4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include <sys/types.h>
39 #include "leveleditor.h"
41 #include "high_scores.h"
43 #define FLICK_CURSOR_TIME 500
46 Surface* checkbox_checked;
53 Menu* worldmap_menu = 0;
54 Menu* options_menu = 0;
55 Menu* options_keys_menu = 0;
56 Menu* options_joystick_menu = 0;
57 Menu* highscore_menu = 0;
58 Menu* load_game_menu = 0;
59 Menu* save_game_menu = 0;
60 Menu* contrib_menu = 0;
61 Menu* contrib_subset_menu = 0;
63 std::vector<Menu*> Menu::last_menus;
64 Menu* Menu::current_ = 0;
66 /* just displays a Yes/No text that can be used to confirm stuff */
67 bool confirm_dialog(std::string text)
69 Surface* cap_screen = Surface::CaptureScreen();
71 Menu* dialog = new Menu;
72 dialog->additem(MN_DEACTIVE, text,0,0);
73 dialog->additem(MN_HL,"",0,0);
74 dialog->additem(MN_ACTION,"Yes",0,0,true);
75 dialog->additem(MN_ACTION,"No",0,0,false);
76 dialog->additem(MN_HL,"",0,0);
78 Menu::set_current(dialog);
84 while (SDL_PollEvent(&event))
89 cap_screen->draw(0,0);
94 switch (dialog->check())
104 Menu::set_current(0);
112 mouse_cursor->draw();
121 Menu::push_current(Menu* pmenu)
124 last_menus.push_back(current_);
127 current_->effect.start(500);
133 if (!last_menus.empty())
135 current_ = last_menus.back();
136 current_->effect.start(500);
138 last_menus.pop_back();
147 Menu::set_current(Menu* menu)
152 menu->effect.start(500);
157 /* Return a pointer to a new menu item */
159 MenuItem::create(MenuItemKind kind_, const char *text_, int init_toggle_, Menu* target_menu_, int id, int* int_p_)
161 MenuItem *pnew_item = new MenuItem;
163 pnew_item->kind = kind_;
164 pnew_item->text = (char*) malloc(sizeof(char) * (strlen(text_) + 1));
165 strcpy(pnew_item->text, text_);
167 if(kind_ == MN_TOGGLE)
168 pnew_item->toggled = init_toggle_;
170 pnew_item->toggled = false;
172 pnew_item->target_menu = target_menu_;
173 pnew_item->input = (char*) malloc(sizeof(char));
174 pnew_item->input[0] = '\0';
176 if(kind_ == MN_STRINGSELECT)
178 pnew_item->list = (string_list_type*) malloc(sizeof(string_list_type));
179 string_list_init(pnew_item->list);
182 pnew_item->list = NULL;
185 pnew_item->int_p = int_p_;
187 pnew_item->input_flickering = false;
188 pnew_item->input_flickering_timer.init(true);
189 pnew_item->input_flickering_timer.start(FLICK_CURSOR_TIME);
195 MenuItem::change_text(const char *text_)
200 text = (char*) malloc(sizeof(char )*(strlen(text_)+1));
206 MenuItem::change_input(const char *text_)
211 input = (char*) malloc(sizeof(char )*(strlen(text_)+1));
212 strcpy(input, text_);
216 std::string MenuItem::get_input_with_symbol(bool active_item)
219 input_flickering = true;
222 if(input_flickering_timer.get_left() < 0)
225 input_flickering = false;
227 input_flickering = true;
228 input_flickering_timer.start(FLICK_CURSOR_TIME);
234 sprintf(str,"%s_",input);
236 sprintf(str,"%s ",input);
238 std::string string = str;
243 /* Set ControlField a key */
244 void Menu::get_controlfield_key_into_input(MenuItem *item)
246 if (this == options_joystick_menu)
248 std::ostringstream oss;
249 oss << "Button " << *item->int_p;
250 item->change_input(oss.str().c_str());
253 else if (this == options_keys_menu)
258 item->change_input("Up cursor");
261 item->change_input("Down cursor");
264 item->change_input("Left cursor");
267 item->change_input("Right cursor");
270 item->change_input("Return");
273 item->change_input("Space");
276 item->change_input("Right Shift");
279 item->change_input("Left Shift");
282 item->change_input("Right Control");
285 item->change_input("Left Control");
288 item->change_input("Right Alt");
291 item->change_input("Left Alt");
296 snprintf(tmp, 64, "%d", *item->int_p);
297 item->change_input(tmp);
304 /* Free a menu and all its items */
309 for(unsigned int i = 0; i < item.size(); ++i)
313 string_list_free(item[i].list);
322 menuaction = MENU_ACTION_NONE;
323 delete_character = 0;
324 mn_input_char = '\0';
333 void Menu::set_pos(int x, int y, float rw, float rh)
335 pos_x = x + (int)((float)get_width() * rw);
336 pos_y = y + (int)((float)get_height() * rh);
340 Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int id, int* int_p)
342 additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, id, int_p));
345 /* Add an item to a menu */
