supertux.git
9 years agoRemoved 'add_bullet' from Sector, moved bullet checks into Player
LMH [Thu, 27 Nov 2014 02:02:11 +0000 (16:02 -1000)]
Removed 'add_bullet' from Sector, moved bullet checks into Player

9 years agoRemoving unused var 'slotfile'
Tobias Markus [Sun, 23 Nov 2014 21:25:31 +0000 (22:25 +0100)]
Removing unused var 'slotfile'

9 years ago[cppcheck] Part 3: More perf fixes that were missed during non-verbose run for whatev...
Tobias Markus [Sun, 23 Nov 2014 20:53:20 +0000 (21:53 +0100)]
[cppcheck] Part 3: More perf fixes that were missed during non-verbose run for whatever reason

9 years ago[cppcheck] Part 2: Some further style fixes etc.
Tobias Markus [Sun, 23 Nov 2014 20:44:52 +0000 (21:44 +0100)]
[cppcheck] Part 2: Some further style fixes etc.

9 years agoSmall style fix
Tobias Markus [Fri, 21 Nov 2014 00:46:01 +0000 (01:46 +0100)]
Small style fix

9 years ago[cppcheck] Part 1: Performance
Tobias Markus [Fri, 21 Nov 2014 00:22:54 +0000 (01:22 +0100)]
[cppcheck] Part 1: Performance

9 years agoTweak icecrusher draw layers to avoid objects (such as coins) from appearing inside...
LMH [Sat, 15 Nov 2014 23:45:46 +0000 (13:45 -1000)]
Tweak icecrusher draw layers to avoid objects (such as coins) from appearing inside the eyes.
Also removed excess debug line.

9 years agoRemoved some holes from standing Tux graphics
LMH [Sat, 15 Nov 2014 23:33:00 +0000 (13:33 -1000)]
Removed some holes from standing Tux graphics

9 years agoButt-jump stops gliding
LMH [Sat, 15 Nov 2014 23:17:02 +0000 (13:17 -1000)]
Butt-jump stops gliding

9 years agoBouncing on enemies and trampolines also gets a hight bonus from airflower
LMH [Sat, 15 Nov 2014 23:10:37 +0000 (13:10 -1000)]
Bouncing on enemies and trampolines also gets a hight bonus from airflower

9 years agoNew powerups added to worldmap cheat menu
LMH [Sat, 15 Nov 2014 22:25:34 +0000 (12:25 -1000)]
New powerups added to worldmap cheat menu

9 years agoRemoved unused graphic: effects/light_red.png
LMH [Sat, 15 Nov 2014 21:22:22 +0000 (11:22 -1000)]
Removed unused graphic: effects/light_red.png

9 years agoCompleted airflower powerup abilities.
LMH [Sat, 15 Nov 2014 20:34:59 +0000 (10:34 -1000)]
Completed airflower powerup abilities.
Airflower is meant to be a powerup geared to speed runs and sky levels.  It makes Tux light on his feet, with a passive ability of faster max run speed and greater attainable jump height.
In addition, airflower has an active ability which allows Tux to glide for a short period of time after jumping.  The duration that Tux can glide increases with additional airflower powerups.  To glide, the user only needs to hold the jump key while falling.  Every time the player jumps they may glide for a set amount of time which is reset upon Tux touching the ground.
Tux sprites still need to be done, and it may be worth considering replacing the backflip with a launching jump when Tux has this powerup.  Of course tweaks to the values used will also likely be needed.

9 years agoGraphics for powerups: airflower and earthflower
LMH [Sun, 9 Nov 2014 21:14:32 +0000 (11:14 -1000)]
Graphics for powerups: airflower and earthflower

9 years agoNew powerups added to cheat menu
LMH [Sun, 9 Nov 2014 20:35:29 +0000 (10:35 -1000)]
New powerups added to cheat menu

9 years agoCode structure for basic earthflower ability: illumination in the dark
LMH [Sun, 9 Nov 2014 20:25:00 +0000 (10:25 -1000)]
Code structure for basic earthflower ability: illumination in the dark

9 years agoBasic airflower capabilities added: higher jumps and faster max run speed
LMH [Sun, 9 Nov 2014 20:02:40 +0000 (10:02 -1000)]
Basic airflower capabilities added: higher jumps and faster max run speed

