supertux.git
10 years agoRevert "Update to SQUIRREL 3.0.4"
LMH [Thu, 13 Mar 2014 05:43:13 +0000 (19:43 -1000)]
Revert "Update to SQUIRREL 3.0.4"

This reverts commit bc25f6fa2616df7e905fed68ceb4e3ebc186a623.
The reason for rolling back to squirrel 2.2.5 is that something in 3.0.4 is causing new worldmap save files to have the wrong structure resulting in level completion data not being saved for new games.

10 years agoReverted egg image in first level
LMH [Thu, 13 Mar 2014 05:42:44 +0000 (19:42 -1000)]
Reverted egg image in first level

10 years agoDo not rotate sprite when we are dying
Tobias Markus [Tue, 11 Mar 2014 17:05:04 +0000 (18:05 +0100)]
Do not rotate sprite when we are dying

10 years agoAdding level filename to log debug
Tobias Markus [Mon, 10 Mar 2014 12:28:55 +0000 (13:28 +0100)]
Adding level filename to log debug

10 years agoSeparated shading on egg from the rotating graphic to make the rolling egg look more...
LMH [Sun, 9 Mar 2014 02:46:09 +0000 (16:46 -1000)]
Separated shading on egg from the rotating graphic to make the rolling egg look more natural.

10 years agoMore explosion variety.
LMH [Sun, 9 Mar 2014 01:48:13 +0000 (15:48 -1000)]
More explosion variety.

Explosions are randomly rotated to give them the appearance of being more unique.  Gave explosions that do not hurt Tux a less-threatining graphic, and changed the hurting explosion graphic to one without vertical shading (adapted from the Cheeseman spin-off).  All these graphics should be considered placeholders until something better, and more animated, becomes available.

10 years agoA more elegant approach to backflip animation.
LMH [Sat, 8 Mar 2014 20:46:57 +0000 (10:46 -1000)]
A more elegant approach to backflip animation.

Backflip no longer uses several images that have been previously rotated, instead a single image is used and the sprite is rotated.

10 years agoAlternative approach to rotating egg powerup.
LMH [Sat, 8 Mar 2014 19:53:47 +0000 (09:53 -1000)]
Alternative approach to rotating egg powerup.

Instead of using successive images of the egg rotated at different angles, a single egg image is used and rotated dependent on horizontal displacement.  This significantly reduces the number of images used, and also shortens the code a bit.

10 years agoTry to use hardware surfaces instead of software ones
Tobias Markus [Mon, 3 Mar 2014 17:48:46 +0000 (18:48 +0100)]
Try to use hardware surfaces instead of software ones

10 years agoFixing OpenGL compiler warning since Mavericks
Tobias Markus [Mon, 3 Mar 2014 17:24:31 +0000 (18:24 +0100)]
Fixing OpenGL compiler warning since Mavericks

10 years agoFixing compiler warning
Tobias Markus [Mon, 3 Mar 2014 16:32:27 +0000 (17:32 +0100)]
Fixing compiler warning

10 years agoname corection for greek small
Benjamin Leduc [Mon, 3 Mar 2014 16:18:48 +0000 (16:18 +0000)]
name corection for greek small

10 years agoAdded extension to README.md in CMakeLists so that CMake can find the file again
LMH [Fri, 28 Feb 2014 04:01:36 +0000 (18:01 -1000)]
Added extension to README.md in CMakeLists so that CMake can find the file again

10 years agoTranslation update
Benjamin Leduc [Fri, 28 Feb 2014 03:24:38 +0000 (03:24 +0000)]
Translation update

10 years agocorections related to .md
Benjamin Leduc [Fri, 28 Feb 2014 02:59:36 +0000 (02:59 +0000)]
corections related to .md

10 years agoUpdate to SQUIRREL 3.0.4
Tobias Markus [Wed, 26 Feb 2014 16:46:58 +0000 (17:46 +0100)]
Update to SQUIRREL 3.0.4

10 years agoMore debug markers before debug statements in willowisp.cpp
Tobias Markus [Tue, 25 Feb 2014 12:22:33 +0000 (13:22 +0100)]
More debug markers before debug statements in willowisp.cpp

10 years agoUpdate SQUIRREL to 2.2.5
Tobias Markus [Tue, 18 Feb 2014 22:07:30 +0000 (23:07 +0100)]
Update SQUIRREL to 2.2.5

