supertux.git
2010-02-21 Florian Forstersupertux/main, control/haptic_manager: Add SDL 1.2... ff/haptic
2010-02-21 Florian ForsterInitial support for "haptic" (force feedback) devices.
2010-02-21 Florian Forstersdl/sdl_{renderer,texture}.cpp: Do no access (SDL_Surfa...
2010-02-21 Florian Forstersrc/video/{gl,sdl}/…: Include <SDL.h>
2010-02-21 Florian Forstersrc/supertux/screen_manager.cpp: Add SDL 1.3 compatibil...
2010-02-21 Florian Forstersrc/control/joystickkeyboardcontroller.cpp: Add SDL...
2010-02-21 Florian Forstersrc/physfs/physfs_sdl.cpp: Add SDL 1.3 compatibility...
2010-02-20 grumbelAdded some more slopes for nightcave
2010-02-20 florianfmakedist.sh: Include the external/ subdirectory in...
2010-02-20 florianfmakedist.sh: Updated to current build system and availa...
2010-02-20 grumbelAdded some basic slopes and a test level for nightcave
2010-02-20 grumbelAdded some new tiles (unfinished work in progress)
2010-02-17 grumbelMinor cleanup
2010-02-15 mmccutchenAdjust music definition files.
2010-02-15 mathnerd314Replace data README with AUTHORS file. (based heavily...
2010-02-13 wolfgangbNot everything is dual licensed. See [DataFiles] and...
2010-02-13 wolfgangbSlope is essential for badguys to reach Tux when he...
2010-02-13 mathnerd314Align stalactites more precisely in Yeti level.
2010-02-13 mathnerd314Some Yeti boss work. Yes, you *can* beat it as small...
2010-02-12 florianf{,data/}README: Document license of data files.
2010-02-12 mathnerd314Remove SCons build system.
2010-02-12 mathnerd314Pass Vector by value
2010-02-12 mathnerd314CometParticleSystem include fix
2010-02-11 mathnerd314Update install file a bit.
2010-02-11 florianfBug 574: Check whether the Console instance still exist...
2010-02-11 florianfVarious objects: Use "reader_get_layer" to parse the...
2010-02-11 florianfsrc/util/reader.[ch]pp: Add "reader_get_layer" ...
2010-02-11 florianfLevel 1-23 "The Escape": Use "ice" background add uniso...
2010-02-11 florianfBug 527: Limit tilemap and background layers to (LAYER_...
2010-02-11 florianfLevel 1-13 "Above the Arctic Skies": Fix unreasonable...
2010-02-11 florianfBug 568: Level 2-builder "Tux the Builder": Remove...
2010-02-11 florianfBug 568: Level 2-"Crumbling Path": Remove "ugly" slope...
2010-02-11 florianfBug 568: Level 2-leaves "Walking Leaves": Remove "ugly...
2010-02-11 florianfBug 576: Level 1-22 "A Mysterious House of Ice": Use...
2010-02-11 florianfBug 577: (Re)allow Player to low-jump from a stopped...
2010-02-09 mathnerd314Update squirrel to 2.2.4 (keeping const-correctness...
2010-02-09 florianfLevel 1-21 "A Path in the Clouds": Make edges between...
2010-02-09 florianfBug 570: Level 1-07 "Oh no! More Snowballs!": Add fadin...
2010-02-09 florianfBug 570: Level 1-06 "The Frosted Fields": Add fading...
2010-02-09 florianfBug 570: Level 1-04 "Tobgle Road": Add fading secret...
2010-02-06 grumbelAdded missing variable initialisation and replaced...
2010-02-01 florianfsupertux/collision.[ch]pp: Use "contrain_*" rather...
2010-01-31 florianfBug 571: Take tilemap movement into account when handli...
2010-01-31 florianfsrc/supertux/sector.cpp: Use shift delta when checking...
2010-01-31 florianfBug 566: Implement handling of unisolid slopes.
2010-01-30 florianfBug 563: Reset backflipping when Tux spawns.
2010-01-30 florianfBug 562: Collision detection for unisolid tiles doesn...
