object/unstable_tile.[ch]pp: Implement third state, "shake".
[supertux.git] / data / images / objects / unstable_tile / castleblock.sprite
1 (supertux-sprite
2   (action
3     (name "normal")
4     (images 
5       "castleblock-0.png"
6     )
7   )
8   (action
9     (name "shake")
10     (fps 8)
11     (images 
12       "castleblock-0.png"
13       "castleblock-1.png"
14       "castleblock-2.png"
15       "castleblock-3.png"
16     )
17   )
18   (action
19     (name "fall-down")
20     (fps 1)
21     (images 
22       "castleblock-3.png"
23     )
24   )
25 )