Experimented with loading hitbox from .sprite file
[supertux.git] / data / images / objects / bullets / firebullet.sprite
1 (supertux-sprite
2  (action
3   (hitbox 12 12 0 0)
4   (fps 20)
5   (images "fire_bullet-0.png"
6    "fire_bullet-1.png"
7    "fire_bullet-2.png"
8    "fire_bullet-3.png")
9  )
10 )