2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 // Copyright (C) 2010 Florian Forster <supertux at octo.it>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef HEADER_SUPERTUX_BADGUY_HAYWIRE_HPP
19 #define HEADER_SUPERTUX_BADGUY_HAYWIRE_HPP
21 #include "audio/sound_source.hpp"
22 #include "badguy/walking_badguy.hpp"
24 class Haywire : public WalkingBadguy
27 Haywire(const Reader& reader);
28 Haywire(const Vector& pos, Direction d);
31 HitResponse collision(GameObject& object, const CollisionHit& hit);
32 HitResponse collision_player(Player& player, const CollisionHit& hit);
34 void active_update(float elapsed_time);
36 bool is_freezable() const;
39 bool collision_squished(GameObject& object);
43 float time_until_explosion;
47 std::unique_ptr<SoundSource> ticking;
48 std::unique_ptr<SoundSource> grunting;
51 #endif /* HEADER_SUPERTUX_BADGUY_HAYWIRE_HPP */