C<network plugin>, for example, is able to send (i.E<nbsp>e. "write") B<and>
receive (i.E<nbsp>e. "dispatch") values. Also, it opens a socket upon
initialization and dispatches the values when it receives them and isn't
C<network plugin>, for example, is able to send (i.E<nbsp>e. "write") B<and>
receive (i.E<nbsp>e. "dispatch") values. Also, it opens a socket upon
initialization and dispatches the values when it receives them and isn't
the network receive part as working asynchronous if it helps.
In addition to the above, there are "logging plugins". Right now those are the
the network receive part as working asynchronous if it helps.
In addition to the above, there are "logging plugins". Right now those are the