347 Menu::additem(MenuItem* pmenu_item)
349 item.push_back(*pmenu_item);
359 /* Process actions done on the menu */
372 active_item = int(item.size())-1;
375 case MENU_ACTION_DOWN:
376 if(active_item < int(item.size())-1)
382 case MENU_ACTION_LEFT:
383 if(item[active_item].kind == MN_STRINGSELECT
384 && item[active_item].list->num_items != 0)
386 if(item[active_item].list->active_item > 0)
387 --item[active_item].list->active_item;
389 item[active_item].list->active_item = item[active_item].list->num_items-1;
393 case MENU_ACTION_RIGHT:
394 if(item[active_item].kind == MN_STRINGSELECT
395 && item[active_item].list->num_items != 0)
397 if(item[active_item].list->active_item < item[active_item].list->num_items-1)
398 ++item[active_item].list->active_item;
400 item[active_item].list->active_item = 0;
404 case MENU_ACTION_HIT:
406 hit_item = active_item;
407 switch (item[active_item].kind)
410 if (item[active_item].target_menu != NULL)
411 Menu::push_current(item[active_item].target_menu);
417 item[active_item].toggled = !item[active_item].toggled;
421 Menu::set_current(0);
422 item[active_item].toggled = true;
426 menuaction = MENU_ACTION_DOWN;
439 case MENU_ACTION_REMOVE:
440 if(item[active_item].kind == MN_TEXTFIELD
441 || item[active_item].kind == MN_NUMFIELD)
443 if(item[active_item].input != NULL)
445 int i = strlen(item[active_item].input);
447 while(delete_character > 0) /* remove charactes */
449 item[active_item].input[i-1] = '\0';
456 case MENU_ACTION_INPUT:
457 if(item[active_item].kind == MN_TEXTFIELD
458 || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
460 if(item[active_item].input != NULL)
462 int i = strlen(item[active_item].input);
463 item[active_item].input = (char*) realloc(item[active_item].input,sizeof(char)*(i + 2));
464 item[active_item].input[i] = mn_input_char;
465 item[active_item].input[i+1] = '\0';
469 item[active_item].input = (char*) malloc(2*sizeof(char));
470 item[active_item].input[0] = mn_input_char;
471 item[active_item].input[1] = '\0';
475 case MENU_ACTION_NONE:
480 MenuItem& new_item = item[active_item];
481 if(new_item.kind == MN_DEACTIVE
482 || new_item.kind == MN_LABEL
483 || new_item.kind == MN_HL)
485 // Skip the horzontal line item
486 if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
487 menuaction = MENU_ACTION_DOWN;
493 menuaction = MENU_ACTION_NONE;
495 //if (active_item >= int(item.size()))
496 // active_item = int(item.size()) - 1;
503 return item[hit_item].id;
509 Menu::draw_item(int index, // Position of the current item in the menu
513 MenuItem& pitem = item[index];
516 int effect_offset = 0;
521 effect_time = effect.get_left() / 4;
523 effect_offset = (index % 2) ? effect_time : -effect_time;
527 int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
529 int text_width = strlen(pitem.text) * font_width;
530 int input_width = (strlen(pitem.input)+ 1) * font_width;
531 int list_width = strlen(string_list_active(pitem.list)) * font_width;
532 Text* text_font = white_text;
535 x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
537 if(index == active_item)
540 text_font = blue_text;
547 black_text->draw_align(pitem.text,
549 A_HMIDDLE, A_VMIDDLE, 2);
555 int x = pos_x - menu_width/2;
556 int y = y_pos - 12 - effect_offset;
557 /* Draw a horizontal line with a little 3d effect */
568 white_big_text->draw_align(pitem.text,
570 A_HMIDDLE, A_VMIDDLE, 2);
575 case MN_CONTROLFIELD:
577 int input_pos = input_width/2;
578 int text_pos = (text_width + font_width)/2;
580 fillrect(x_pos - input_pos + text_pos - 1, y_pos - 10,
581 input_width + font_width + 2, 20,
583 fillrect(x_pos - input_pos + text_pos, y_pos - 9,
584 input_width + font_width, 18,
587 if(pitem.kind == MN_CONTROLFIELD)
588 get_controlfield_key_into_input(&pitem);
590 if(pitem.kind == MN_TEXTFIELD || pitem.kind == MN_NUMFIELD)
592 if(active_item == index)
593 gold_text->draw_align((pitem.get_input_with_symbol(true)).c_str(), x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2);
595 gold_text->draw_align((pitem.get_input_with_symbol(false)).c_str(), x_pos + text_pos, y_pos, A_HMIDDLE, A_VMIDDLE, 2);
598 gold_text->draw_align(pitem.input,
599 x_pos + text_pos, y_pos,
600 A_HMIDDLE, A_VMIDDLE, 2);
602 text_font->draw_align(pitem.text,
