Experimented with loading hitbox from .sprite file
[supertux.git] / data / images / creatures / stalactite / stalactite.sprite
1 (supertux-sprite
2         (action
3           (name "normal")
4           (hitbox 0 0 0 0)
5           (images "falling.png"))
6         (action
7           (name "squished")
8           (hitbox 0 16 0 0)
9           (images "broken.png")))