supertux.git
2005-10-23 Ondřej Hošek* Converted world 1 to new level format.
2005-10-22 Ondřej Hošek* Moved my docs to the wiki
2005-10-22 Ingo Ruhnke- simple stone tile
2005-10-22 Ingo Ruhnke- increased the saturation a bit, still look pretty...
2005-10-22 Ingo Ruhnke- added little puff effect
2005-10-21 Ingo Ruhnkewood texture
2005-10-21 Ingo Ruhnke- added lamp
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- added evil penguin
2005-10-21 Ingo Ruhnke- a reasonably useless metalplate
2005-10-21 Ingo Ruhnke- changed it to tile at 128x128 borders
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- underground background texture
2005-10-21 Ingo Ruhnke- another enemy
2005-10-21 Ingo Ruhnke- just some sketches
2005-10-21 Ingo Ruhnkea fluffy creature
2005-10-21 Ingo Ruhnke- joined run sign
2005-10-21 Ingo Ruhnke- colorized plant
2005-10-20 Ingo Ruhnke- different version of mrtree
2005-10-20 Ondřej HošekAdded Czech translation of Bonus Island 2
2005-10-20 Ondřej Hošek* Updated the rest of the Bonus Island 2 levels to...
2005-10-20 Ingo Ruhnke- experimental tileset for castel (more a plain texture...
2005-10-20 Stephen Groundwateradded Grumbel's castle window and some castle wall...
2005-10-20 Ingo Ruhnke- a bit sucky looking ghost
2005-10-20 Ingo Ruhnke- bubble tux
2005-10-20 Ingo Ruhnke- new badguy
2005-10-20 Ingo Ruhnkenew badguy
2005-10-20 Ingo Ruhnke- some images for squished tux
2005-10-20 Ingo Ruhnke- added granito sprite (large creature of stone, eyes...
2005-10-20 Ingo Ruhnke- added info block (not very spectacular)
2005-10-20 Ingo Ruhnke- new version of mrbomb (not animated yet)
2005-10-20 Ingo Ruhnke- some iceblocks
2005-10-19 Ingo Ruhnke- window for the castle background
2005-10-19 Ondřej Hošek* Made a few additions to the file formats reference.
2005-10-18 Ingo Ruhnke- added penny sprite
2005-10-18 Ingo Ruhnke- some more work on castle background
2005-10-18 Ingo Ruhnke- added some easter island statue, not sure if its...
2005-10-18 Ingo Ruhnke- some more work on castle background
2005-10-18 Ingo Ruhnke- some more tiles
2005-10-17 Ingo Ruhnke- new spike tile (ps: why is this a creature and not...
2005-10-17 Ingo Ruhnke- added a more compact form to define tiles
2005-10-17 Matthias Braunupdated and corrected INSTALL text some more
2005-10-17 Matthias Braunremove glu dependency again, since it seems some people...
2005-10-17 Matthias Braunremove glu dependency again, since it seems some people...
2005-10-16 Stephen Groundwateradjusted spidermite image added squished state
2005-10-16 Marek Moeckelfix for the snowsnail spinning
2005-10-16 Marek Moeckelcommented out an error-message line in glutil.hpp that...
2005-10-16 Stephen Groundwatermore snowsnail/icewood testing
2005-10-16 Stephen Groundwatermore snowsnail/icewood testing
2005-10-16 Stephen Groundwaterpulled all badguys from icewood for testing slow speeds
2005-10-16 Stephen Groundwatermoved icewood test level
2005-10-16 Stephen Groundwaterremoved 15 badguys to see if level will run faster
2005-10-16 Stephen Groundwaterfixed sprite file edit mistake on my part
2005-10-16 Stephen Groundwaterfixed Mr.Tree file edit mistake on my part
2005-10-16 Stephen Groundwateradded missing icewood tiles
2005-10-16 Stephen Groundwateradded missing castle web tiles, wip
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-12 Ondřej Hošek* Fixed a few own mistakes from a previous commit
2005-10-11 Ondřej Hošek* Fixed a few mistakes in the file formats documentation
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-10-09 Stephen Groundwaterreverted some color changes in he forest tiles
2005-10-09 Ondřej Hošek* Updated file format reference document, added section...
2005-10-09 Stephen Groundwatermore forest worldmap changes
2005-10-09 Stephen Groundwateradjusted color of forest tiles to try and make them...
2005-10-09 Stephen Groundwateradjusted color of forest tiles to try and make them...
2005-10-08 Ondřej Hošek* Fixed an underquoted definition of PKG_CHECK_MODULES
2005-10-08 Marek Moeckeltemporarily added info file for world2 to make it show...
2005-10-08 Marek Moeckelfixed a missing include
2005-10-07 Stephen Groundwatersmall forest map change
2005-10-07 Stephen Groundwaterput credit photos in frames, added small credit logo...
2005-10-05 Marek Moeckelmoved some code
2005-10-05 Stephen Groundwateradded grumbel's mug shot to the credits
2005-10-05 Marek Moeckelremoved all flapping code
2005-10-05 Stephen Groundwateradjusted photos, added gwater and kendrick
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunforgot leveldot
2005-10-03 Matthias Brauntorch sprite
2005-10-03 Stephen Groundwateradding torch sprite for level entry
2005-10-03 Stephen Groundwateradjusting castle map to prepare for torch sprite
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-10-02 Matthias Braun- Allow custom leveldots
2005-10-02 Matthias Braunfixed torch
2005-10-02 Stephen Groundwateradjusting torch graphic
2005-10-02 Stephen Groundwatercastle worldmap removed nolok grafitti
2005-10-02 Stephen Groundwatercastle worldmap tile updates
2005-10-02 Stephen Groundwaterremoved unused forest map images
2005-10-01 Stephen Groundwateradded castle WIP
2005-10-01 Stephen Groundwateradded castle WIP
2005-09-30 Marek Moeckelsupport for centered text in scripts
2005-09-30 Marek Moeckelcutscene borders fade in and out now
2005-09-26 Marek Moeckelsmall fixes
2005-09-26 Matthias Braunsome code to have images in scrolling text
2005-09-26 Matthias Braunsome code to have images in scrolling text
2005-09-26 Marek Moeckelsmall addition to the script
2005-09-25 Marek Moeckellots of cool scripting stuff
2005-09-25 Marek Moeckelscripting stuff
2005-09-25 Marek Moeckeladded a (temporary) lightmap image
2005-09-25 Marek Moeckelkeys are displayed on the screen, they can be "collecte...
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