fixed some invisible blocks
[supertux.git] / data / levels / world1 / world.nut
1 if(! ("intro_displayed" in state)) {
2         load_level("levels/world1/intro.stl");
3         wait_for_screenswitch();
4         wait_for_screenswitch();
5         state.intro_displayed <- true;
6         save_state();
7 }
8 load_worldmap("levels/world1/worldmap.stwm");
9 wait_for_screenswitch();
10 save_state();
11 wait_for_screenswitch();
12 save_state();
13 print("Goodbye from world1\n");