| 2010-03-05 | 
florianf | badguy/walking_badguy.[ch]pp: Make it possible to speci...  | 
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| 2010-03-05 | 
florianf | badguy/walking_badguy.cpp: Don't set "walk_speed" to...  | 
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| 2010-03-05 | 
florianf | badguy/walking_badguy.cpp: Fix the acceleration code. | 
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| 2010-03-04 | 
mathnerd314 | First crack at a new camera, before my plane flight...  | 
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| 2010-03-04 | 
florianf | Level 1-01 "Welcome to Antarctica": Added a note about...  | 
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| 2010-03-04 | 
florianf | supertux/game_session.[ch]pp: Fix a segmantation fault...  | 
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| 2010-03-04 | 
florianf | supertux/man/man6/supertux2.6: Fix a syntax error. | 
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| 2010-03-04 | 
florianf | Level 1-22 "A Mysterious House of Ice": Replace some...  | 
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| 2010-03-04 | 
florianf | Cannon: Use the cannon's and badguy's bounding boxes...  | 
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| 2010-03-04 | 
florianf | Snowshot: Call ->set_action() in the constructor. | 
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| 2010-03-04 | 
grumbel | Removed speed limit when grabbing normal objects | 
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| 2010-03-04 | 
mathnerd314 | Minor cleanup in SoundManager | 
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| 2010-03-04 | 
mathnerd314 | Use static casts in GL::Renderer | 
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| 2010-03-04 | 
mathnerd314 | Small cleanup of Sector::get_nearest_player | 
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| 2010-03-04 | 
mathnerd314 | Remove walk key | 
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| 2010-03-03 | 
mathnerd314 | Tweak offsets a bit so kamikazesnowball doesn't die. | 
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| 2010-03-03 | 
mathnerd314 | Don't save state of initial worldmap before loading it | 
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| 2010-03-03 | 
mathnerd314 | Apparently C++ doesn't automatically convert from std...  | 
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| 2010-03-03 | 
mathnerd314 | Check that savegame exists before trying to load it. | 
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| 2010-03-03 | 
mathnerd314 | someone forgot a ! in world.cpp... | 
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| 2010-03-03 | 
mathnerd314 | Change Mysterious House of Ice to use dark bg tiles. | 
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| 2010-03-02 | 
grumbel | Removed unused TileSet member variable from Tile | 
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| 2010-03-02 | 
florianf | Haywire: Fix a null-pointer dereference when Haywire...  | 
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| 2010-03-02 | 
mathnerd314 | Some install changes to CMakeLists.txt | 
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| 2010-03-02 | 
grumbel | Added background image, removed snow particles (visual...  | 
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| 2010-03-02 | 
anmaster | Update sv.po to match recent changes. Also reword some...  | 
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| 2010-03-02 | 
florianf | Level 1-12 "Into the Stars": Changed the level height...  | 
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| 2010-03-02 | 
florianf | Level 1-01: Fixed decal filenames. | 
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| 2010-03-02 | 
florianf | Level 1-10 "23rd Airborne": Added a (somewhat hidden...  | 
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| 2010-03-02 | 
florianf | Short Fuse: Make badguy shootable with the fireflower. | 
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| 2010-03-02 | 
florianf | Short Fuse: Implemented the new minibomb from the Miles...  | 
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| 2010-03-02 | 
florianf | object/explosion.[ch]pp: Added the "hurt" and "push...  | 
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| 2010-03-02 | 
florianf | supertux/sector.[ch]pp: Implemented the get_nearby_obje...  | 
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| 2010-03-02 | 
florianf | badguy/walking_badguy.[ch]pp: Added the add_velocity...  | 
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| 2010-03-02 | 
florianf | Snowman: Created body-only animation and added it to...  | 
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| 2010-03-02 | 
grumbel | Some TODO updates | 
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| 2010-03-01 | 
florianf | Nightcave test level: Restore decals that have been...  | 
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| 2010-03-01 | 
florianf | Level 1-01 "Welcome to Antarctica": Added billboards...  | 
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| 2010-03-01 | 
florianf | Added test level for "unstable tiles". | 
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| 2010-03-01 | 
grumbel | Use proper background tiles for secret area | 
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| 2010-03-01 | 
grumbel | Turned the run-blockade into a staircase, to allow...  | 
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| 2010-03-01 | 
grumbel | Fine tuned the enemy placement and removed lots of...  | 
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| 2010-03-01 | 
florianf | object/unstable_tile.[ch]pp: Implement third state...  | 
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| 2010-03-01 | 
grumbel | Resized background to 800x600 to work around bug drawin...  | 
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| 2010-03-01 | 
florianf | sdl_texture.cpp: Rewrite the optimize() function. | 
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| 2010-03-01 | 
grumbel | Implemented proper clipping | 
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| 2010-03-01 | 
grumbel | Added DrawingContext::get_cliprect() | 
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| 2010-03-01 | 
grumbel | Added constructor te Rectf() that takes a Sizef | 
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| 2010-02-28 | 
anmaster | Try to fix level20 by adding a black image at top and...  | 
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| 2010-02-28 | 
anmaster | Expand bonus2/level20.stl to fill new max resolution...  | 
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| 2010-02-28 | 