2010-01-30 florianfBug 474: Flip bonus-block flowers and partial-size...
2010-01-30 florianfCleanups related to tilemap positions:
2010-01-30 florianfBug 565: Support "editor-images" within "tiles".
2010-01-30 florianfFurther cleanups to texture caching, from bug 523:
2010-01-30 florianfBug 557: config.h misses INSTALL_SUBDIR_* variables...
2010-01-30 florianfBug 560: Fix 1-pixel gaps between tiles near hidden...
2010-01-30 florianfBug 541: Version-sort the level filenames.
2010-01-30 florianfBug 507: Reset stuff upon player death
2010-01-30 florianfBug 509: Omit "Best" stats in end sequence for non...
2010-01-30 florianfBug 508: Make PlayerStatus::reset reset displayed_coins.
2010-01-30 florianfsrc/math/aatriangle.cpp: Added forgotten new file.
2010-01-30 florianfBug 100: Flip slopes properly.
2010-01-30 florianfBug 471: Fix upward release of ice block, and grabbing...
2010-01-30 florianfBug 456: Avoid hurting Tux in a ravine.
2010-01-30 florianfsrc/video/sdl_renderer.cpp: Work around a segmentation...
2010-01-28 mathnerd314Fix spawnpoint in "Down the rabbit hole"
2010-01-26 mathnerd314Shake camera on buttjump.
2010-01-25 mathnerd314Use supertux2 on Windows, zeekling squish animation...
2010-01-25 mathnerd314MrIceBlock stops after bouncing a lot.
2010-01-25 mathnerd314Console logging is now identical in all builds; warning...
2010-01-24 mathnerd314Use NDEBUG a bit less.
2010-01-24 mathnerd314Tile fixes.
2010-01-21 mathnerd314Badguy activation/deactivation (Matt's patch from bug...
2010-01-21 mathnerd314Matt's patch for Stalactite shaking (bug 543)
2010-01-20 mathnerd314Octo's patch from bug 523.
2010-01-20 mathnerd314Bugs 454 (ice attribute) + 553 (Knee-deep in the Depth...
2010-01-20 mathnerd314Remove bonus-grow.png and make lava tiles hurt.
2010-01-19 mathnerd314Updated editor images from Some_Person/bug 481
2010-01-19 mathnerd314MrBomb, MrIceBlock, and Snail now die on invincibility...
2010-01-18 mathnerd314Snow ADSR (bug 221)
2010-01-18 mathnerd314Change DELTA to .002 (wait for bugs...)
2010-01-18 mathnerd314Mark "auto" as translatable
2010-01-18 mathnerd314Turkish translation from meczup
2010-01-18 mathnerd314Doors can run scripts now.
2010-01-17 mathnerd314UnstableTile and WeakBlock are affected by Explosions.
2010-01-17 mathnerd314Replace igel with snail in dan_morial.stl + small nit...
2010-01-13 mmloshFix for bug 544 and it's duplicates.
2010-01-01 anmasterFix right files to depend on version.h.
2010-01-01 anmasterMake Cmake rerun svnversion even when just building...
2010-01-01 anmasterMinor cosmetic fixes: data/levels/world2/christoph3.stl
2010-01-01 anmasterFix door position in data/levels/world2/dfk-level3...
2010-01-01 anmasterMake data/levels/world2/castle.stl completable (used...
2010-01-01 anmasterFix up broken tiles in christoph5 somewhat. It now...
2010-01-01 anmasterFix some visible feets due to missing tiles in fg near...
2010-01-01 anmasterSmall cosmetic fixes to world2/level1.stl (hardly reall...
2010-01-01 mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-31 anmasterFix broken dart traps in "Little Venice"
2009-12-31 anmasterAdd some tiles in the FG layer in light+magic to preven...
2009-12-31 anmasterUpdate Swedish translations for world1 and world2.
2009-12-31 anmasterUpdate Swedish translation.
2009-12-30 grumbelAdded cast around GLEW_ARB_texture_non_power_of_two...
2009-12-29 mathnerd314* Revert breaking changes from last revision
2009-12-28 mathnerd314include fixes from ohnobinki, video_systems.cpp should...
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