 years agofixed (well worked around) jump problems in the intro
Matthias Braun [Sun, 2 May 2004 15:30:50 +0000 (15:30 +0000)]
fixed (well worked around) jump problems in the intro

SVN-Revision: 918

20 years agoOnly use the fade() on the debug mode.
Ricardo Cruz [Sun, 2 May 2004 14:56:04 +0000 (14:56 +0000)]
Only use the fade() on the debug mode.
Is anyone willing to check this fading code to see what's wrong with it?

SVN-Revision: 917

20 years ago- fixed hidden passage which served no purpose
Ingo Ruhnke [Sat, 1 May 2004 19:07:57 +0000 (19:07 +0000)]
- fixed hidden passage which served no purpose

SVN-Revision: 914

20 years ago- fixed compile with opengl disabled
Ingo Ruhnke [Sat, 1 May 2004 16:39:08 +0000 (16:39 +0000)]
- fixed compile with opengl disabled

SVN-Revision: 913

20 years ago- improved verboseness of badguy in wall error message
Ingo Ruhnke [Sat, 1 May 2004 15:46:08 +0000 (15:46 +0000)]
- improved verboseness of badguy in wall error message
- fixed bug that caused tux to only high jump to the right

SVN-Revision: 912

20 years ago- changed contrast and made little pixel corrections
Ingo Ruhnke [Sat, 1 May 2004 14:43:57 +0000 (14:43 +0000)]
- changed contrast and made little pixel corrections

SVN-Revision: 911

20 years ago- badguy in wall fixes
Ingo Ruhnke [Sat, 1 May 2004 14:41:38 +0000 (14:41 +0000)]
- badguy in wall fixes

SVN-Revision: 910

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:37:30 +0000 (14:37 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 909

20 years ago- badguy in wall fixes
Ingo Ruhnke [Sat, 1 May 2004 14:31:16 +0000 (14:31 +0000)]
- badguy in wall fixes

SVN-Revision: 908

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:29:59 +0000 (14:29 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 907

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:23:58 +0000 (14:23 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 906

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:10:22 +0000 (14:10 +0000)]
- added some background tiles
- badguy in wall fixes

SVN-Revision: 905

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 14:05:13 +0000 (14:05 +0000)]
- added some background tiles

SVN-Revision: 904

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:57:00 +0000 (13:57 +0000)]
- added some background tiles

SVN-Revision: 903

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:49:32 +0000 (13:49 +0000)]
- added some background tiles

SVN-Revision: 902

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:43:17 +0000 (13:43 +0000)]
- added some background tiles

SVN-Revision: 901

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:28:54 +0000 (13:28 +0000)]
- added some background tiles

SVN-Revision: 900

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 13:22:45 +0000 (13:22 +0000)]
- added some background tiles

SVN-Revision: 899

20 years agofixed level7 bug, does anybody mind if we removed the 'fixed' list?
Ingo Ruhnke [Sat, 1 May 2004 13:08:50 +0000 (13:08 +0000)]
fixed level7 bug, does anybody mind if we removed the 'fixed' list?

SVN-Revision: 898

20 years ago- fixed one-tile space bonus bug
Ingo Ruhnke [Sat, 1 May 2004 13:08:24 +0000 (13:08 +0000)]
- fixed one-tile space bonus bug

SVN-Revision: 897

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:46:37 +0000 (12:46 +0000)]
- added some background tiles

SVN-Revision: 896

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:40:37 +0000 (12:40 +0000)]
- added some background tiles

SVN-Revision: 895

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:33:01 +0000 (12:33 +0000)]
- added some background tiles

SVN-Revision: 894

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:27:00 +0000 (12:27 +0000)]
- added some background tiles

SVN-Revision: 893

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:24:34 +0000 (12:24 +0000)]
- added some background tiles

SVN-Revision: 892

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 12:11:54 +0000 (12:11 +0000)]
- added some background tiles

SVN-Revision: 891

20 years ago- added some background tiles
Ingo Ruhnke [Sat, 1 May 2004 11:59:49 +0000 (11:59 +0000)]
- added some background tiles

SVN-Revision: 890

20 years ago- removed some evil tiles
Ingo Ruhnke [Sat, 1 May 2004 11:39:43 +0000 (11:39 +0000)]
- removed some evil tiles

SVN-Revision: 889

20 years agoJust use flipscreen(), instead of giving true as update argument. This update thing...
Ricardo Cruz [Sat, 1 May 2004 11:25:45 +0000 (11:25 +0000)]
Just use flipscreen(), instead of giving true as update argument. This update thing seems broken.
Anyway, still doesn't work.

