- localized some more variables
[supertux.git] / src / resources.cpp
1 #include "globals.h"
2 #include "scene.h"
3 #include "player.h"
4 #include "badguy.h"
5 #include "gameobjs.h"
6 #include "special.h"
7 #include "resources.h"
8
9 texture_type img_waves[3]; 
10 texture_type img_water;
11 texture_type img_pole;
12 texture_type img_poletop;
13 texture_type img_flag[2];
14 texture_type img_cloud[2][4];
15
16 texture_type img_box_full;
17 texture_type img_box_empty;
18 texture_type img_mints;
19 texture_type img_coffee;
20 texture_type img_super_bkgd;
21 texture_type img_red_glow;
22
23 /* Load graphics/sounds shared between all levels: */
24 void loadshared()
25 {
26   int i;
27
28   /* Tuxes: */
29   texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
30   texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
31
32   texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
33   texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
34
35   tux_right.resize(8);
36   texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
37   texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
38   texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
39   texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
40   texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
41   texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
42   texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
43   texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
44
45   tux_left.resize(8);
46   texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
47   texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
48   texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
49   texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
50   texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
51   texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
52   texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
53   texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
54
55   texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
56   texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
57   texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
58
59   texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
60   texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
61   texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
62
63
64   texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png",
65                USE_ALPHA);
66
67   texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png",
68                USE_ALPHA);
69
70   texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png",
71                USE_ALPHA);
72
73   texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png",
74                USE_ALPHA);
75
76   texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png",
77                USE_ALPHA);
78
79   texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png",
80                USE_ALPHA);
81
82   texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png",
83                USE_ALPHA);
84
85   texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA);
86
87   texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png",
88                USE_ALPHA);
89
90   texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png",
91                USE_ALPHA);
92
93   texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png",
94                USE_ALPHA);
95
96   texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA);
97
98   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
99                USE_ALPHA);
100
101   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
102                USE_ALPHA);
103
104   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
105                USE_ALPHA);
106
107   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
108                USE_ALPHA);
109
110   texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png",
111                USE_ALPHA);
112
113   texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png",
114                USE_ALPHA);
115
116   texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png",
117                USE_ALPHA);
118
119   texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
120
121   texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png",
122                USE_ALPHA);
123
124   texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png",
125                USE_ALPHA);
126
127   texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png",
128                USE_ALPHA);
129
130   texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
131
132   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
133                USE_ALPHA);
134
135   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
136                USE_ALPHA);
137
138   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
139                USE_ALPHA);
140
141   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
142                USE_ALPHA);
143
144
145   texture_load(&ducktux_right, datadir +
146                "/images/shared/ducktux-right.png",
147                USE_ALPHA);
148
149   texture_load(&ducktux_left, datadir +
150                "/images/shared/ducktux-left.png",
151                USE_ALPHA);
152
153   texture_load(&skidtux_right, datadir +
154                "/images/shared/skidtux-right.png",
155                USE_ALPHA);
156
157   texture_load(&skidtux_left, datadir +
158                "/images/shared/skidtux-left.png",
159                USE_ALPHA);
160
161   texture_load(&duckfiretux_right, datadir +
162                "/images/shared/duckfiretux-right.png",
163                USE_ALPHA);
164
165   texture_load(&duckfiretux_left, datadir +