10 years agoREADME and INSTALL in Markdown
Max Teufel [Sat, 25 Jan 2014 19:13:12 +0000 (20:13 +0100)]
README and INSTALL in Markdown

Closes #1

10 years agoPossibly fixing another memory leak
Tobias Markus [Mon, 3 Feb 2014 10:10:16 +0000 (11:10 +0100)]
Possibly fixing another memory leak

10 years agoCalling PHYSFS_freeList in destructor
Tobias Markus [Sun, 2 Feb 2014 17:33:58 +0000 (18:33 +0100)]
Calling PHYSFS_freeList in destructor

10 years agoPossibly fixing Valgrind issue
Tobias Markus [Sun, 2 Feb 2014 00:50:22 +0000 (01:50 +0100)]
Possibly fixing Valgrind issue

10 years agoDo not try to get search path every time
Tobias Markus [Sun, 2 Feb 2014 00:12:35 +0000 (01:12 +0100)]
Do not try to get search path every time

10 years agoFix extensive disk I/O when in worldmap (found using profiler)
Tobias Markus [Sat, 1 Feb 2014 19:28:34 +0000 (20:28 +0100)]
Fix extensive disk I/O when in worldmap (found using profiler)

10 years agoadd a todo
Benjamin Leduc [Sat, 1 Feb 2014 11:07:46 +0000 (11:07 +0000)]
add a todo

10 years agoAdding another null check to prevent another crash
Tobias Markus [Thu, 30 Jan 2014 17:23:28 +0000 (18:23 +0100)]
Adding another null check to prevent another crash

10 years agoAdding another null check to prevent another crash
Tobias Markus [Thu, 30 Jan 2014 17:22:49 +0000 (18:22 +0100)]
Adding another null check to prevent another crash

10 years ago[Issue 3] Fix for jittering when there are slopes that end in a wall
Tobias Markus [Thu, 30 Jan 2014 13:32:13 +0000 (14:32 +0100)]
[Issue 3] Fix for jittering when there are slopes that end in a wall

10 years agoPossible fix for issue 369: Wrong kill animation after being hit by enemy on a sloped...
Tobias Markus [Thu, 30 Jan 2014 02:33:33 +0000 (03:33 +0100)]
Possible fix for issue 369: Wrong kill animation after being hit by enemy on a sloped tile

10 years agoIgnore instead of exit when invalid command line options are given
Tobias Markus [Thu, 30 Jan 2014 01:11:15 +0000 (02:11 +0100)]
Ignore instead of exit when invalid command line options are given

10 years agoCorrecting egg sprite filepath in level 1
Tobias Markus [Tue, 28 Jan 2014 22:43:35 +0000 (23:43 +0100)]
Correcting egg sprite filepath in level 1

10 years agoTranslation update
Benjamin Leduc [Tue, 28 Jan 2014 20:34:27 +0000 (20:34 +0000)]
Translation update

10 years agoExplosions destroy bricks
LMH [Tue, 28 Jan 2014 19:23:46 +0000 (09:23 -1000)]
Explosions destroy bricks

10 years agoResetting to previous powerups and coin count when aborting level to prevent powerup...
Tobias Markus [Mon, 27 Jan 2014 14:53:36 +0000 (15:53 +0100)]
Resetting to previous powerups and coin count when aborting level to prevent powerup farming

10 years agoAdding nullchecks to resources.cpp in order to fix crashes that occur when specifying...
Tobias Markus [Sun, 26 Jan 2014 16:07:43 +0000 (17:07 +0100)]
Adding nullchecks to resources.cpp in order to fix crashes that occur when specifying wrong command line flags

10 years agoremove an useless file
Benjamin Leduc [Sat, 25 Jan 2014 19:07:22 +0000 (19:07 +0000)]
remove an useless file

10 years agoLower savebell sound for bigger bell
Tobias Markus [Fri, 24 Jan 2014 00:07:59 +0000 (01:07 +0100)]
Lower savebell sound for bigger bell

10 years agoChange email address in SuperTux.appdata.xml file
Tobias Markus [Thu, 23 Jan 2014 00:33:35 +0000 (01:33 +0100)]
Change email address in SuperTux.appdata.xml file

10 years agoAdd appdata
Benjamin Leduc [Thu, 23 Jan 2014 00:00:12 +0000 (01:00 +0100)]
Add appdata

