int fill=0, fill_last;
int leg_c = 0;
int leg_x = border, leg_y = im->yimg;
+ int leg_y_prev = im->yimg;
int leg_cc;
int glue = 0;
int i,ii, mark = 0;
+ legspace[ii]
+ glue;
}
- leg_y += im->text_prop[TEXT_PROP_LEGEND].size*1.8;
- if (prt_fctn == 's') leg_y -= im->text_prop[TEXT_PROP_LEGEND].size;
+ leg_y_prev = leg_y;
+ /* only add y space if there was text on the line */
+ if (leg_x > border || prt_fctn == 's')
+ leg_y += im->text_prop[TEXT_PROP_LEGEND].size*1.8;
+ if (prt_fctn == 's')
+ leg_y -= im->text_prop[TEXT_PROP_LEGEND].size;
fill = 0;
leg_c = 0;
mark = ii;
}
}
- im->yimg = leg_y;
+ im->yimg = leg_y_prev;
+ /* if we did place some legends we have to add vertical space */
+ if (leg_y != im->yimg){
+ im->yimg += im->text_prop[TEXT_PROP_LEGEND].size*1.8;
+ }
free(legspace);
}
return 0;