From 323f5dc861dfeba319a2c3d7eebfbb9a09710566 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Milo=C5=A1=20Klou=C4=8Dek?= Date: Mon, 27 Oct 2008 17:25:48 +0000 Subject: [PATCH] Support for more editor-images or editor-images with regions Support for Worldmap Attributes, they will be serialized as data number, but it shouldn't matter. Added support for Attribute "fire" TODO: Do something with unstandartized broken/unimplemented WM attribute "one-way" SVN-Revision: 5813 --- tools/tilemanager/Tile.cs | 93 +++++++++++++++++++++++++++++++++-------------- 1 file changed, 66 insertions(+), 27 deletions(-) diff --git a/tools/tilemanager/Tile.cs b/tools/tilemanager/Tile.cs index 7555e8085..0aded8e92 100644 --- a/tools/tilemanager/Tile.cs +++ b/tools/tilemanager/Tile.cs @@ -57,8 +57,8 @@ public class Tile { public int Attributes; public int Data; public float AnimFps; - public string EditorImage; public ArrayList Images = new ArrayList(); + public ArrayList EditorImages = new ArrayList(); public Tile() { ID = -1; @@ -79,28 +79,24 @@ public class Tile { Attributes &= (~Attrib); //NOTE: "~" stands for bitwise negation } + public bool HasWMAttribute (int Attrib) + { + return (Data & Attrib) != 0; + } + + public void SetWMAttribute (int Attrib, bool Value) + { + if (Value) + Data |= Attrib; + else + Data &= (~Attrib); //NOTE: "~" stands for bitwise negation + } + public void Write(LispWriter writer) { writer.StartList("tile"); writer.Write("id", ID); - if(Images.Count > 0) { - writer.StartList("images"); - foreach(ImageRegion region in Images) { - if(region.Region.Width != 0) { - writer.WriteVerbatimLine( - String.Format("(region \"{0}\" {1} {2} {3} {4})", - region.ImageFile, region.Region.Left, - region.Region.Top, region.Region.Width, - region.Region.Height)); - } else { - writer.WriteVerbatimLine( - "\"" + region.ImageFile + "\""); - } - } - writer.EndList("images"); - } else { - Console.WriteLine("no images on tile " + ID); - } + WriteTileImages(writer, "images", Images); if(HasAttribute(Attribute.SOLID)) writer.Write("solid", true); @@ -114,6 +110,8 @@ public class Tile { writer.Write("slope-type", Data); if(HasAttribute(Attribute.HURTS)) writer.Write("hurts", true); + if(HasAttribute(Attribute.FIRE)) + writer.Write("fire", true); if(HasAttribute(Attribute.COIN)) writer.Write("coin", true); if(HasAttribute(Attribute.FULLBOX)) @@ -127,8 +125,8 @@ public class Tile { writer.Write("hidden", true); if(NextTile >= 0) writer.Write("next-tile", NextTile); - if(EditorImage != null) - writer.Write("editor-images", EditorImage); + if(EditorImages != null) + WriteTileImages(writer, "editor-images", EditorImages); if(Data != 0) writer.Write("data", Data); if(Images.Count > 1) { @@ -144,7 +142,7 @@ public class Tile { while(parser.Parse() && parser.Depth >= d) { if(parser.Depth == d+1) { if(parser.Type != Parser.LispType.SYMBOL) - throw new Exception("expected SYMBOL"); + throw new Exception("expected SYMBOL at single tile deserialization level, but found \"" + parser.StringValue + "\""); string symbol = parser.SymbolValue; parser.Parse(); switch(symbol) { @@ -152,11 +150,11 @@ public class Tile { ID = parser.IntegerValue; break; case "images": - ParseTileImages(parser); + ParseTileImages(parser, Images); break; case "editor-images": - EditorImage = parser.StringValue; - break; + ParseTileImages(parser, EditorImages); + break; case "anim-fps": AnimFps = parser.FloatValue; break; @@ -188,6 +186,9 @@ public class Tile { case "hurts": SetAttribute(Attribute.HURTS, parser.BoolValue); break; + case "fire": + SetAttribute(Attribute.FIRE, parser.BoolValue); + break; case "brick": SetAttribute(Attribute.BRICK, parser.BoolValue); break; @@ -200,6 +201,23 @@ public class Tile { case "goal": SetAttribute(Attribute.GOAL, parser.BoolValue); break; + + //Worldmap attributes section - these are stored in Data + case "north": + SetWMAttribute(Attribute.WORLDMAP_NORTH, parser.BoolValue); + break; + case "south": + SetWMAttribute(Attribute.WORLDMAP_SOUTH, parser.BoolValue); + break; + case "west": + SetWMAttribute(Attribute.WORLDMAP_WEST, parser.BoolValue); + break; + case "east": + SetWMAttribute(Attribute.WORLDMAP_EAST, parser.BoolValue); + break; + case "stop": + SetWMAttribute(Attribute.WORLDMAP_STOP, parser.BoolValue); + break; default: Console.WriteLine("Unknown tile element " + symbol); break; @@ -208,7 +226,7 @@ public class Tile { } } - private void ParseTileImages(Lisp.Parser parser) { + private void ParseTileImages(Lisp.Parser parser, ArrayList ImagesList) { if(parser.Type == Parser.LispType.END_LIST) return; @@ -222,10 +240,31 @@ public class Tile { } else { throw new Exception("unexpected lisp data: " + parser.Type); } - Images.Add(region); + ImagesList.Add(region); } while(parser.Parse() && parser.Depth >= d); } + private void WriteTileImages(LispWriter writer, string ListName, ArrayList ImagesList) { + if(ImagesList.Count > 0) { + writer.StartList(ListName); + foreach(ImageRegion region in ImagesList) { + if(region.Region.Width != 0) { + writer.WriteVerbatimLine( + String.Format("(region \"{0}\" {1} {2} {3} {4})", + region.ImageFile, region.Region.Left, + region.Region.Top, region.Region.Width, + region.Region.Height)); + } else { + writer.WriteVerbatimLine( + "\"" + region.ImageFile + "\""); + } + } + writer.EndList(ListName); + } else { + Console.WriteLine("no images on tile " + ID); + } + } + private void ParseImageRegion(Lisp.Parser parser, ImageRegion region) { parser.Parse(); if(parser.Type != Parser.LispType.SYMBOL) -- 2.11.0