e816f8b0ad98c1366bbca86266feb0c1b1590831
[supertux.git] / src / scripting / wrapper.hpp
1 /**
2  * WARNING: This file is automatically generated from:
3  *  'src/scripting/wrapper.interface.hpp'
4  * DO NOT CHANGE
5  */
6 #ifndef HEADER_SUPERTUX_SCRIPTING_WRAPPER_HPP
7 #define HEADER_SUPERTUX_SCRIPTING_WRAPPER_HPP
8
9 namespace Scripting {
10
11 void register_supertux_wrapper(HSQUIRRELVM v);
12
13 class AmbientSound;
14 void create_squirrel_instance(HSQUIRRELVM v, Scripting::AmbientSound* object, bool setup_releasehook = false);
15 class Camera;
16 void create_squirrel_instance(HSQUIRRELVM v, Scripting::Camera* object, bool setup_releasehook = false);
17 class Candle;
18 void create_squirrel_instance(HSQUIRRELVM v, Scripting::Candle* object, bool setup_releasehook = false);
19 class DisplayEffect;
20 void create_squirrel_instance(HSQUIRRELVM v, Scripting::DisplayEffect* object, bool setup_releasehook = false);
21 class FloatingImage;
22 void create_squirrel_instance(HSQUIRRELVM v, Scripting::FloatingImage* object, bool setup_releasehook = false);
23 class LevelTime;
24 void create_squirrel_instance(HSQUIRRELVM v, Scripting::LevelTime* object, bool setup_releasehook = false);
25 class Platform;
26 void create_squirrel_instance(HSQUIRRELVM v, Scripting::Platform* object, bool setup_releasehook = false);
27 class Player;
28 void create_squirrel_instance(HSQUIRRELVM v, Scripting::Player* object, bool setup_releasehook = false);
29 class ScriptedObject;
30 void create_squirrel_instance(HSQUIRRELVM v, Scripting::ScriptedObject* object, bool setup_releasehook = false);
31 class SSector;
32 void create_squirrel_instance(HSQUIRRELVM v, Scripting::SSector* object, bool setup_releasehook = false);
33 class Text;
34 void create_squirrel_instance(HSQUIRRELVM v, Scripting::Text* object, bool setup_releasehook = false);
35 class Thunderstorm;
36 void create_squirrel_instance(HSQUIRRELVM v, Scripting::Thunderstorm* object, bool setup_releasehook = false);
37 class TileMap;
38 void create_squirrel_instance(HSQUIRRELVM v, Scripting::TileMap* object, bool setup_releasehook = false);
39 class WillOWisp;
40 void create_squirrel_instance(HSQUIRRELVM v, Scripting::WillOWisp* object, bool setup_releasehook = false);
41 class Wind;
42 void create_squirrel_instance(HSQUIRRELVM v, Scripting::Wind* object, bool setup_releasehook = false);
43
44 }
45
46 #endif
47
48 /* EOF */