Massive copyright update. I'm sorry if I'm crediting Matze for something he didn...
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 //
7 //  This program is free software; you can redistribute it and/or
8 //  modify it under the terms of the GNU General Public License
9 //  as published by the Free Software Foundation; either version 2
10 //  of the License, or (at your option) any later version.
11 //
12 //  This program is distributed in the hope that it will be useful,
13 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
14 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 //  GNU General Public License for more details.
16 //
17 //  You should have received a copy of the GNU General Public License
18 //  along with this program; if not, write to the Free Software
19 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
20 #include <config.h>
21
22 #include "sprite/sprite_manager.hpp"
23 #include "gui/menu.hpp"
24 #include "gui/button.hpp"
25 #include "resources.hpp"
26 #include "file_system.hpp"
27 #include "tile_manager.hpp"
28 #include "object/gameobjs.hpp"
29 #include "object/player.hpp"
30
31 SpriteManager* sprite_manager = 0;
32 TileManager* tile_manager = 0;
33
34 MouseCursor* mouse_cursor = 0;
35
36 Font* gold_text;
37 Font* blue_text;
38 Font* gray_text;
39 Font* white_text;
40 Font* white_small_text;
41 Font* white_big_text;                               
42                                     
43 /* Load graphics/sounds shared between all levels: */
44 void load_shared()
45 {
46   /* Load the mouse-cursor */
47   mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
48   MouseCursor::set_current(mouse_cursor);
49
50   /* Load global images: */
51   gold_text = new Font("images/engine/fonts/gold.png",
52                        "images/engine/fonts/shadow.png", 16, 18);
53   blue_text = new Font("images/engine/fonts/blue.png", 
54                        "images/engine/fonts/shadow.png", 16, 18, 3);
55   white_text = new Font("images/engine/fonts/white.png",
56                         "images/engine/fonts/shadow.png", 16, 18);
57   gray_text = new Font("images/engine/fonts/gray.png",
58                        "images/engine/fonts/shadow.png", 16, 18);
59   white_small_text = new Font("images/engine/fonts/white-small.png",
60                               "images/engine/fonts/shadow-small.png", 8, 9, 1);
61   white_big_text = new Font("images/engine/fonts/white-big.png",
62                             "images/engine/fonts/shadow-big.png", 20, 22, 3);
63
64   Menu::default_font = white_text;
65   Menu::active_font = blue_text;
66   Menu::deactive_font = gray_text;
67   Menu::label_font = white_big_text;
68   Menu::field_font = gold_text;
69   
70   Button::info_font = white_small_text;
71
72   sprite_manager = new SpriteManager();
73   tile_manager = new TileManager("images/tiles.strf");
74
75   /* Tuxes: */
76   char img_name[1024];
77   for (int i = 0; i < GROWING_FRAMES; i++)
78     {
79       sprintf(img_name, "images/creatures/tux_grow/left-%i.png", i+1);
80       growingtux_left[i] = new Surface(img_name);
81
82       sprintf(img_name, "images/creatures/tux_grow/right-%i.png", i+1);
83       growingtux_right[i] = new Surface(img_name);
84     }
85
86   small_tux = new TuxBodyParts();
87   small_tux->head = 0;
88   small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
89   small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
90   small_tux->feet = 0;
91
92   big_tux = new TuxBodyParts();
93   big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
94   big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
95   big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
96   big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
97
98   fire_tux = new TuxBodyParts();
99   fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
100   fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
101   fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
102   fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
103
104   ice_tux = new TuxBodyParts();
105   ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
106   ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
107   ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
108   ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
109
110   player_status = new PlayerStatus();
111 }
112
113 /* Free shared data: */
114 void unload_shared()
115 {
116   /* Free global images: */
117   delete gold_text;
118   delete white_text;
119   delete blue_text;
120   delete gray_text;
121   delete white_small_text;
122   delete white_big_text;
123
124   delete small_tux;
125   delete big_tux;
126   delete fire_tux;
127   delete ice_tux;
128
129   for (int i = 0; i < GROWING_FRAMES; i++) {
130     delete growingtux_left[i];
131     delete growingtux_right[i];
132   }
133
134   delete sprite_manager;
135   sprite_manager = 0;
136   delete tile_manager;
137   tile_manager = 0;
138
139   /* Free mouse-cursor */
140   delete mouse_cursor;
141 }
142