badguy/walking_badguy.cpp: Don't set "walk_speed" to zero when frozen.
authorFlorian Forster <supertux@octo.it>
Fri, 5 Mar 2010 07:45:29 +0000 (07:45 +0000)
committerFlorian Forster <supertux@octo.it>
Fri, 5 Mar 2010 07:45:29 +0000 (07:45 +0000)
Otherwise the badguy doesn't start walking after being un-frozen.

SVN-Revision: 6549

src/badguy/walking_badguy.cpp

index 5df3555..1d4cf15 100644 (file)
@@ -195,7 +195,6 @@ WalkingBadguy::freeze()
 {
   BadGuy::freeze();
   physic.set_velocity_x(0);
-  set_walk_speed (0.0);
 }
 
 void