603 x_pos - (input_width + font_width)/2, y_pos,
604 A_HMIDDLE, A_VMIDDLE, shadow_size);
607 case MN_STRINGSELECT:
609 int list_pos_2 = list_width + font_width;
610 int list_pos = list_width/2;
611 int text_pos = (text_width + font_width)/2;
614 arrow_left->draw( x_pos - list_pos + text_pos - 17, y_pos - 8);
615 arrow_right->draw( x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8);
617 /* Draw input background */
618 fillrect(x_pos - list_pos + text_pos - 1, y_pos - 10,
621 fillrect(x_pos - list_pos + text_pos, y_pos - 9,
625 gold_text->draw_align(string_list_active(pitem.list),
626 x_pos + text_pos, y_pos,
627 A_HMIDDLE, A_VMIDDLE,2);
629 text_font->draw_align(pitem.text,
630 x_pos - list_pos_2/2, y_pos,
631 A_HMIDDLE, A_VMIDDLE, shadow_size);
636 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
637 back->draw( x_pos + text_width/2 + font_width, y_pos - 8);
643 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
646 checkbox_checked->draw(
647 x_pos + (text_width+font_width)/2,
651 x_pos + (text_width+font_width)/2,
656 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
660 text_font->draw_align(pitem.text, x_pos, y_pos, A_HMIDDLE, A_VMIDDLE, shadow_size);
665 int Menu::get_width() const
667 /* The width of the menu has to be more than the width of the text
668 with the most characters */
670 for(unsigned int i = 0; i < item.size(); ++i)
672 int w = strlen(item[i].text) + (item[i].input ? strlen(item[i].input) + 1 : 0) + strlen(string_list_active(item[i].list));
676 if( item[i].kind == MN_TOGGLE)
681 return (menu_width * 16 + 24);
684 int Menu::get_height() const
686 return item.size() * 24;
689 /* Draw the current menu. */
693 int menu_height = get_height();
694 int menu_width = get_width();
696 /* Draw a transparent background */
697 fillrect(pos_x - menu_width/2,
698 pos_y - 24*item.size()/2 - 10,
699 menu_width,menu_height + 20,
702 for(unsigned int i = 0; i < item.size(); ++i)
704 draw_item(i, menu_width, menu_height);
709 Menu::get_item_by_id(int id)
711 for(std::vector<MenuItem>::iterator i = item.begin(); i != item.end(); ++i)
718 static MenuItem dummyitem;
722 int Menu::get_active_item_id()
724 return item[active_item].id;
728 Menu::isToggled(int id)
730 return get_item_by_id(id).toggled;
733 /* Check for menu event */
735 Menu::event(SDL_Event& event)
741 key = event.key.keysym.sym;
744 keymod = SDL_GetModState();
747 /* If the current unicode character is an ASCII character,
749 if ( (event.key.keysym.unicode & 0xFF80) == 0 )
751 ch[0] = event.key.keysym.unicode & 0x7F;
756 /* An International Character. */
759 if(item[active_item].kind == MN_CONTROLFIELD && this == options_keys_menu)
761 if(key == SDLK_ESCAPE)
766 *item[active_item].int_p = key;
767 menuaction = MENU_ACTION_DOWN;
774 case SDLK_UP: /* Menu Up */
775 menuaction = MENU_ACTION_UP;
777 case SDLK_DOWN: /* Menu Down */
778 menuaction = MENU_ACTION_DOWN;
780 case SDLK_LEFT: /* Menu Up */
781 menuaction = MENU_ACTION_LEFT;
783 case SDLK_RIGHT: /* Menu Down */
784 menuaction = MENU_ACTION_RIGHT;
787 if(item[active_item].kind == MN_TEXTFIELD)
789 menuaction = MENU_ACTION_INPUT;
793 case SDLK_RETURN: /* Menu Hit */
794 menuaction = MENU_ACTION_HIT;
798 menuaction = MENU_ACTION_REMOVE;
805 if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
807 menuaction = MENU_ACTION_INPUT;
812 mn_input_char = '\0';
817 case SDL_JOYAXISMOTION:
818 if(event.jaxis.axis == joystick_keymap.y_axis)
820 if (event.jaxis.value > 1024)
821 menuaction = MENU_ACTION_DOWN;
822 else if (event.jaxis.value < -1024)
823 menuaction = MENU_ACTION_UP;
826 case SDL_JOYBUTTONDOWN:
827 if (item[active_item].kind == MN_CONTROLFIELD && this == options_joystick_menu)
829 *item[active_item].int_p = key;
830 menuaction = MENU_ACTION_DOWN;
832 menuaction = MENU_ACTION_HIT;
834 case SDL_MOUSEBUTTONDOWN:
837 if(x > pos_x - get_width()/2 &&
838 x < pos_x + get_width()/2 &&
839 y > pos_y - get_height()/2 &&
840 y < pos_y + get_height()/2)
842 menuaction = MENU_ACTION_HIT;
845 case SDL_MOUSEMOTION:
848 if(x > pos_x - get_width()/2 &&
849 x < pos_x + get_width()/2 &&
850 y > pos_y - get_height()/2 &&
851 y < pos_y + get_height()/2)
853 active_item = (y - (pos_y - get_height()/2)) / 24;
854 mouse_cursor->set_state(MC_LINK);
858 mouse_cursor->set_state(MC_NORMAL);