supertux.git
2006-04-30 Matthias Braunanother try
2006-04-30 Matthias Braunanother try
2006-04-30 Matthias Braunfix miniswig for squirrel data types
2006-04-30 Christoph SommerNew object weak_block: a block that can be destroyed...
2006-04-30 Stephen Groundwaterminor changes with yeti for testing
2006-04-30 Matthias Braunblind commit, please test: use squirrel datatypes
2006-04-30 Matthias Brauninclude config.h in squirrel
2006-04-30 Stephen GroundwaterRemoved images associated with a second yeti defeat...
2006-04-29 Christoph SommerRolled back musical coin code
2006-04-28 Christoph SommerThe most senseless commit ever
2006-04-28 Christoph Sommerupdate for backscrolling, badguy behaviour
2006-04-28 Christoph SommerAdded preliminary Swedish translation by Arvid Norlander
2006-04-28 Ryan FlegelForgot file
2006-04-28 Stephen Groundwateradding a set of yeti graphics for afterhe gets hit...
2006-04-28 Ryan FlegelFixed bug I introduced with last commit
2006-04-28 Ryan FlegelLet Tux bounce off badguys when he's invincible. This...
2006-04-27 Ryan FlegelReverted MrBomb kill behaviour
2006-04-27 Ryan FlegelSome tweaks to snow particle system
2006-04-27 Ryan FlegelChecked in patch from Lerc
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-27 Christoph SommerRemoved obsolete actions from flying_platform
2006-04-27 Christoph SommerForgot a file...
2006-04-27 Christoph SommerRemoved snowsnail, added snail
2006-04-27 Christoph SommerRename snowsnail to snail, phase II
2006-04-27 Christoph Sommerrename snowsnail to snail, phase I
2006-04-27 Ryan FlegelWe already call bounce() in kill_squished()
2006-04-26 Christoph SommerMini-Bonuslevel
2006-04-26 Christoph SommerAdjusted levels for new CD and backscrolling
2006-04-26 Christoph SommerAdded history functionality to Console
2006-04-26 Christoph SommerAdded secret areas, modified levels slightly wrt. new...
2006-04-26 Christoph Sommeron_escape_press is now handled first in GameSession...
2006-04-26 Stephen Groundwatermore testing with the Yeti defeat scene, the artwork...
2006-04-26 Matthias Braunfix exception getting thrown although argument was...
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-26 Matthias Braunthere is no need to check for NULL when deleting
2006-04-26 Ryan FlegelCause MrBomb to be instantly killed by invincibility...
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-25 Ryan FlegelChanged check to determine oif Tux squishes a badguy
2006-04-25 Matthias Braunadd invisible block to tilegroup
2006-04-25 Matthias Braunsome new debug commands for console
2006-04-25 Matthias Braunset worldmap spawn point below igloo
2006-04-25 Ryan FlegelLet us hit yeti with bullets
2006-04-25 Ryan FlegelAllow custom squish time for Yeti
2006-04-25 Stephen Groundwaterslight change to some yeti images, made eyes brighter
2006-04-25 Ryan FlegelSupertux can now run even if we were unable to open...
2006-04-25 Ryan FlegelAdded missing include
2006-04-25 Christoph SommerMoved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
2006-04-24 Christoph SommerModified World1 levels' secret areas so they cannot...
2006-04-24 Ryan FlegelDraw bouncy coin above other objects
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-24 Ryan FlegelReplaced may_fall_off_platform() with might_fall()
2006-04-24 Matthias Braunsimply remove displayed text from yeti outro
2006-04-24 Matthias Braunmake GameObjects reference counted (this avoids crashs...
2006-04-24 Stephen Groundwaterremoved some unused yeti images, added some new yeti...
2006-04-24 Ryan Flegeluse proper enum
2006-04-24 Christoph Sommergave the yeti some more knobs to adjust
2006-04-24 Christoph Sommerupdated -nogl patch
2006-04-24 Christoph SommerRewrote Yeti to rely on position instead of ellapsed...
2006-04-23 Stephen Groundwateradding some texture to the lava
2006-04-23 Ryan Flegelfixed 'uninitialised' warning
2006-04-23 Matthias Brauntweak yeti constants a bit so that he doesn't go half...
2006-04-23 Matthias Braunoops
2006-04-23 Matthias BraunAC_PROG_LEX seems to output a : sometimes instead of...
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-04-23 Marek Moeckelresized the first seven maps of bonus island 2
2006-04-23 Ryan Flegel- fixed unused parameter warning
2006-04-23 Christoph Sommerreplaced invisible "bonus-type" tiles with solid varian...
2006-04-23 Matthias Braunmake igloo the first level
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-23 Matthias Braundisplay a big warning for people who try to install...
2006-04-23 Stephen Groundwaterchanged/added more lava graphics, this still needs...
2006-04-22 Christoph SommerFixed textscroller's problem with blank lines
2006-04-20 Matthias Braun- make sure all log messages get displayed, even when...
2006-04-20 Wolfgang BeckerNo SDL_INIT_EVERYTHING so we don't block sound dev.
2006-04-20 Christoph SommerAdded secretarea triggers / refined world2 levels a bit
2006-04-20 Christoph SommerInfoBox and TextScroller now autowrap long lines
2006-04-19 Christoph SommerHardcoded Secretarea Text / Improved Translation (DE)
2006-04-19 Christoph SommerUpdated -nogl patch
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-19 Matthias Braunfix stupid crashbug when quitting from subscreen
2006-04-19 Matthias Braunsilence the 'frame out of range' warning in optimized...
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-18 Christoph Sommerlittle bug
2006-04-18 Christoph SommerStatisticts now also count secret areas found
2006-04-18 Matthias Braunfix invisible blocks
2006-04-18 Matthias Brauneditor-image for invisible block
2006-04-18 Stephen Groundwateradjusted yeti_finish_worldmap so his eyes move in anima...
2006-04-18 Christoph SommerFixed time/badguy errors in statistics, still needs...
2006-04-18 Stephen GroundwaterAdded a finished state animation for yeti on the worldm...
2006-04-17 Christoph SommerRemoved a global variable
2006-04-17 Matthias Braunthe boat works now
2006-04-17 Matthias Braunnew images for editor
2006-04-17 Matthias Braun- Fixed ghostforest vs. ghostwood name
2006-04-16 Christoph SommerHappy Easter! Played with fireflower bonus: Carrying...
2006-04-15 Christoph SommerAdded some audio / Minor fixes / Nicer test level
2006-04-15 Christoph SommerSpiky, Snowball and Poison Ivy can move again
2006-04-15 Christoph SommerBadguys "DartTrap" and "Dart"
2006-04-15 Stephen Groundwatermoving icewood tiles to become ghost forest tiles,...
2006-04-15 Christoph SommerRemoved unused parameter (debug build throws error...
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