10 years agoZvNjGB4k
Benjamin Leduc [Mon, 13 Jan 2014 22:04:09 +0000 (23:04 +0100)]
ZvNjGB4k

10 years agoDecreasing egg animation speed by 5 fps in order for it to look more like an egg
Tobias Markus [Wed, 8 Jan 2014 23:06:45 +0000 (00:06 +0100)]
Decreasing egg animation speed by 5 fps in order for it to look more like an egg

10 years agoRevert "Speed improvement: Moving check online to different thread"
LMH [Fri, 3 Jan 2014 17:24:43 +0000 (07:24 -1000)]
Revert "Speed improvement: Moving check online to different thread"

Temporarily reverting changes to addon_menu.cpp until they can be built on platforms other than OS X Mavericks.

This reverts commit 6d4d72e1670b7661049efdb378056b3a4333b467.

10 years agoTransation update
Benjamin Leduc [Thu, 2 Jan 2014 17:21:30 +0000 (18:21 +0100)]
Transation update

10 years agoAdded a dead_script to ghosttree so that issue #34 could be closed
LMH [Sun, 29 Dec 2013 03:32:20 +0000 (17:32 -1000)]
Added a dead_script to ghosttree so that issue #34 could be closed

10 years agoRenamed some variables for rusty_trampoline since the build process for Windows canno...
LMH [Sun, 29 Dec 2013 02:55:15 +0000 (16:55 -1000)]
Renamed some variables for rusty_trampoline since the build process for Windows cannot figure out namespaces and otherwise fails, resolves issue 33

10 years agocopyright update-2
SuperMAT [Mon, 23 Dec 2013 16:30:34 +0000 (17:30 +0100)]
copyright update-2

10 years agocopyright update
SuperMAT [Mon, 23 Dec 2013 16:26:29 +0000 (17:26 +0100)]
copyright update

10 years agocredits update-2
Benjamin Leduc [Thu, 19 Dec 2013 23:35:57 +0000 (00:35 +0100)]
credits update-2

10 years agocredits update
Benjamin Leduc [Thu, 19 Dec 2013 16:57:22 +0000 (17:57 +0100)]
credits update

10 years agoWIP improvement: Egg powerup rotation
Tobias Markus [Tue, 17 Dec 2013 14:52:54 +0000 (15:52 +0100)]
WIP improvement: Egg powerup rotation

10 years agotrouble in coding-UTF-8
Benjamin Leduc [Tue, 17 Dec 2013 16:23:23 +0000 (17:23 +0100)]
trouble in coding-UTF-8

10 years agotrouble in coding-UTF-8
Benjamin Leduc [Tue, 17 Dec 2013 16:21:34 +0000 (17:21 +0100)]
trouble in coding-UTF-8

10 years agotrouble in coding
Benjamin Leduc [Tue, 17 Dec 2013 15:33:45 +0000 (16:33 +0100)]
trouble in coding

10 years agoTinygettext little hack
Benjamin Leduc [Tue, 17 Dec 2013 14:33:04 +0000 (15:33 +0100)]
Tinygettext little hack

10 years ago=Languages upgrade
Benjamin Leduc [Tue, 17 Dec 2013 13:37:38 +0000 (14:37 +0100)]
=Languages upgrade

10 years agoUsing filename instead of author and level name
Tobias Markus [Mon, 16 Dec 2013 00:22:34 +0000 (01:22 +0100)]
Using filename instead of author and level name

10 years agoShowing git commit hash in title bar instead of svn version
Tobias Markus [Mon, 16 Dec 2013 00:01:58 +0000 (01:01 +0100)]
Showing git commit hash in title bar instead of svn version

10 years agoAdding level author and name to level license warning
Tobias Markus [Sun, 15 Dec 2013 21:38:06 +0000 (22:38 +0100)]
Adding level author and name to level license warning

10 years agoAdding current level name and author to badguy warning
Tobias Markus [Sun, 15 Dec 2013 20:58:50 +0000 (21:58 +0100)]
Adding current level name and author to badguy warning

10 years agoSpeed improvement: Moving check online to different thread
Tobias Markus [Sun, 15 Dec 2013 20:24:37 +0000 (21:24 +0100)]
Speed improvement: Moving check online to different thread

