1 Supertux Release 0.3.3 (2010-02-26)
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4 After more than three years of development the SuperTux development team has
5 agreed to package a development snapshot of Milestone 2 of our jump and run
8 Unfortunatly, after such a long time it's hard to say what the most notable
9 changes are. We hope that the game engine is more stable (or at least more
10 advanced ;) and that the game is more fun to play overall.
12 If you want to help improve SuperTux, please don't hesitate to join us. We're
13 always looking for interested people to design levels, graphics, test the
14 current development version and / or contribute code. To get in touch with us,
15 please refer to the "Contact" wiki page in the SuperTux wiki,
17 http://supertux.lethargik.org/wiki/Contact
19 We hope you enjoy SuperTux. Now off you go, rescue Penny! ;)
23 Supertux Release 0.3.2-SVN (2007-12-20)
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26 Just in time for Christmas, we bring you SuperTux 0.3.2-SVN, a preview
27 of SuperTux Milestone 2.
29 This build doesn't contain all levels planned for Milestone 2 and
30 its story is by no means complete, but the game is already fun to
33 SuperTux 0.3.2-SVN features:
35 * new, OpenGL- and OpenAL-based engine
36 * final boss for Icy Island
37 * brand new Forest World with new badguys and new game objects
38 * new and improved soundtrack, immersive sound effects
41 The changes in more detail: The SuperTux 0.1 engine was nearly
42 completely rewritten. The game is translatable now, a new camera
43 algorithm allows scrolling in all four directions. Collision
44 detection supports slopes and moving objects now. We have scripting
45 support for dynamic level events and animations. New game objects
46 include trampolines, switches, portable stones, upside-down
47 levels, wind, moving platforms and particle effects. The sound
48 system is now OpenAL-based with an improved soundtrack now played
49 from Ogg/Vorbis-files, which were pre-rendered on a high-class
52 This is also a call for artists and coders: If you like the game in
53 its current state, join us and help us finish Milestone 2!