Merge button and stick input gracefully in GameControllerManager
[supertux.git] / src / control / input_manager.hpp
1 //  SuperTux
2 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16
17 #ifndef HEADER_SUPERTUX_CONTROL_INPUT_MANAGER_HPP
18 #define HEADER_SUPERTUX_CONTROL_INPUT_MANAGER_HPP
19
20 #include "control/controller.hpp"
21
22 #include <SDL.h>
23 #include <map>
24 #include <string>
25 #include <vector>
26 #include <memory>
27
28 #include "util/reader_fwd.hpp"
29 #include "util/writer_fwd.hpp"
30
31 class Controller;
32 class GameControllerManager;
33 class JoystickManager;
34 class JoystickMenu;
35 class KeyboardManager;
36 class KeyboardMenu;
37 class Menu;
38
39 class InputManager final
40 {
41 private:
42   friend class KeyboardMenu;
43   friend class JoystickMenu;
44
45   typedef Controller::Control Control;
46
47 public:
48   InputManager();
49   virtual ~InputManager();
50
51   void process_event(const SDL_Event& event);
52
53   void write(Writer& writer);
54   void read(const Reader& lisp);
55   void update();
56   void reset();
57
58   void use_game_controller(bool v);
59   bool use_game_controller() const { return m_use_game_controller; }
60
61   Controller* get_controller();
62
63 private:
64   std::unique_ptr<Controller> controller;
65
66 public:
67   bool m_use_game_controller;
68   std::unique_ptr<KeyboardManager> keyboard_manager;
69   std::unique_ptr<JoystickManager> joystick_manager; 
70   std::unique_ptr<GameControllerManager> game_controller_manager;
71
72 private:
73   InputManager(const InputManager&);
74   InputManager& operator=(const InputManager&);
75 };
76
77 #endif
78
79 /* EOF */