10 years agoDon't count angrystone in level stats
Tobias Markus [Mon, 9 Dec 2013 14:04:25 +0000 (15:04 +0100)]
Don't count angrystone in level stats
Formatting update for molerock

10 years agoUpdate OS X Info.plist to newer identifier and 0.3.4-GIT
SuperMAT [Sat, 23 Nov 2013 14:49:56 +0000 (15:49 +0100)]
Update OS X Info.plist to newer identifier and 0.3.4-GIT

10 years agoAllow OS X users to remove SuperTux using Launchpad
SuperMAT [Sat, 23 Nov 2013 14:11:07 +0000 (15:11 +0100)]
Allow OS X users to remove SuperTux using Launchpad

10 years ago=Language and font update
Benjamin Leduc [Sat, 16 Nov 2013 20:37:40 +0000 (21:37 +0100)]
=Language and font update

10 years agoFixing compiler errors on Mavericks (not sure if those appeared for everyone)
Tobias Markus [Mon, 11 Nov 2013 14:51:59 +0000 (15:51 +0100)]
Fixing compiler errors on Mavericks (not sure if those appeared for everyone)

10 years agoTraditional chiness pictograms addition
Benjamin Leduc [Sun, 10 Nov 2013 21:18:29 +0000 (22:18 +0100)]
Traditional chiness pictograms addition

10 years agoSome minor code cleanup resulting from a user running code through cppcheck, mostly...
LMH [Thu, 7 Nov 2013 00:12:19 +0000 (14:12 -1000)]
Some minor code cleanup resulting from a user running code through cppcheck, mostly removal of redundant code

More info on fan forum: http://forum.freegamedev.net/viewtopic.php?f=68&t=5048

10 years agoChanges to gitignore to make working with translations from Transifex easier
LMH [Thu, 7 Nov 2013 00:06:33 +0000 (14:06 -1000)]
Changes to gitignore to make working with translations from Transifex easier

10 years agoDon't resurrect zeekling when colliding after squished
Tobias Markus [Tue, 5 Nov 2013 17:34:10 +0000 (18:34 +0100)]
Don't resurrect zeekling when colliding after squished

10 years agofixed forest slop tiling issues bug#73
CT. da'Bomb [Mon, 4 Nov 2013 21:06:26 +0000 (15:06 -0600)]
fixed forest slop tiling issues bug#73

10 years agoDo not resurrect squished bouncing snowball when colliding with badguy or tile
Tobias Markus [Mon, 4 Nov 2013 20:15:27 +0000 (21:15 +0100)]
Do not resurrect squished bouncing snowball when colliding with badguy or tile

10 years agoFixing SuperTux crashes when compiled on Mac OS X 10.9
Tobias Markus [Fri, 1 Nov 2013 16:31:17 +0000 (17:31 +0100)]
Fixing SuperTux crashes when compiled on Mac OS X 10.9

10 years agoFixing some more compiler errors in Maverick
Tobias Markus [Mon, 28 Oct 2013 23:50:04 +0000 (00:50 +0100)]
Fixing some more compiler errors in Maverick

10 years agoFixing variable warnings in mrtree.cpp
Tobias Markus [Mon, 28 Oct 2013 13:05:49 +0000 (14:05 +0100)]
Fixing variable warnings in mrtree.cpp

10 years agoInform players of coin cost to use checkpoints, fixes issue #30
LMH [Mon, 28 Oct 2013 02:06:07 +0000 (16:06 -1000)]
Inform players of coin cost to use checkpoints, fixes issue #30

10 years agoTweak to allow MinGW to compile, issues #26 & 27
LMH [Mon, 28 Oct 2013 01:52:04 +0000 (15:52 -1000)]
Tweak to allow MinGW to compile, issues #26 & 27

10 years agoDevanagari upgrade
Benjamin Leduc [Tue, 22 Oct 2013 16:00:57 +0000 (18:00 +0200)]
Devanagari upgrade

10 years agoDevanagari upgrade
Benjamin Leduc [Tue, 22 Oct 2013 15:56:03 +0000 (17:56 +0200)]
Devanagari upgrade

10 years agoLanguage update
Benjamin Leduc [Mon, 21 Oct 2013 14:50:31 +0000 (16:50 +0200)]
Language update

10 years agoMove falling badguys to LAYER_FALLING (= 500), fixes bug 1033
Tobias Markus [Sun, 13 Oct 2013 20:31:53 +0000 (22:31 +0200)]
Move falling badguys to LAYER_FALLING (= 500), fixes bug 1033

