Fixed small background problem in world1 levels by adding image-top/image-bottom
[supertux.git] / data / levels / world2 / messages.pot
1 # SOME DESCRIPTIVE TITLE.
2 # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
3 # This file is distributed under the same license as the PACKAGE package.
4 # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
5 #
6 #, fuzzy
7 msgid ""
8 msgstr ""
9 "Project-Id-Version: PACKAGE VERSION\n"
10 "Report-Msgid-Bugs-To: \n"
11 "POT-Creation-Date: 2007-01-27 14:42+0100\n"
12 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
13 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
14 "Language-Team: LANGUAGE <LL@li.org>\n"
15 "MIME-Version: 1.0\n"
16 "Content-Type: text/plain; charset=CHARSET\n"
17 "Content-Transfer-Encoding: 8bit\n"
18
19 #: data/levels/world2/Crumbling_Path.stl:3
20 msgid "Crumbling Path"
21 msgstr ""
22
23 #: data/levels/world2/airkey.stl:3
24 msgid "Treasure in the skies"
25 msgstr ""
26
27 #: data/levels/world2/builder.stl:3
28 msgid "Tux the Builder"
29 msgstr ""
30
31 #: data/levels/world2/builder.stl:38
32 msgid ""
33 "-Portable Rocks:\n"
34 "\n"
35 "!images/help/rockhowto1.png\n"
36 "!images/help/rockhowto2.png\n"
37 "!images/help/rockhowto3.png\n"
38 msgstr ""
39
40 #: data/levels/world2/castle.stl:3
41 msgid "Iceberg Fortress"
42 msgstr ""
43
44 #: data/levels/world2/castledoor.stl:3
45 #: data/levels/world2/dfk-placeholder-1.stl:3
46 msgid "NOLOK"
47 msgstr ""
48
49 #: data/levels/world2/christoph1.stl:3
50 msgid "Bouncy Coils"
51 msgstr ""
52
53 #: data/levels/world2/christoph2.stl:3
54 msgid "Tree Fortress"
55 msgstr ""
56
57 #: data/levels/world2/christoph3.stl:3
58 msgid "A Mouldy Grotto"
59 msgstr ""
60
61 #: data/levels/world2/christoph5.stl:3
62 msgid "Short Visit to El Castillo"
63 msgstr ""
64
65 #: data/levels/world2/christoph6.stl:3
66 msgid "Welcome to the Forest"
67 msgstr ""
68
69 #: data/levels/world2/christoph7.stl:3
70 msgid "Countercurrent"
71 msgstr ""
72
73 #: data/levels/world2/christoph8.stl:3
74 msgid "Little Venice"
75 msgstr ""
76
77 #: data/levels/world2/christoph9.stl:3
78 msgid "Two Tiny Towers"
79 msgstr ""
80
81 #: data/levels/world2/christophA.stl:3
82 msgid "Three sheets to the wind"
83 msgstr ""
84
85 #: data/levels/world2/christophB.stl:3
86 msgid "Kneep-deep in the depth"
87 msgstr ""
88
89 #: data/levels/world2/christophC.stl:3
90 msgid "Duct Ape"
91 msgstr ""
92
93 #: data/levels/world2/christophD.stl:3
94 msgid "Room of Stars"
95 msgstr ""
96
97 #: data/levels/world2/dan_morial.stl:3
98 msgid "Dan Morial"
99 msgstr ""
100
101 #: data/levels/world2/detour.stl:3
102 msgid "Detour"
103 msgstr ""
104
105 #: data/levels/world2/dfk-level1.stl:3
106 msgid "Dark Forest Keep - The Evil Chamber"
107 msgstr ""
108
109 #: data/levels/world2/dfk-level2.stl:3
110 msgid "Dark Forest Keep - The Eyes Of Nolok"
111 msgstr ""
112
113 #: data/levels/world2/dfk-level3.stl:3
114 msgid "Dark Forest Keep - The Black Tower"
115 msgstr ""
116
117 #: data/levels/world2/fish.stl:3
118 msgid "Find the Bigger Fish!"
119 msgstr ""
120
121 #: data/levels/world2/forest1-grumbel.stl:3
122 msgid "Forest Level 1"
123 msgstr ""
124
125 #: data/levels/world2/ghostly.stl:3
126 msgid "Unnamed"
127 msgstr ""
128
129 #: data/levels/world2/info:2 data/levels/world2/worldmap.stwm:3
130 msgid "Forest World"
131 msgstr ""
132
133 #: data/levels/world2/key1.stl:3
134 msgid "key 1 water - to be placed behind waterfall"
135 msgstr ""
136
137 #: data/levels/world2/key2.stl:3
138 msgid "key 2 earth - to be placed underground"
139 msgstr ""
140
141 #: data/levels/world2/key3.stl:3
142 msgid "key 3 wood - to be placed in a big tree"
143 msgstr ""
144
145 #: data/levels/world2/key4.stl:3
146 msgid "key 4 fire - to be placed in a small castle"
147 msgstr ""
148
149 #: data/levels/world2/key5.stl:3
150 msgid "key 5 air - to be placed in clouds "
151 msgstr ""
152
153 #: data/levels/world2/leaves.stl:3
154 msgid "Walking Leaves"
155 msgstr ""
156
157 #: data/levels/world2/level1.stl:3
158 msgid "Roots, Woody Roots"
159 msgstr ""
160
161 #: data/levels/world2/level1.stl:146
162 msgid ""
163 "-Hint:\n"
164 "#If there seems to be\n"
165 "#no way to reach a door,\n"
166 "#remember that you might\n"
167 "#be supposed to come out\n"
168 "#of that door..."
169 msgstr ""
170
171 #: data/levels/world2/level2.stl:3
172 msgid "Down The Rabbit Hole"
173 msgstr ""
174
175 #: data/levels/world2/level2.stl:47
176 msgid ""
177 "-Oh no!\n"
178 "#The path is blocked! It\n"
179 "#seems that the only way\n"
180 "#leads through that dark\n"
181 "#hole in the ground..."
182 msgstr ""
183
184 #: data/levels/world2/level2.stl:56
185 msgid "-Are you lost?"
186 msgstr ""
187
188 #: data/levels/world2/level4.stl:3
189 msgid "Going Underground"
190 msgstr ""
191
192 #: data/levels/world2/level5.stl:3
193 msgid "Green Hills"
194 msgstr ""
195
196 #: data/levels/world2/level6.stl:3
197 msgid "No Name"
198 msgstr ""
199
200 #: data/levels/world2/light+magic.stl:3
201 msgid "Light and Magic"
202 msgstr ""
203
204 #: data/levels/world2/owls_revenge.stl:3
205 msgid "Owls' Revenge"
206 msgstr ""
207
208 #: data/levels/world2/shocking.stl:3
209 msgid "Shocking"
210 msgstr ""
211
212 #: data/levels/world2/trees.stl:3
213 msgid "Penguins don't grow on Trees"
214 msgstr ""
215
216 #: data/levels/world2/underconstruction.stl:3
217 msgid "Under Construction"
218 msgstr ""
219
220 #: data/levels/world2/underconstruction.stl:821
221 msgid ""
222 "#For testing only. Remove this sector and the door leading here for release."
223 msgstr ""
224
225 #: data/levels/world2/updown.stl:3
226 msgid "Up and Down"
227 msgstr ""
228
229 #: data/levels/world2/village.stl:3
230 msgid "A Village in the Forrest"
231 msgstr ""