hopefully fixed the crash on exit, keep sectors script bundled in the sector and...
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19 #include <config.h>
20
21 #include "sprite/sprite_manager.hpp"
22 #include "gui/menu.hpp"
23 #include "gui/button.hpp"
24 #include "resources.hpp"
25 #include "file_system.hpp"
26 #include "tile_manager.hpp"
27 #include "object/gameobjs.hpp"
28 #include "object/player.hpp"
29
30 SpriteManager* sprite_manager = 0;
31 TileManager* tile_manager = 0;
32
33 MouseCursor* mouse_cursor = 0;
34
35 Font* gold_text;
36 Font* blue_text;
37 Font* gray_text;
38 Font* white_text;
39 Font* white_small_text;
40 Font* white_big_text;                               
41                                     
42 /* Load graphics/sounds shared between all levels: */
43 void load_shared()
44 {
45   /* Load the mouse-cursor */
46   mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
47   MouseCursor::set_current(mouse_cursor);
48
49   /* Load global images: */
50   gold_text = new Font("images/engine/fonts/gold.png",
51                        "images/engine/fonts/shadow.png", 16, 18);
52   blue_text = new Font("images/engine/fonts/blue.png", 
53                        "images/engine/fonts/shadow.png", 16, 18, 3);
54   white_text = new Font("images/engine/fonts/white.png",
55                         "images/engine/fonts/shadow.png", 16, 18);
56   gray_text = new Font("images/engine/fonts/gray.png",
57                        "images/engine/fonts/shadow.png", 16, 18);
58   white_small_text = new Font("images/engine/fonts/white-small.png",
59                               "images/engine/fonts/shadow-small.png", 8, 9, 1);
60   white_big_text = new Font("images/engine/fonts/white-big.png",
61                             "images/engine/fonts/shadow-big.png", 20, 22, 3);
62
63   Menu::default_font = white_text;
64   Menu::active_font = blue_text;
65   Menu::deactive_font = gray_text;
66   Menu::label_font = white_big_text;
67   Menu::field_font = gold_text;
68   
69   Button::info_font = white_small_text;
70
71   sprite_manager = new SpriteManager();
72   tile_manager = new TileManager("images/tiles.strf");
73
74   /* Tuxes: */
75   char img_name[1024];
76   for (int i = 0; i < GROWING_FRAMES; i++)
77     {
78       sprintf(img_name, "images/creatures/tux_grow/left-%i.png", i+1);
79       growingtux_left[i] = new Surface(img_name);
80
81       sprintf(img_name, "images/creatures/tux_grow/right-%i.png", i+1);
82       growingtux_right[i] = new Surface(img_name);
83     }
84
85   small_tux = new TuxBodyParts();
86   small_tux->head = 0;
87   small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
88   small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
89   small_tux->feet = 0;
90
91   big_tux = new TuxBodyParts();
92   big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
93   big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
94   big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
95   big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
96
97   fire_tux = new TuxBodyParts();
98   fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
99   fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
100   fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
101   fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
102
103   ice_tux = new TuxBodyParts();
104   ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
105   ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
106   ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
107   ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
108
109   player_status = new PlayerStatus();
110 }
111
112 /* Free shared data: */
113 void unload_shared()
114 {
115   /* Free global images: */
116   delete gold_text;
117   delete white_text;
118   delete blue_text;
119   delete gray_text;
120   delete white_small_text;
121   delete white_big_text;
122
123   delete small_tux;
124   delete big_tux;
125   delete fire_tux;
126   delete ice_tux;
127
128   for (int i = 0; i < GROWING_FRAMES; i++) {
129     delete growingtux_left[i];
130     delete growingtux_right[i];
131   }
132
133   delete sprite_manager;
134   sprite_manager = 0;
135   delete tile_manager;
136   tile_manager = 0;
137
138   /* Free mouse-cursor */
139   delete mouse_cursor;
140 }
141