9 years agoBasic code structure to allow for two new powerups
LMH [Sun, 9 Nov 2014 19:15:30 +0000 (09:15 -1000)]
Basic code structure to allow for two new powerups

9 years agoSDL2.0.1 dep addition
Benjamin Leduc [Mon, 3 Nov 2014 15:51:27 +0000 (15:51 +0000)]
SDL2.0.1 dep addition

9 years agoCode quality: Rename variable
Tobias Markus [Sat, 1 Nov 2014 23:37:54 +0000 (00:37 +0100)]
Code quality: Rename variable

9 years agoSome final touchup to the halloween story
Ingo Ruhnke [Mon, 27 Oct 2014 09:58:41 +0000 (10:58 +0100)]
Some final touchup to the halloween story

9 years agoMoved intro/outro from data/levels/ to data/images/
Ingo Ruhnke [Mon, 27 Oct 2014 09:32:05 +0000 (10:32 +0100)]
Moved intro/outro from data/levels/ to data/images/

9 years agoRenamed data/levels/halloween/ to data/levels/halloween2014/
Ingo Ruhnke [Mon, 27 Oct 2014 08:59:12 +0000 (09:59 +0100)]
Renamed data/levels/halloween/ to data/levels/halloween2014/

9 years agoRemoving unneeded make directive
Tobias Markus [Mon, 27 Oct 2014 09:51:32 +0000 (10:51 +0100)]
Removing unneeded make directive

9 years agoFurther spelling fixes for intro and outro.txt
Tobias Markus [Mon, 27 Oct 2014 09:48:16 +0000 (10:48 +0100)]
Further spelling fixes for intro and outro.txt

9 years agoSpelling fixes
Ingo Ruhnke [Sun, 26 Oct 2014 20:55:18 +0000 (21:55 +0100)]
Spelling fixes

9 years agoFleshed out the intro/outro story somewhat
Ingo Ruhnke [Sun, 26 Oct 2014 18:54:15 +0000 (19:54 +0100)]
Fleshed out the intro/outro story somewhat

9 years agoGave Halloween intro/outro a proper title
Ingo Ruhnke [Sun, 26 Oct 2014 16:32:04 +0000 (17:32 +0100)]
Gave Halloween intro/outro a proper title

9 years agoAdded levelnames and fixed contact field in Halloween
Ingo Ruhnke [Sun, 26 Oct 2014 16:24:47 +0000 (17:24 +0100)]
Added levelnames and fixed contact field in Halloween

9 years agoRemoved buggy decal
Ingo Ruhnke [Sun, 26 Oct 2014 15:32:09 +0000 (16:32 +0100)]
Removed buggy decal

9 years agoAdded some unfinished story text
Ingo Ruhnke [Sun, 26 Oct 2014 15:02:30 +0000 (16:02 +0100)]
Added some unfinished story text

9 years agoFixed some layer sorting issues in Halloween
Ingo Ruhnke [Sun, 26 Oct 2014 15:01:23 +0000 (16:01 +0100)]
Fixed some layer sorting issues in Halloween

9 years agoAdded Halloween intro/outro images
Ingo Ruhnke [Sat, 25 Oct 2014 17:37:37 +0000 (19:37 +0200)]
Added Halloween intro/outro images

9 years agoUse CMAKE_RC_COMPILER instead of windres.exe
Ingo Ruhnke [Sat, 25 Oct 2014 11:42:30 +0000 (13:42 +0200)]
Use CMAKE_RC_COMPILER instead of windres.exe

9 years agoMarked secret areas and did a bit more cleanup of Halloween levels
Ingo Ruhnke [Wed, 22 Oct 2014 08:28:49 +0000 (10:28 +0200)]
Marked secret areas and did a bit more cleanup of Halloween levels

9 years agoPut Halloween levels into a linear path
Ingo Ruhnke [Wed, 22 Oct 2014 08:28:16 +0000 (10:28 +0200)]
Put Halloween levels into a linear path

9 years agoDisabled confirmation dialog on Quit
Ingo Ruhnke [Wed, 22 Oct 2014 08:27:17 +0000 (10:27 +0200)]
Disabled confirmation dialog on Quit

9 years agoAdded pseudo intro/outro level (placeholder)
Ingo Ruhnke [Tue, 21 Oct 2014 16:23:33 +0000 (18:23 +0200)]
Added pseudo intro/outro level (placeholder)