florianf | Unstable tile: Dissolve, then disappear without falling...  | 
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| 2010-02-28 | 
anmaster | Expand bonus2/level17.stl to fill new max resolution. | 
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| 2010-02-28 | 
mathnerd314 | Clean up test levels a bit. | 
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| 2010-02-28 | 
anmaster | Expand bonus2/level19.stl to fill new max resolution...  | 
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| 2010-02-28 | 
anmaster | Expand bonus1/thompson-level1.stl to fill new max resol...  | 
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| 2010-02-28 | 
anmaster | Expand bonus1/bonus-level5.stl to fill new max resolution. | 
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| 2010-02-28 | 
grumbel | Compiler warning fix, init variables to 0 | 
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| 2010-02-28 | 
grumbel | Compiler warning fix, init variables to 0 | 
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| 2010-02-28 | 
anmaster | Expand bonus1/bonus-level4.stl to fill new max resolution. | 
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| 2010-02-28 | 
mathnerd314 | Remove last vestiges of DEBUG | 
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| 2010-02-28 | 
anmaster | Expand bonus1/bonus-level3.stl to fill new max resolution. | 
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| 2010-02-28 | 
mathnerd314 | Small ctor change. | 
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| 2010-02-28 | 
anmaster | Expand bonus1/bonus-level2.stl to fill new max resolution. | 
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| 2010-02-28 | 
florianf | lisp/parser.cpp: Remove a forgotten debug message. | 
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| 2010-02-28 | 
anmaster | Expand bonus-level1.stl to fill new max resolution. | 
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| 2010-02-28 | 
mathnerd314 | Change secret area signature to use editor-only tiles. | 
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| 2010-02-28 | 
anmaster | Run tools/normalize-po-files.sh on all *.po files to...  | 
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| 2010-02-28 | 
anmaster | Update some Swedish translations. | 
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| 2010-02-28 | 
anmaster | Commiting fix for world1, level25 from bug #586 "Arctic...  | 
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| 2010-02-28 | 
mathnerd314 | Fix Sprite class once and for all. | 
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| 2010-02-28 | 
florianf | Added a test level for "Haywire". | 
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| 2010-02-28 | 
florianf | lisp/parser.cpp: Use absolute directory when talking...  | 
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| 2010-02-28 | 
anmaster | Update bonus1 translation, charset changed from ISO...  | 
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| 2010-02-28 | 
anmaster | Fix some header issues in the top sv.po (for the string...  | 
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| 2010-02-28 | 
florianf | sprite/sprite.cpp: Revert revision 6435 by Mathnerd314. | 
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| 2010-02-28 | 
anmaster | Update Swedish translation of code. NOTE: Levels are...  | 
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| 2010-02-28 | 
florianf | badguy/haywire.cpp: Use BadGuy::get_nearest_player(). | 
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| 2010-02-28 | 
florianf | badbuy/badbuy.cpp: Use Sector::get_nearest_player(). | 
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| 2010-02-28 | 
florianf | Icecrusher and Haywire: Use the bounding box to find...  | 
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| 2010-02-28 | 
florianf | supertux/sector.hpp: Add a version of Sector::get_neare...  | 
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| 2010-02-28 | 
florianf | supertux/sector.cpp: Use Rectf::distance(). | 
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| 2010-02-28 | 
florianf | Rectf: Implement distance(). | 
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| 2010-02-28 | 
florianf | Haywire: Walk towards the player if possible. | 
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| 2010-02-28 | 
florianf | Icecrusher: Use Sector::get_nearest_player(). | 
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| 2010-02-28 | 
florianf | supertux/sector.[ch]pp: Implement Sector::get_nearest_p...  | 
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| 2010-02-28 | 
florianf | Haywire: Implemented a first version of the "crazy...  | 
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| 2010-02-28 | 
florianf | Walking badguy: Implemented {get,set}_walk_speed. | 
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| 2010-02-27 | 
florianf | Level 1-09: Set the direction of a Bouncing Snowball. | 
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| 2010-02-27 | 
florianf | Level 1-08 "Stone Cold": Add a Cannon shooting Snowshots. | 
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| 2010-02-27 | 
florianf | Level 1-17 "Or is it just me": Add a Cannon shooting...  | 
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| 2010-02-27 | 
florianf | locale/de.po: Updated German translation. | 
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| 2010-02-27 | 
mathnerd314 | Fix frame out of range error for -O2 release build...  | 
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| 2010-02-27 | 
florianf | Update copyright information to: "Copyright (c) 2003...  | 
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| 2010-02-27 | 
sik0fewl | add -Wno-unused-parameter to disable warnings for unuse...  | 
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| 2010-02-27 | 
florianf | Level 1-24 "The Shattered Bridge": Replace background...  | 
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| 2010-02-27 | 
florianf | Level 1-27 "No More Mr Ice Guy": Move spawn point to...  | 
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| 2010-02-27 | 
florianf | Yeti: Move start position so Yeti doesn't jump on Tux...  | 
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| 2010-02-27 | 
florianf | Yeti: In the second phase, drop stalactites in pairs. | 
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| 2010-02-27 | 
florianf | Yeti: Give the yeti five lives only. | 
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| 2010-02-27 | 
florianf | Levels 1-15 and 1-22: Add Crystallo where he doesn...  | 
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