SVN-Revision: 888

20 years ago- removed a bunch of random acting bouncing snowball and replaced them with other...
Ingo Ruhnke [Sat, 1 May 2004 11:25:18 +0000 (11:25 +0000)]
- removed a bunch of random acting bouncing snowball and replaced them with other enemies

SVN-Revision: 887

20 years agoAdded alpha support for SDL. Dunno if works, wasn't able to test.
Ricardo Cruz [Sat, 1 May 2004 11:14:40 +0000 (11:14 +0000)]
Added alpha support for SDL. Dunno if works, wasn't able to test.

SVN-Revision: 886

20 years ago- changed layout of water areas to look more sane
Ingo Ruhnke [Sat, 1 May 2004 11:12:52 +0000 (11:12 +0000)]
- changed layout of water areas to look more sane

SVN-Revision: 885

20 years agoFixed naming.
Ricardo Cruz [Sat, 1 May 2004 11:00:54 +0000 (11:00 +0000)]
Fixed naming.

SVN-Revision: 884

20 years agoFirst atempt to add a fade in/out function. Though, it doesn't work, dunno why in...
Ricardo Cruz [Sat, 1 May 2004 10:59:52 +0000 (10:59 +0000)]
First atempt to add a fade in/out function. Though, it doesn't work, dunno why in the Open GL mode.
The SDL frontend doesn't seem to support alpha blittling whatsoever.

SVN-Revision: 883

20 years ago- fixed secret to don't look like a bug (ie. moved background tiles into foreground)
Ingo Ruhnke [Sat, 1 May 2004 10:58:15 +0000 (10:58 +0000)]
- fixed secret to don't look like a bug (ie. moved background tiles into foreground)

SVN-Revision: 882

20 years ago- changed highjump tutorial so that it is impossible to get stuck
Ingo Ruhnke [Sat, 1 May 2004 10:52:28 +0000 (10:52 +0000)]
- changed highjump tutorial so that it is impossible to get stuck

SVN-Revision: 881

20 years ago- feet visible at exit solved
Ingo Ruhnke [Sat, 1 May 2004 10:36:09 +0000 (10:36 +0000)]
- feet visible at exit solved

SVN-Revision: 880

20 years ago- fixed problematic situation with iceblock and two spikes and not enough space to...
Ingo Ruhnke [Sat, 1 May 2004 10:32:25 +0000 (10:32 +0000)]
- fixed problematic situation with iceblock and two spikes and not enough space to the roof

SVN-Revision: 879

20 years ago- fixed feed visible in exit
Ingo Ruhnke [Sat, 1 May 2004 10:26:16 +0000 (10:26 +0000)]
- fixed feed visible in exit
- fixed badguy in wall error

SVN-Revision: 878

20 years ago- removed cloud tiles, since done via particle system
Ingo Ruhnke [Sat, 1 May 2004 10:18:00 +0000 (10:18 +0000)]
- removed cloud tiles, since done via particle system
- removed some other obsolete tiles

SVN-Revision: 877

20 years ago- fixed an annoying hide-tile that causes the player due die easily due to back bumpi...
Ingo Ruhnke [Sat, 1 May 2004 10:12:56 +0000 (10:12 +0000)]
- fixed an annoying hide-tile that causes the player due die easily due to back bumping into a hole

SVN-Revision: 876

20 years agoJust made stars to blink more.
Ricardo Cruz [Sat, 1 May 2004 10:12:08 +0000 (10:12 +0000)]
Just made stars to blink more.

SVN-Revision: 875

20 years ago- fixed a few enemy positions, removed snowball that made stuff to frustrating
Ingo Ruhnke [Sat, 1 May 2004 10:07:02 +0000 (10:07 +0000)]
- fixed a few enemy positions, removed snowball that made stuff to frustrating

SVN-Revision: 874

20 years agoadded another bug
Ingo Ruhnke [Fri, 30 Apr 2004 18:44:18 +0000 (18:44 +0000)]
added another bug

SVN-Revision: 873

20 years ago- separated fixed from unfixed in TODO
Ryan Flegel [Fri, 30 Apr 2004 17:09:17 +0000 (17:09 +0000)]
- separated fixed from unfixed in TODO

SVN-Revision: 872

20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:29:42 +0000 (15:29 +0000)]
TODO update

SVN-Revision: 871

20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:13:05 +0000 (15:13 +0000)]
TODO update

SVN-Revision: 870

20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:07:51 +0000 (15:07 +0000)]
TODO update

SVN-Revision: 869

20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 15:01:33 +0000 (15:01 +0000)]
TODO update

SVN-Revision: 868

20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 14:51:41 +0000 (14:51 +0000)]
TODO update

