2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_CONTROL_INPUT_MANAGER_HPP
18 #define HEADER_SUPERTUX_CONTROL_INPUT_MANAGER_HPP
20 #include "control/controller.hpp"
28 #include "util/currenton.hpp"
29 #include "util/reader_fwd.hpp"
30 #include "util/writer_fwd.hpp"
33 class GameControllerManager;
34 class JoystickManager;
36 class KeyboardManager;
42 class InputManager final : public Currenton<InputManager>
45 friend class KeyboardMenu;
46 friend class JoystickMenu;
48 typedef Controller::Control Control;
51 InputManager(KeyboardConfig& keyboard_config,
52 JoystickConfig& joystick_config);
53 virtual ~InputManager();
55 void process_event(const SDL_Event& event);
60 void use_game_controller(bool v);
61 bool use_game_controller() const { return m_use_game_controller; }
63 Controller* get_controller();
66 std::unique_ptr<Controller> controller;
69 bool m_use_game_controller;
70 std::unique_ptr<KeyboardManager> keyboard_manager;
71 std::unique_ptr<JoystickManager> joystick_manager;
72 std::unique_ptr<GameControllerManager> game_controller_manager;
75 InputManager(const InputManager&);
76 InputManager& operator=(const InputManager&);