9 years agoAdded music to Halloween levels (nothing new, all recycled)
Ingo Ruhnke [Tue, 21 Oct 2014 11:50:55 +0000 (13:50 +0200)]
Added music to Halloween levels (nothing new, all recycled)

9 years agoSome finishing touched to halloween3
Ingo Ruhnke [Tue, 21 Oct 2014 11:48:29 +0000 (13:48 +0200)]
Some finishing touched to halloween3

9 years agoFinished Halloween1 and Halloween2
Ingo Ruhnke [Tue, 21 Oct 2014 09:11:36 +0000 (11:11 +0200)]
Finished Halloween1 and Halloween2

9 years agoCleaned up Halloween2, added more enemies and coins
Ingo Ruhnke [Mon, 20 Oct 2014 14:45:38 +0000 (16:45 +0200)]
Cleaned up Halloween2, added more enemies and coins

9 years agoSome more work on halloween1 and 2
Ingo Ruhnke [Mon, 20 Oct 2014 13:04:19 +0000 (15:04 +0200)]
Some more work on halloween1 and 2

9 years agoAdded a fifth halloween level
LMH [Sun, 19 Oct 2014 22:38:44 +0000 (12:38 -1000)]
Added a fifth halloween level

9 years agoAdded a halloween themed brick covered with cobwebs
LMH [Sat, 18 Oct 2014 00:51:03 +0000 (14:51 -1000)]
Added a halloween themed brick covered with cobwebs

9 years agoAdded vignette, fog and some background decoration
Ingo Ruhnke [Sun, 19 Oct 2014 12:58:54 +0000 (14:58 +0200)]
Added vignette, fog and some background decoration

9 years agoAdded coins, enemies and a goal to Halloween3
Ingo Ruhnke [Sun, 19 Oct 2014 10:47:50 +0000 (12:47 +0200)]
Added coins, enemies and a goal to Halloween3

9 years agoAdded a new halloween level
LMH [Tue, 14 Oct 2014 07:51:13 +0000 (21:51 -1000)]
Added a new halloween level

(Placed arbitrarily on the worldmap)

9 years agoSnow slope transition tiles
LMH [Tue, 14 Oct 2014 06:46:50 +0000 (20:46 -1000)]
Snow slope transition tiles
Contributed by Forty-Two
Resolves bug #1065

9 years agoAdded some enemies and smoothed some tiles
Ingo Ruhnke [Mon, 13 Oct 2014 12:27:19 +0000 (14:27 +0200)]
Added some enemies and smoothed some tiles

9 years agoAdded ghostforest music and smoothed some tiles
Ingo Ruhnke [Mon, 13 Oct 2014 08:58:18 +0000 (10:58 +0200)]
Added ghostforest music and smoothed some tiles

9 years agoAdded one-tile height step graphics for Halloween
Ingo Ruhnke [Mon, 13 Oct 2014 08:57:39 +0000 (10:57 +0200)]
Added one-tile height step graphics for Halloween

9 years agoPrefixing squirrel output with [SQUIRREL]
Tobias Markus [Sat, 11 Oct 2014 22:08:50 +0000 (00:08 +0200)]
Prefixing squirrel output with [SQUIRREL]

9 years agoPlayed a bit around with the brush tool
Ingo Ruhnke [Fri, 10 Oct 2014 09:18:06 +0000 (11:18 +0200)]
Played a bit around with the brush tool

9 years agoAdded halloween3, just empty placeholder
Ingo Ruhnke [Thu, 9 Oct 2014 14:39:30 +0000 (16:39 +0200)]
Added halloween3, just empty placeholder

9 years agoAdded gravestone graphics
Ingo Ruhnke [Thu, 9 Oct 2014 14:35:53 +0000 (16:35 +0200)]
Added gravestone graphics

9 years agoSome more work on Halloween1
Ingo Ruhnke [Thu, 9 Oct 2014 11:21:46 +0000 (13:21 +0200)]
Some more work on Halloween1

9 years agoStarted shaping up Halloween2
Ingo Ruhnke [Wed, 8 Oct 2014 17:08:24 +0000 (19:08 +0200)]
Started shaping up Halloween2

9 years agoAdded another halloween level
Ingo Ruhnke [Wed, 8 Oct 2014 14:29:15 +0000 (16:29 +0200)]
Added another halloween level

