2006-01-22 |
Marek Moeckel | added sound effect for trampoline |
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2006-01-21 |
Matthias Braun | forgot another file |
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2006-01-21 |
Matthias Braun | fix rock object |
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2006-01-21 |
Matthias Braun | preliminary external tux sprite |
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2006-01-21 |
Matthias Braun | a penny sprite for testing |
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2006-01-21 |
Matthias Braun | separate nolok sprite |
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2006-01-18 |
Stephen Groundwater | Reverted Mr_Tree XCF file back to Grumbel's original... |
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2006-01-18 |
Stephen Groundwater | changed Mr.Tree's feet from sneakers to stone boots... |
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2006-01-17 |
Stephen Groundwater | missed a Mr.Tree image file |
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2006-01-17 |
Stephen Groundwater | Reworking Mr Tree, small state and broken branch -... |
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2006-01-17 |
Stephen Groundwater | Started to rework Mr Tree. Animation for big state... |
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2006-01-16 |
Stephen Groundwater | added more speed to the tux walk on WM. |
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2006-01-16 |
Ondřej Hošek | Time now stops when you complete a level and get into... |
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2006-01-16 |
Ondřej Hošek | Improved stay-on-platform code to handle non-32x32... |
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2006-01-16 |
Matthias Braun | a few fixes that I had lying around here, select walk... |
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2006-01-16 |
Stephen Groundwater | Animated small WM tux, worked on WM torch and other... |
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2006-01-15 |
Marek Moeckel | more sound samples from TuxThePenguin - literally :-) |
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2006-01-15 |
Marek Moeckel | some cutscene sounds |
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2006-01-15 |
Ondřej Hošek | * Implemented a way to modify extro parameters as a... |
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2006-01-14 |
Stephen Groundwater | changed forest level dots to glow mushroom with twinkle... |
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2006-01-14 |
Marek Moeckel | added a "voice acting" section to the credits |
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2006-01-14 |
Marek Moeckel | added new data directory for speech/dialogue |
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2006-01-14 |
Marek Moeckel | matching "game over"-melodies for all forest themes |
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2006-01-13 |
Marek Moeckel | added a sound file of Tux rapping - for use with a... |
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2006-01-12 |
Matthias Braun | oops |
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2006-01-12 |
Matthias Braun | upgrade |
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2006-01-12 |
Matthias Braun | fix tux not dying when falling out of screen in invinci... |
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2006-01-12 |
Stephen Groundwater | more updates to forest world map |
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2006-01-12 |
Matthias Braun | fish should behave like the old fish again |
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2006-01-11 |
Matthias Braun | fix music not playing again after disable&enabling it |
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2006-01-11 |
Matthias Braun | forgot to commit some files? |
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2006-01-11 |
Matthias Braun | oops forgot 2 files |
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2006-01-11 |
Ondřej Hošek | * The "time needed" statistic now works again. You... |
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2006-01-11 |
Ondřej Hošek | Okay, I guess this is it. The "stay on platform" flag... |
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2006-01-11 |
Matthias Braun | stop invincible music a bit earlier than invinciblility |
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2006-01-11 |
Matthias Braun | some startup time debugging, changed skid dust particle... |
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2006-01-10 |
Matthias Braun | moved some more sprites |
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2006-01-09 |
Matthias Braun | moved a few more sprites away from sprites.strf |
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2006-01-09 |
Matthias Braun | more work on MrIceBlock, you can carry him around and... |
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2006-01-09 |
Ondřej Hošek | Updated the statistics module to be on par with recent... |
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2006-01-06 |
Ondřej Hošek | * In the usage help, put LEVELFILE into brackets since... |
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2006-01-06 |
Stephen Groundwater | added a forest map tileset to try and better match... |
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2006-01-04 |
Stephen Groundwater | More forest map work. IceWood, ForestWood and GhostWood... |
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2005-12-31 |
Matthias Braun | check that place is free before releasing a grabbed... |
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2005-12-31 |
Matthias Braun | some more work on portable objects |
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2005-12-31 |
Matthias Braun | some fixes after my latest changes |
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2005-12-31 |
Ondřej Hošek | * Added "Id" attribute to a few files lacking it |
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2005-12-29 |
Matthias Braun | more adjustments to collision detection, tux is correct... |
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2005-12-29 |
Matthias Braun | fix |
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2005-12-29 |
Matthias Braun | fix |
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2005-12-28 |
Stephen Groundwater | removed a few more duplicate tiles, more forest map... |