10 years agoNit: typo
Tobias Markus [Sun, 13 Oct 2013 19:51:33 +0000 (21:51 +0200)]
Nit: typo

10 years agoTranslation updates
Benjamin Leduc [Sun, 13 Oct 2013 17:21:16 +0000 (19:21 +0200)]
Translation updates

10 years agoCredits fix
Tobias Markus [Sun, 13 Oct 2013 13:47:58 +0000 (15:47 +0200)]
Credits fix

10 years agoTranslation updates
Benjamin Leduc [Sun, 13 Oct 2013 13:24:24 +0000 (15:24 +0200)]
Translation updates

10 years agoBelarusian translation and font
Benjamin Leduc [Sun, 13 Oct 2013 13:04:57 +0000 (15:04 +0200)]
Belarusian translation and font

10 years agoRevert "Belarusian translation and font" due to startup crash
Tobias Markus [Sun, 13 Oct 2013 12:41:18 +0000 (14:41 +0200)]
Revert "Belarusian translation and font" due to startup crash

This reverts commit 3d651002237c7b789cbd3dc6615a5979863220a8.

10 years agoBelarusian translation and font
Benjamin Leduc [Sun, 13 Oct 2013 12:33:20 +0000 (14:33 +0200)]
Belarusian translation and font

10 years agoHaywire not moving when jumping on it after freezing
Tobias Markus [Sun, 13 Oct 2013 12:14:29 +0000 (14:14 +0200)]
Haywire not moving when jumping on it after freezing

10 years agodevanagari font basic support
Benjamin Leduc [Wed, 9 Oct 2013 12:45:30 +0000 (14:45 +0200)]
devanagari font basic support

10 years agoforgoten files for greek support
Benjamin Leduc [Tue, 8 Oct 2013 13:20:44 +0000 (15:20 +0200)]
forgoten files for greek support

10 years agotranslation update and addition
Benjamin Leduc [Tue, 8 Oct 2013 12:30:51 +0000 (14:30 +0200)]
translation update and addition

10 years agoaddition of greek font
Benjamin Leduc [Tue, 8 Oct 2013 12:12:18 +0000 (14:12 +0200)]
addition of greek font

10 years agoKeep dead Tux small, resolves bug#638 and issue#5
LMH [Wed, 2 Oct 2013 22:53:24 +0000 (12:53 -1000)]
Keep dead Tux small, resolves bug#638 and issue#5

10 years agoMore options for narrow snow tiles, bug# 1029.
LMH [Wed, 2 Oct 2013 20:12:00 +0000 (10:12 -1000)]
More options for narrow snow tiles, bug# 1029.
Also used new tiles to make secret area in level "Entrance to the Cave" closer to its original form.
In addition, removed trailing whitespace from tiles.strf

10 years agoAdded several OS-specific rules to .gitignore
LMH [Wed, 2 Oct 2013 19:49:31 +0000 (09:49 -1000)]
Added several OS-specific rules to .gitignore

10 years agoMore effective method of freeing tilesets
Tobias Markus [Sat, 28 Sep 2013 21:13:49 +0000 (23:13 +0200)]
More effective method of freeing tilesets

10 years agoIssue 952: Unloading/freeing all tilesets prior to shutdown
Tobias Markus [Fri, 27 Sep 2013 16:48:49 +0000 (18:48 +0200)]
Issue 952: Unloading/freeing all tilesets prior to shutdown

10 years agoChanged the draw layer of coins from LAYER_TILES to LAYER_OBJECTS - 1 (slightly behin...
LMH [Wed, 25 Sep 2013 20:33:05 +0000 (10:33 -1000)]
Changed the draw layer of coins from LAYER_TILES to LAYER_OBJECTS - 1 (slightly behind other objects such as badguys)

10 years agoFixed a background flaw in 'The Escape'
LMH [Wed, 25 Sep 2013 20:30:54 +0000 (10:30 -1000)]
Fixed a background flaw in 'The Escape'

10 years agoWhen creating a brick object to handle tiles with attribute brick the iced image...
Wolfgang Becker [Sun, 22 Sep 2013 00:07:06 +0000 (02:07 +0200)]
When creating a brick object to handle tiles with attribute brick the iced image is used for icy variant of the tiles (ID 78 and 105).