The SuperTux library features a SuperTux namespace now.
[supertux.git] / lib / video / drawing_context.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2004 Matthias Braun <matze@braunis.de
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19 #include <algorithm>
20 #include <cassert>
21 #include <iostream>
22
23 #include "video/drawing_context.h"
24 #include "video/surface.h"
25 #include "app/globals.h"
26 #include "video/font.h"
27
28 using namespace SuperTux;
29
30 DrawingContext::DrawingContext()
31 {
32 transform.draw_effect = NONE_EFFECT;
33 }
34
35 DrawingContext::~DrawingContext()
36 {
37 }
38
39 void
40 DrawingContext::draw_surface(const Surface* surface, const Vector& position,
41     int layer, Uint32 drawing_effect)
42 {
43   assert(surface != 0);
44   
45   DrawingRequest request;
46
47   request.type = SURFACE;
48   request.layer = layer;
49   request.request_data = const_cast<Surface*> (surface);
50   request.pos = transform.apply(position);
51   request.drawing_effect = drawing_effect;
52   request.drawing_effect = transform.draw_effect | drawing_effect;
53
54   drawingrequests.push_back(request);
55 }
56
57 void
58 DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
59     const Vector& size, const Vector& dest, int layer, Uint32 drawing_effect)
60 {
61   assert(surface != 0);
62
63   DrawingRequest request;
64
65   request.type = SURFACE_PART;
66   request.layer = layer;
67   request.pos = transform.apply(dest);
68   request.drawing_effect = drawing_effect;
69   
70   SurfacePartRequest* surfacepartrequest = new SurfacePartRequest();
71   surfacepartrequest->size = size;
72   surfacepartrequest->source = source;
73   surfacepartrequest->surface = surface;
74   request.request_data = surfacepartrequest;
75
76   drawingrequests.push_back(request);
77 }
78
79 void
80 DrawingContext::draw_text(Font* font, const std::string& text,
81     const Vector& position, int layer, Uint32 drawing_effect)
82 {
83   DrawingRequest request;
84
85   request.type = TEXT;
86   request.layer = layer;
87   request.pos = transform.apply(position);
88   request.drawing_effect = drawing_effect;
89
90   TextRequest* textrequest = new TextRequest;
91   textrequest->font = font;
92   textrequest->text = text;
93   request.request_data = textrequest;
94
95   drawingrequests.push_back(request);
96 }
97
98 void
99 DrawingContext::draw_text_center(Font* font, const std::string& text,
100     const Vector& position, int layer, Uint32 drawing_effect)
101 {
102   DrawingRequest request;
103
104   request.type = TEXT;
105   request.layer = layer;
106   request.pos = transform.apply(position) + Vector(screen->w/2 - 
107       font->get_text_width(text)/2, 0);
108   request.drawing_effect = drawing_effect;
109
110   TextRequest* textrequest = new TextRequest;
111   textrequest->font = font;
112   textrequest->text = text;
113   request.request_data = textrequest;
114
115   drawingrequests.push_back(request);
116 }
117
118 void
119 DrawingContext::draw_gradient(Color top, Color bottom, int layer)
120 {
121   DrawingRequest request;
122
123   request.type = GRADIENT;
124   request.layer = layer;
125   request.pos = Vector(0,0);
126
127   GradientRequest* gradientrequest = new GradientRequest;
128   gradientrequest->top = top;
129   gradientrequest->bottom = bottom;
130   request.request_data = gradientrequest;
131
132   drawingrequests.push_back(request);
133 }
134
135 void
136 DrawingContext::draw_filled_rect(const Vector& topleft, const Vector& size,
137         Color color, int layer)
138 {
139   DrawingRequest request;
140
141   request.type = FILLRECT;
142   request.layer = layer;
143   request.pos = transform.apply(topleft);
144
145   FillRectRequest* fillrectrequest = new FillRectRequest;
146   fillrectrequest->size = size;
147   fillrectrequest->color = color;
148   request.request_data = fillrectrequest;
149
150   drawingrequests.push_back(request);
151 }
152
153 void
154 DrawingContext::draw_surface_part(DrawingRequest& request)
155 {
156   SurfacePartRequest* surfacepartrequest
157     = (SurfacePartRequest*) request.request_data;
158
159   surfacepartrequest->surface->impl->draw_part(
160       surfacepartrequest->source.x, surfacepartrequest->source.y,
161       request.pos.x, request.pos.y,
162       surfacepartrequest->size.x, surfacepartrequest->size.y, 255,
163       request.drawing_effect);
164
165   delete surfacepartrequest;
166 }
167
168 void
169 DrawingContext::draw_gradient(DrawingRequest& request)
170 {
171   GradientRequest* gradientrequest = (GradientRequest*) request.request_data;
172   const Color& top = gradientrequest->top;
173   const Color& bottom = gradientrequest->bottom;
174   
175 #ifndef NOOPENGL
176   if(use_gl)
177     {
178       glBegin(GL_QUADS);
179       glColor3ub(top.red, top.green, top.blue);
180       glVertex2f(0, 0);
181       glVertex2f(screen->w, 0);
182       glColor3ub(bottom.red, bottom.green, bottom.blue);
183       glVertex2f(screen->w, screen->h);
184       glVertex2f(0, screen->h);
185       glEnd();
186     }
187   else
188   {
189 #endif
190     if(&top == &bottom)
191       {
192       fillrect(0, 0, screen->w, screen->h, top.red, top.green, top.blue);
193       }
194     else
195       {
196       float redstep = (float(bottom.red)-float(top.red)) / float(screen->h);
