supertux.git
2013-08-08 LMHStart making a list for WHATSNEW so we can actually...
2013-08-08 LMHAdded a phase factor to dazed icecrusher eye motion...
2013-08-07 Marcin KocurTranslations: Polish updated with UTF-8, resolves Issue 19
2013-08-03 LMHCleaned up icecrusher eye socket graphics, made eyes...
2013-07-31 LMHRemoved discussion of move from SVN from TODO list...
2013-07-31 LMHLarge icecrusher sprites also support eye animation...
2013-07-28 LMHAnimated eyes of icecrusher to follow Tux
2013-07-25 LMHIcecrusher makes noise when hitting and throws up parti...
2013-07-19 LMHAdded a version of mriceblock that does not fall off...
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-16 LMHNew BadGuy: GoldBomb - a bomb that throws a bunch of...
2013-07-16 Tobias MarkusUnified some [DEBUG] log calls, bug 994.
2013-07-16 LMHModified conditions in which Tux can release objects.
2013-07-16 LMHHeavyCoins make noise when they collide with solid...
2013-07-13 LMHNew BonusBlock content: 'explode' - a coin explosion.
2013-07-13 LMHReduced code for HeavyCoin used by CoinRain, correcting...
2013-07-13 LMHShort Fuse runs dead-script when exploding, not just...
2013-07-13 LMHIcy Island levels 10-12 badguy and graphic tweaks
2013-07-11 LMHNew BonusBlock content: 'coinrain'. Causes ten coins...
2013-07-11 LMHCustom BonusBlocks now always run scripts if defined...
2013-07-11 LMHClimbing animation stops when Tux is not in motion
2013-07-08 LMHRestored coin-cost for reset points and added a coin...
2013-07-08 LMHSet version to 0.3.4-GIT
2013-07-08 Daniela FerrazOwl releases payload when killed by fire of invincibili...
2013-07-06 LMHRenamed walkingflame to livefire including sleeping...
2013-07-06 LMHConsolidated code for walkingflame and swalking flame...
2013-07-03 Daniela FerrazOwl releases payload just prior to leaving the sector...
2013-06-29 LMHIcy Island levels 8-9 parallax backgrounds and graphics...
2013-06-28 LMHIcy Island levels 5-7 added parallax backgrounds as...
2013-06-27 Daniela FerrazTranslations: PT and PT_BR remaining updates
2013-06-25 LMHImproved tileability of clouds
2013-06-25 LMHNew level to introduce players to switches, trampolines...
2013-06-25 LMHTweaked first four levels of Icy Island- removed severa...
2013-06-21 LMHFixed sprite for flyingsnowball-editor which was causin...
2013-06-19 LMHTextscroller tweak to prevent jumping when 'Jump with...
2013-06-18 LMHStopped Tux from finishing execution of a backflip...
2013-06-18 LMHUpdated localization credits addressing Issue 22
2013-06-15 LMHNew BadGuys (code only): 'walkingflame', 'swalkingflame...
2013-06-15 LMHSet SSpiky max drop height to the same value as Spiky...
2013-06-15 LMHImproved color candle light appearance
2013-06-15 LMHImproved iceflame graphics
2013-06-05 Daniela FerrazTranslations: PT and PT_BR update for world 2
2013-05-28 Daniela FerrazTranslations: PT and PT_BR update
2013-05-28 Jann HornLisp parsing tweak: use atoi and strtof instead of...
2013-05-21 Jann HornSame PNG file no longer decoded multiple times for...
2013-05-21 Daniela FerrazTranslations: Portuguese update for World 1
2013-05-21 Tobias MarkusFixed compiler warnings, see bug962
2013-05-12 Arian BehvandnejadFixed issue #959: Joystick configuration lost if not...
2013-04-23 Karl Ove HufthammerNew and updated Norwegian (Nynorsk and Bokmål) translat...