SVN-Revision: 867

20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 14:43:01 +0000 (14:43 +0000)]
TODO update

SVN-Revision: 866

20 years agoTODO update
Matthias Braun [Fri, 30 Apr 2004 14:38:27 +0000 (14:38 +0000)]
TODO update

SVN-Revision: 865

20 years agodon't use buggy automake1.8 (install is broken)
Matthias Braun [Fri, 30 Apr 2004 14:31:02 +0000 (14:31 +0000)]
don't use buggy automake1.8 (install is broken)

SVN-Revision: 864

20 years agoremoved outdated Makefile.cvs
Matthias Braun [Fri, 30 Apr 2004 14:29:28 +0000 (14:29 +0000)]
removed outdated Makefile.cvs

SVN-Revision: 863

20 years agoUps!
Ricardo Cruz [Fri, 30 Apr 2004 11:40:55 +0000 (11:40 +0000)]
Ups!

SVN-Revision: 862

20 years agoReturn a string, instead of a char array pointer, in order to please Ingo.
Ricardo Cruz [Fri, 30 Apr 2004 11:20:42 +0000 (11:20 +0000)]
Return a string, instead of a char array pointer, in order to please Ingo.

SVN-Revision: 861

20 years ago- reduced jump tolleranze to two tiles
Ingo Ruhnke [Fri, 30 Apr 2004 09:48:34 +0000 (09:48 +0000)]
- reduced jump tolleranze to two tiles

SVN-Revision: 860

20 years ago- make badguys bounce up when bumped from beneath
Ryan Flegel [Fri, 30 Apr 2004 07:25:37 +0000 (07:25 +0000)]
- make badguys bounce up when bumped from beneath

SVN-Revision: 859

20 years ago- fixed stunned blocks moving when bumped into (as pointed out by Bill)
Ryan Flegel [Fri, 30 Apr 2004 06:07:59 +0000 (06:07 +0000)]
- fixed stunned blocks moving when bumped into (as pointed out by Bill)

SVN-Revision: 858

20 years ago- should fix all cases of bad guys walking/bouncing backwards
Ryan Flegel [Fri, 30 Apr 2004 01:23:15 +0000 (01:23 +0000)]
- should fix all cases of bad guys walking/bouncing backwards

SVN-Revision: 857

20 years ago- Fixed jumping so it works in a way everybody can enjoy :)
Ryan Flegel [Fri, 30 Apr 2004 00:53:35 +0000 (00:53 +0000)]
- Fixed jumping so it works in a way everybody can enjoy :)

SVN-Revision: 856

20 years agoIn the invincible mode, don't bump/squish enemies, just kill them!
Ricardo Cruz [Thu, 29 Apr 2004 23:23:20 +0000 (23:23 +0000)]
In the invincible mode, don't bump/squish enemies, just kill them!

SVN-Revision: 855

20 years agoIn the invincible mode, stars start flickering when the time is almost gone, as reque...
Ricardo Cruz [Thu, 29 Apr 2004 23:12:44 +0000 (23:12 +0000)]
In the invincible mode, stars start flickering when the time is almost gone, as requested by Bill Kendrick.

SVN-Revision: 854

20 years agoJust changed a snowball into a mr.iceblock, as it used to be.
Ricardo Cruz [Thu, 29 Apr 2004 22:27:45 +0000 (22:27 +0000)]
Just changed a snowball into a mr.iceblock, as it used to be.
It turns that place more hard, but player can just grab star anyway.

SVN-Revision: 853

20 years agoFixed a bug that could cause memory segfaults or bad behaviour.
Ricardo Cruz [Thu, 29 Apr 2004 22:08:16 +0000 (22:08 +0000)]
Fixed a bug that could cause memory segfaults or bad behaviour.

SVN-Revision: 852

20 years agoundo'ed Ricardo patch, since it makes small jumps completly impossible instead of...
Ingo Ruhnke [Thu, 29 Apr 2004 19:42:27 +0000 (19:42 +0000)]
undo'ed Ricardo patch, since it makes small jumps completly impossible instead of improving them (ie. velocity starts with vmax, if you don't reset it you will always get the highest possible jump)

SVN-Revision: 851

20 years agoCommented the set_velocity_y(0). I guess this is better than doing a crappy small...
Ricardo Cruz [Thu, 29 Apr 2004 18:58:31 +0000 (18:58 +0000)]
Commented the set_velocity_y(0). I guess this is better than doing a crappy small jump.

SVN-Revision: 850

20 years agoFixed a couple of bugs when deleting slots:
Ricardo Cruz [Thu, 29 Apr 2004 17:32:01 +0000 (17:32 +0000)]
Fixed a couple of bugs when deleting slots:
- don't quit when back button is pressed;
- refresh slots when one is deleted.