197       float greenstep = (float(bottom.green)-float(top.green)) / float(screen->h);
198       float bluestep = (float(bottom.blue) - float(top.blue)) / float(screen->h);
199
200       for(float y = 0; y < screen->h; y += 2)
201         fillrect(0, (int)y, screen->w, 2,
202             int(float(top.red) + redstep * y),
203             int(float(top.green) + greenstep * y),
204             int(float(top.blue) + bluestep * y), 255);
205       }
206 #ifndef NOOPENGL
207
208     }
209 #endif
210
211   delete gradientrequest;
212 }
213
214 void
215 DrawingContext::draw_text(DrawingRequest& request)
216 {
217   TextRequest* textrequest = (TextRequest*) request.request_data;
218   
219   textrequest->font->draw(textrequest->text, request.pos, request.drawing_effect);
220
221   delete textrequest;
222 }
223
224 void
225 DrawingContext::draw_filled_rect(DrawingRequest& request)
226 {
227   FillRectRequest* fillrectrequest = (FillRectRequest*) request.request_data;
228
229   float x = request.pos.x;
230   float y = request.pos.y;
231   float w = fillrectrequest->size.x;
232   float h = fillrectrequest->size.y;
233
234 #ifndef NOOPENGL
235   if(use_gl)
236     {
237       glEnable(GL_BLEND);
238       glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
239       glColor4ub(fillrectrequest->color.red, fillrectrequest->color.green,
240           fillrectrequest->color.blue, fillrectrequest->color.alpha);
241
242       glBegin(GL_POLYGON);
243       glVertex2f(x, y);
244       glVertex2f(x+w, y);
245       glVertex2f(x+w, y+h);
246       glVertex2f(x, y+h);
247       glEnd();
248       glDisable(GL_BLEND);
249     }
250   else
251     {
252 #endif
253       SDL_Rect src, rect;
254       SDL_Surface *temp = NULL;
255                                                                                 
256       rect.x = (int)x;
257       rect.y = (int)y;
258       rect.w = (int)w;
259       rect.h = (int)h;
260                                                                                 
261       if(fillrectrequest->color.alpha != 255)
262         {
263           temp = SDL_CreateRGBSurface(screen->flags, rect.w, rect.h, screen->format->BitsPerPixel,
264                                       screen->format->Rmask,
265                                       screen->format->Gmask,
266                                       screen->format->Bmask,
267                                       screen->format->Amask);
268                                                                                 
269                                                                                 
270           src.x = 0;
271           src.y = 0;
272           src.w = rect.w;
273           src.h = rect.h;
274                                                                                 
275           SDL_FillRect(temp, &src, SDL_MapRGB(screen->format, 
276                 fillrectrequest->color.red, fillrectrequest->color.green,
277                 fillrectrequest->color.blue));
278                                                                                 
279           SDL_SetAlpha(temp, SDL_SRCALPHA, fillrectrequest->color.alpha);
280                                                                                 
281           SDL_BlitSurface(temp,0,screen,&rect);
282                                                                                 
283           SDL_FreeSurface(temp);
284         }
285       else
286         SDL_FillRect(screen, &rect, SDL_MapRGB(screen->format, 
287               fillrectrequest->color.red, fillrectrequest->color.green,
288               fillrectrequest->color.blue));
289                                                                                 
290 #ifndef NOOPENGL
291                                                                                 
292     }
293 #endif
294
295   delete fillrectrequest;
296 }
297
298 void
299 DrawingContext::do_drawing()
300 {
301   std::stable_sort(drawingrequests.begin(), drawingrequests.end());
302
303   for(DrawingRequests::iterator i = drawingrequests.begin();
304       i != drawingrequests.end(); ++i) {
305     switch(i->type) {
306       case SURFACE:
307       {
308         const Surface* surface = (const Surface*) i->request_data;
309         surface->impl->draw(i->pos.x, i->pos.y, 255, i->drawing_effect);
310         break;
311       }
312       case SURFACE_PART:
313         draw_surface_part(*i);
314         break;
315       case GRADIENT:
316         draw_gradient(*i);
317         break;
318       case TEXT:
319         draw_text(*i);
320         break;
321       case FILLRECT:
322         draw_filled_rect(*i);
323         break;
324     }
325   }
326
327   // update screen
328   if(use_gl)
329     SDL_GL_SwapBuffers();
330   else
331     SDL_Flip(screen);
332
333   drawingrequests.clear();
334 }
335
336 void
337 DrawingContext::push_transform()
338 {
339   transformstack.push_back(transform);
340 }
341
342 void
343 DrawingContext::pop_transform()
344 {
345   assert(!transformstack.empty());
346
347   transform = transformstack.back();
348   transformstack.pop_back();
349 }
350
351 void
352 DrawingContext::set_drawing_effect(int effect)
353 {
354   transform.draw_effect = effect;
355 }