166                "/images/shared/duckfiretux-left.png",
167                USE_ALPHA);
168
169   texture_load(&skidfiretux_right, datadir +
170                "/images/shared/skidfiretux-right.png",
171                USE_ALPHA);
172
173   texture_load(&skidfiretux_left, datadir +
174                "/images/shared/skidfiretux-left.png",
175                USE_ALPHA);
176
177
178   /* Boxes: */
179
180   texture_load(&img_box_full, datadir + "/images/shared/box-full.png",
181                IGNORE_ALPHA);
182   texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png",
183                IGNORE_ALPHA);
184
185
186   /* Water: */
187
188
189   texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA);
190
191   texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png",
192                USE_ALPHA);
193
194   texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png",
195                USE_ALPHA);
196
197   texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png",
198                USE_ALPHA);
199
200
201   /* Pole: */
202
203   texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA);
204   texture_load(&img_poletop, datadir + "/images/shared/poletop.png",
205                USE_ALPHA);
206
207
208   /* Flag: */
209
210   texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png",
211                USE_ALPHA);
212   texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png",
213                USE_ALPHA);
214
215
216   /* Cloud: */
217
218   texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png",
219                USE_ALPHA);
220
221   texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png",
222                USE_ALPHA);
223
224   texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png",
225                USE_ALPHA);
226
227   texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png",
228                USE_ALPHA);
229
230
231   texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png",
232                USE_ALPHA);
233
234   texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png",
235                USE_ALPHA);
236
237   texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png",
238                USE_ALPHA);
239
240   texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png",
241                USE_ALPHA);
242
243
244   /* Bad guys: */
245   load_badguy_gfx();
246
247   /* Upgrades: */
248
249   texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA);
250   texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA);
251
252
253   /* Weapons: */
254
255   texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA);
256
257   texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png",
258                USE_ALPHA);
259
260
261
262   /* Distros: */
263   texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png",
264                USE_ALPHA);
265
266   texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png",
267                USE_ALPHA);
268
269   texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png",
270                USE_ALPHA);
271
272   texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png",
273                USE_ALPHA);
274
275
276   /* Tux life: */
277
278   texture_load(&tux_life, datadir + "/images/shared/tux-life.png",
279                USE_ALPHA);
280
281   /* Herring: */
282
283   texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png",
284                USE_ALPHA);
285
286
287   /* Super background: */
288
289   texture_load(&img_super_bkgd, datadir + "/images/shared/super-bkgd.png",
290                IGNORE_ALPHA);
291
292
293   /* Sound effects: */
294
295   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
296                     // initialize sounds[i] with the correct pointer's value:
297                     // NULL or something else. And it will be dangerous to
298                     // play with not-initialized pointers.
299                     // This is also true with if (use_music)
300                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
301   */
302   for (i = 0; i < NUM_SOUNDS; i++)
303     sounds[i] = load_sound(datadir + soundfilenames[i]);
304
305   /* Herring song */
306   herring_song = load_song(datadir + "/music/SALCON.MOD");
307 }
308
309
310 /* Free shared data: */
311 void unloadshared(void)
312 {
313   int i;
314
315   for (i = 0; i < 3; i++)
316     {
317       texture_free(&tux_right[i]);
318       texture_free(&tux_left[i]);
319       texture_free(&bigtux_right[i]);
320       texture_free(&bigtux_left[i]);
321     }
322
323   texture_free(&bigtux_right_jump);
324   texture_free(&bigtux_left_jump);
325
326   for (i = 0; i < 2; i++)
327     {
328       texture_free(&cape_right[i]);
329       texture_free(&cape_left[i]);
330       texture_free(&bigcape_right[i]);
331       texture_free(&bigcape_left[i]);
332     }
333
334   texture_free(&ducktux_left);
335   texture_free(&ducktux_right);
336
337   texture_free(&skidtux_left);
338   texture_free(&skidtux_right);
339
340   free_badguy_gfx();
341
342   texture_free(&img_box_full);
343   texture_free(&img_box_empty);
344
345   texture_free(&img_water);
346   for (i = 0; i < 3; i++)
347     texture_free(&img_waves[i]);
348
349   texture_free(&img_pole);
350   texture_free(&img_poletop);
351
352   for (i = 0; i < 2; i++)
353     texture_free(&img_flag[i]);
354
355   texture_free(&img_mints);
356   texture_free(&img_coffee);
357
358   for (i = 0; i < 4; i++)
359     {
360       texture_free(&img_distro[i]);
361       texture_free(&img_cloud[0][i]);
362       texture_free(&img_cloud[1][i]);
363     }
364
365   texture_free(&img_golden_herring);
366
367   for (i = 0; i < NUM_SOUNDS; i++)
368     free_chunk(sounds[i]);
369
370   /* free the herring song */
371   free_music( herring_song );
372 }
373
374 /* EOF */