9 years agoAdded torches to halloween1
Ingo Ruhnke [Wed, 8 Oct 2014 14:29:03 +0000 (16:29 +0200)]
Added torches to halloween1

9 years agoFixed compiler warning
Ingo Ruhnke [Wed, 8 Oct 2014 14:28:45 +0000 (16:28 +0200)]
Fixed compiler warning

9 years agoAdded torch code
Ingo Ruhnke [Wed, 8 Oct 2014 14:28:38 +0000 (16:28 +0200)]
Added torch code

9 years agoAdded torch graphics
Ingo Ruhnke [Wed, 8 Oct 2014 14:28:25 +0000 (16:28 +0200)]
Added torch graphics

9 years agoCleaned up Halloween backgrounds and expanded them to proper size (i.e. 1280x800)
Ingo Ruhnke [Wed, 8 Oct 2014 10:57:20 +0000 (12:57 +0200)]
Cleaned up Halloween backgrounds and expanded them to proper size (i.e. 1280x800)

9 years agoSplit Halloween exit into foreground and background layer
Ingo Ruhnke [Wed, 8 Oct 2014 09:52:00 +0000 (11:52 +0200)]
Split Halloween exit into foreground and background layer

9 years agoAdded roads to Halloween worldmap
Ingo Ruhnke [Tue, 7 Oct 2014 15:31:38 +0000 (17:31 +0200)]
Added roads to Halloween worldmap

9 years agoAdded water splash, darkwater and vignette to halloween worldmap
Ingo Ruhnke [Tue, 7 Oct 2014 13:22:59 +0000 (15:22 +0200)]
Added water splash, darkwater and vignette to halloween worldmap

9 years agoTurned home and scarecrow into decal, added trees, copied water tiles from ice-world
Ingo Ruhnke [Tue, 7 Oct 2014 11:18:13 +0000 (13:18 +0200)]
Turned home and scarecrow into decal, added trees, copied water tiles from ice-world

9 years agoReplaced Halloween worldmap grass texture with a better looking one, resized pumpkin...
Ingo Ruhnke [Tue, 7 Oct 2014 10:01:41 +0000 (12:01 +0200)]
Replaced Halloween worldmap grass texture with a better looking one, resized pumpkin-home and scarecrow by 2x

9 years agoAdded Halloween worldmap properly into the game
Ingo Ruhnke [Tue, 7 Oct 2014 08:48:56 +0000 (10:48 +0200)]
Added Halloween worldmap properly into the game

9 years agoRemoved Kirby badguy code, use simple sprite replacement in the level instead
Ingo Ruhnke [Tue, 7 Oct 2014 08:48:21 +0000 (10:48 +0200)]
Removed Kirby badguy code, use simple sprite replacement in the level instead

9 years agoFixing falling layer for most of the cases
Tobias Markus [Mon, 6 Oct 2014 23:39:23 +0000 (01:39 +0200)]
Fixing falling layer for most of the cases

9 years agoBugfix (use private variable instead of class member)
Tobias Markus [Mon, 6 Oct 2014 22:21:50 +0000 (00:21 +0200)]
Bugfix (use private variable instead of class member)

9 years agoMore robust way of calculating the falling layer
Tobias Markus [Mon, 6 Oct 2014 22:19:25 +0000 (00:19 +0200)]
More robust way of calculating the falling layer

9 years agoAdded Halloween worldmap
Ingo Ruhnke [Sun, 5 Oct 2014 16:58:47 +0000 (18:58 +0200)]
Added Halloween worldmap

9 years agoAdded Fatbat sprite
Ingo Ruhnke [Sun, 5 Oct 2014 09:44:30 +0000 (11:44 +0200)]
Added Fatbat sprite

9 years agoAdded death sprite for Kirby
Ingo Ruhnke [Sat, 4 Oct 2014 15:37:21 +0000 (17:37 +0200)]
Added death sprite for Kirby

9 years agoAdded Kirby badguy
Ingo Ruhnke [Sat, 4 Oct 2014 15:14:46 +0000 (17:14 +0200)]
Added Kirby badguy

9 years agoAdded some more Halloween tiles
Ingo Ruhnke [Sat, 4 Oct 2014 13:35:00 +0000 (15:35 +0200)]
Added some more Halloween tiles