SVN-Revision: 849

20 years agoyou can't bump flying snowballs
Matthias Braun [Thu, 29 Apr 2004 17:20:13 +0000 (17:20 +0000)]
you can't bump flying snowballs

SVN-Revision: 848

20 years agoanother leak fix for the leveleditor
Matthias Braun [Thu, 29 Apr 2004 16:23:32 +0000 (16:23 +0000)]
another leak fix for the leveleditor

SVN-Revision: 847

20 years agofixed some memory leaks in the leveleditor and level code
Matthias Braun [Thu, 29 Apr 2004 16:16:07 +0000 (16:16 +0000)]
fixed some memory leaks in the leveleditor and level code

SVN-Revision: 846

20 years agofixed broken leveleditor menus
Matthias Braun [Thu, 29 Apr 2004 15:41:40 +0000 (15:41 +0000)]
fixed broken leveleditor menus

SVN-Revision: 845

20 years agoMoved some old and unused graphics to the old dir.
Ricardo Cruz [Thu, 29 Apr 2004 15:18:27 +0000 (15:18 +0000)]
Moved some old and unused graphics to the old dir.
Also removed red-glow dependecy from the game.

Congratulations Ingo, now we are using 100% original graphics.

SVN-Revision: 844

20 years agoWhen Enter is pressed in an input field, instead of hidding the menu, go to the next...
Ricardo Cruz [Thu, 29 Apr 2004 14:07:39 +0000 (14:07 +0000)]
When Enter is pressed in an input field, instead of hidding the menu, go to the next item.

SVN-Revision: 843

20 years agoapparently we get a 0 tile from time to time, no idea yet why
Matthias Braun [Thu, 29 Apr 2004 13:54:21 +0000 (13:54 +0000)]
apparently we get a 0 tile from time to time, no idea yet why

SVN-Revision: 842

20 years ago-optimized and cleaned up collision_object_map
Matthias Braun [Thu, 29 Apr 2004 13:44:58 +0000 (13:44 +0000)]
-optimized and cleaned up collision_object_map
-fixed collision detection moving tux far away from his last position
-fixed fuck code not resetting old_base.

All in all ducking and sliding in small areas should work like expected now.

SVN-Revision: 841

20 years agopower -> power/run
Ingo Ruhnke [Thu, 29 Apr 2004 13:36:30 +0000 (13:36 +0000)]
power -> power/run

SVN-Revision: 840

20 years ago- added missing files
Ingo Ruhnke [Thu, 29 Apr 2004 13:30:37 +0000 (13:30 +0000)]
- added missing files

SVN-Revision: 839

20 years ago- fixed endseq
Ingo Ruhnke [Thu, 29 Apr 2004 13:07:19 +0000 (13:07 +0000)]
- fixed endseq

SVN-Revision: 838

20 years agoWhen removing a slot, keep the menu in the slots' menu.
Ricardo Cruz [Thu, 29 Apr 2004 13:02:02 +0000 (13:02 +0000)]
When removing a slot, keep the menu in the slots' menu.

SVN-Revision: 837

20 years agoAdded a flickering cursor for input menu fields. The code is kinda of sucky, so feel...
Ricardo Cruz [Thu, 29 Apr 2004 11:32:13 +0000 (11:32 +0000)]
Added a flickering cursor for input menu fields. The code is kinda of sucky, so feel free to clean it up.

Unfortanely, there isn't any '_' charcter, so I have to use '-' :(
I hope, we will soon add a new row of characters.

SVN-Revision: 835

20 years agoadded missing #include <algorithm>
Matthias Braun [Thu, 29 Apr 2004 10:45:24 +0000 (10:45 +0000)]
added missing #include <algorithm>

SVN-Revision: 834

20 years agoAdded removing of slots when Delete is pressed.
Ricardo Cruz [Thu, 29 Apr 2004 10:34:45 +0000 (10:34 +0000)]
Added removing of slots when Delete is pressed.

SVN-Revision: 833

20 years agoCreated a simple confirm_dialog. Currently only used by the level editor, but can...
Ricardo Cruz [Thu, 29 Apr 2004 10:00:51 +0000 (10:00 +0000)]
Created a simple confirm_dialog. Currently only used by the level editor, but can be used, for instance, by slot delete confirmation.

SVN-Revision: 832

20 years ago- fixed typo, and gwen/penny
Ingo Ruhnke [Thu, 29 Apr 2004 00:53:58 +0000 (00:53 +0000)]
- fixed typo, and gwen/penny

SVN-Revision: 831