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2005-12-28 |
Matthias Braun | fix flame |
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2005-12-28 |
Stephen Groundwater | added grumbel's statue to the forest map, - stonehenge... |
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2005-12-28 |
Stephen Groundwater | removed some duplicate tiles IDs, and cleaned up the... |
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2005-12-28 |
Matthias Braun | normalize paths for images so that you can use .. in... |
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2005-12-28 |
Matthias Braun | moved some sprites to external files |
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2005-12-27 |
Matthias Braun | Changed collision code, we now have several collision... |
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2005-12-27 |
Matthias Braun | create directory for savegames if it doesn't exist yet |
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2005-12-27 |
Stephen Groundwater | more forest worldmap tiles, still in progress (rough) |
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2005-12-27 |
Stephen Groundwater | more forest worldmap tiles, stillin progress (rough) |
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2005-12-22 |
Stephen Groundwater | Finished for now the forest worldmap trees with snow... |
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2005-12-20 |
Stephen Groundwater | some small changes to the forest worldmap trees with... |
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2005-12-18 |
Marek Moeckel | new music! try it in test/raintest.stl |
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2005-11-11 |
Matthias Braun | add languages to translators credits |
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2005-11-11 |
Matthias Braun | moved translation docu to wiki |
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2005-11-08 |
Stephen Groundwater | added firefly -moving platform ripoff, and skull -unsta... |
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2005-11-06 |
Ondřej Hošek | * Added a boolean "disable-physics" property to powerup... |
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2005-11-05 |
Stephen Groundwater | added castledoor - n_stone sprite |
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2005-11-05 |
Stephen Groundwater | added worldmap sprite |
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2005-11-05 |
Stephen Groundwater | added castle door test level |
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2005-11-05 |
Ondřej Hošek | Fixed text formatting in voicemail box |
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2005-11-05 |
Stephen Groundwater | voicemail image patch-up |
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2005-11-05 |
Stephen Groundwater | castle door - added better voicemail image to payphone |
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2005-11-04 |
Stephen Groundwater | added more yeti dead-flip images, -dust cloud |
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2005-11-04 |
Stephen Groundwater | added empty level dot at castle door on WM, made a... |
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2005-11-04 |
Stephen Groundwater | added yeti dead-flip and hit images |
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2005-11-03 |
Ondřej Hošek | * Updated Czech translations (and a German one) |
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2005-11-03 |
Ondřej Hošek | * Fixed the Yeti's sprite choosing per Groundwater... |
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2005-11-03 |
Stephen Groundwater | hand edit of castle test level, nolok broke after flexl... |
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2005-11-03 |
Stephen Groundwater | added Paroneayea's to image credits, testing image... |
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2005-11-03 |
Stephen Groundwater | ice yeti animation updates |
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2005-11-03 |
Stephen Groundwater | ice yeti animation updates |
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2005-11-01 |
Stephen Groundwater | missed update of a yeti image |
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2005-11-01 |
Stephen Groundwater | adjusting color of yeti, removing purple coloring |
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2005-10-31 |
Ondřej Hošek | * Level time now respects top border |
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2005-10-29 |
Marek Moeckel | fixed a few warnings |
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2005-10-29 |
Ondřej Hošek | * Fixed gradient background bug |
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2005-10-28 |
Stephen Groundwater | adjusted castle 1 level to test nolok |
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2005-10-28 |
Ingo Ruhnke | ladder tiles |
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2005-10-28 |
Stephen Groundwater | fixed nolok test level -nolok is throwing snails, moved... |
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2005-10-28 |
Ingo Ruhnke | - a not so good looking lamp that should emit color |
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2005-10-28 |
Ingo Ruhnke | a pumpkin enemy |
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2005-10-27 |
Ingo Ruhnke | - added forest tile xcf file |
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2005-10-26 |
Ondřej Hošek | Added the snowsnail to the random mode of the dispenser. |
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2005-10-26 |
Ondřej Hošek | Added and implemented arrows that appear when scrolling... |
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2005-10-26 |
Ondřej Hošek | * Added image support to InfoBlocks (useful e.g. to... |
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2005-10-25 |
Ondřej Hošek | Fixed flame-caused segfault when sound is off |
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2005-10-25 |
Ondřej Hošek | Suppressed error messages of savegame not opened when... |
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2005-10-25 |
Ondřej Hošek | Added a "graceful exit" exception to be called when... |
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2005-10-25 |
Stephen Groundwater | added wall torch,extra dark castle tile, changed castle... |
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next |