9 years agoMoved "Wrote screenshot..." message from log_debug to log_info
Ingo Ruhnke [Sat, 4 Oct 2014 13:34:06 +0000 (15:34 +0200)]
Moved "Wrote screenshot..." message from log_debug to log_info

9 years agoSome more Halloween tweaks
Ingo Ruhnke [Thu, 2 Oct 2014 15:34:23 +0000 (17:34 +0200)]
Some more Halloween tweaks

9 years agoAdded Halloween decal and fog
Ingo Ruhnke [Thu, 2 Oct 2014 14:38:51 +0000 (16:38 +0200)]
Added Halloween decal and fog

9 years agoAdded some tiles variation for halloween, darkened border around halloween tiles
Ingo Ruhnke [Thu, 2 Oct 2014 13:41:39 +0000 (15:41 +0200)]
Added some tiles variation for halloween, darkened border around halloween tiles

9 years agoSwitched from 64x64 back to 32x32 tiling, looks a little worse, but is easier to...
Ingo Ruhnke [Thu, 2 Oct 2014 10:47:44 +0000 (12:47 +0200)]
Switched from 64x64 back to 32x32 tiling, looks a little worse, but is easier to deal with in the editor

9 years ago.travis.yml: add fast_finish to matrix, use -j $(nproc) for make
Max Teufel [Wed, 1 Oct 2014 18:59:18 +0000 (20:59 +0200)]
.travis.yml: add fast_finish to matrix, use -j $(nproc) for make
Closes #5

9 years agoMerge branch 'feature/smart-ptr'
Ingo Ruhnke [Wed, 1 Oct 2014 16:43:48 +0000 (18:43 +0200)]
Merge branch 'feature/smart-ptr'

9 years agoRemoved obsolete comment
Ingo Ruhnke [Mon, 1 Sep 2014 23:18:17 +0000 (01:18 +0200)]
Removed obsolete comment

9 years agoReplaced ::iterator stuff with auto
Ingo Ruhnke [Mon, 1 Sep 2014 23:09:40 +0000 (01:09 +0200)]
Replaced ::iterator stuff with auto

9 years agoReplaced Ref and RefCounter with std::shared_ptr<>
Ingo Ruhnke [Mon, 1 Sep 2014 19:37:16 +0000 (21:37 +0200)]
Replaced Ref and RefCounter with std::shared_ptr<>

9 years agoAdded experimental Halloween tiles and backgrounds
Ingo Ruhnke [Wed, 1 Oct 2014 16:39:18 +0000 (18:39 +0200)]
Added experimental Halloween tiles and backgrounds

9 years agoFixed return type foobar in the curl progress callback
Ingo Ruhnke [Mon, 29 Sep 2014 14:25:16 +0000 (16:25 +0200)]
Fixed return type foobar in the curl progress callback

9 years agomissing file
Benjamin Leduc [Sat, 27 Sep 2014 11:48:02 +0000 (11:48 +0000)]
missing file

9 years agoaddition of appdata
Benjamin Leduc [Fri, 26 Sep 2014 21:01:16 +0000 (21:01 +0000)]
addition of appdata

9 years agoTranslation updates
Benjamin Leduc [Thu, 25 Sep 2014 21:08:24 +0000 (21:08 +0000)]
Translation updates

9 years agoUsing un-optimized version of liane.
Tobias Markus [Wed, 17 Sep 2014 20:35:57 +0000 (22:35 +0200)]
Using un-optimized version of liane.
Optimized version had background issues.

9 years agoFix grammar mistake in README.md
Tobias Markus [Wed, 17 Sep 2014 09:41:20 +0000 (11:41 +0200)]
Fix grammar mistake in README.md
[ci skip]

9 years agoUpdate CMake requirement to latest version
Tobias Markus [Mon, 15 Sep 2014 11:59:17 +0000 (13:59 +0200)]
Update CMake requirement to latest version

9 years agoAll environment variables in one line
Tobias Markus [Sun, 14 Sep 2014 15:11:09 +0000 (17:11 +0200)]
All environment variables in one line

9 years agoUsing variables for version numbers in travis.yml
Tobias Markus [Sun, 14 Sep 2014 15:05:06 +0000 (17:05 +0200)]
Using variables for version numbers in travis.yml

9 years agoReset angle before starting kill animation
Tobias Markus [Sat, 13 Sep 2014 09:37:17 +0000 (11:37 +0200)]
Reset angle before starting kill animation