2013-04-23 Arian BehvandnejadFixed issue #956: mouse wheel scroll toggles active...
2013-04-16 LMHPowerups placed outside of bonus blocks glow if default...
2013-04-16 LMHStrawboxes glow when burning in the dark
2013-04-09 LMHInvincibility sparkles glow in the dark
2013-04-09 LMHEnhanced Willowisp glow, added Kugelblitz glow
2013-04-09 LMHNew BadGuys: 'iceflame' flame with fire vulnerability...
2013-04-09 LMHAdded glow and ice vulnerability to flame
2013-04-09 LMHImproved glow radius of powerups
2013-04-09 LMHExplosions light up immediate area
2013-04-09 LMHFireballs glow in the dark, and added basic torch sprit...
2013-04-09 LMHPowerups glow in the dark
2013-04-09 LMHCandle made more versatile: flicker can be disabled...
2013-04-03 LMHReworked naming scheme for 'icy' worldmap graphics...
2013-03-19 Tobias MarkusFixed several compiler warnings from bug 955
2013-03-19 Tobias MarkusTranslations: German update, bug 953
2013-03-19 Tobias MarkusInclude Badguys Killed stat in level endsequence, part...
2013-02-21 LMHEditor images for Crystallo, Flyingsnowball, and Flame...
2013-02-21 LMHCleaned up underground area a bit for new Icy Island
2013-02-20 LMHMerge branch 'icyworld' new worldmap graphics for Icy...
2013-02-20 LMHIcy Worldmap Graphics: consolidated tile groups
2013-02-20 LMHTemporary fix to redundant glBlindTexture calls, see...
2013-02-20 LMHAlternative Icy Island design for review: uses new...
2013-02-13 Jonas KuemmerlinQuick and dirty fix to respawn camera jump bug; bug 850
2013-02-13 LMHShow 'Badguys killed' in the level intro stats; bug 951
2013-02-06 LMHBug 938: Fixed some compiler warnings under Mac OS X
2013-01-31 LMHIcy Worldmap Graphics: cleaned up edges of crystal...
2013-01-30 LMHIcy Worldmap Graphics: added more slope options
2013-01-30 LMHIcy Worldmap Graphics: removed ground from trees making...
2013-01-23 LMHAlternative Icy Island worldmap graphics
2013-01-16 LMHButton images for pneumatic and bicycle platforms for...
2012-12-20 LMHMove index for addon manager to Google Code
2012-12-07 LMHNew bonus_block contnet: trampolines & rock
2012-11-28 LMHNew bonus_block content: light
2012-11-23 LMHMulti-coin bonus block (not bricks) handeled correctly...
2012-08-20 CT. da'Bomb fixed some snow mountain tileset stuff
2012-08-15 CT. da'BombMerge branch 'master' of https://code.google.com/p...
2012-08-15 CT. da'Bombadded backflip billboard
2012-08-01 LMHAnother credit tweak, issue #15
2012-06-18 LMHUpdate to credits, see issue #14
2012-06-18 LMHIncreased size of igloo graphic by 3 pixels addressing...
2012-06-06 CT. da'Bombwoldmap fix according to bug #940
2012-06-05 CT. da'Bombupdated credits and AUTHORS
2012-06-05 CT. da'Bombbetter airarrow
2012-06-05 CT. da'Bombcompressed music by stked 14 songs lost 6MB
2012-06-05 CT. da'BombMade the name for the treeboss test level more kid...
2012-05-20 LMHReplaced some blocks with pipe bends/joints in level...
2012-05-19 LMHChange to squirrel code to fix gcc 4.7 build errors...
2012-05-12 CT. da'BombLowered spawn points and added more music variety to...
2012-05-12 LMHFixed inadvertent counting error in tile ids
2012-05-01 Eric NewberryBracked case statements in bonus_block.cpp fixing build...
2012-03-22 LMHMinimal support for climbing graphics
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