- moved gameobjects into there own file
[supertux.git] / src / resources.cpp
1 #include "globals.h"
2 #include "scene.h"
3 #include "player.h"
4 #include "badguy.h"
5 #include "gameobjs.h"
6 #include "resources.h"
7
8 texture_type img_waves[3]; 
9 texture_type img_water;
10 texture_type img_pole;
11 texture_type img_poletop;
12 texture_type img_flag[2];
13 texture_type img_cloud[2][4];
14
15 /* Load graphics/sounds shared between all levels: */
16 void loadshared()
17 {
18   int i;
19
20   /* Tuxes: */
21   texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
22   texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
23
24   texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
25   texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
26
27   tux_right.resize(8);
28   texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
29   texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
30   texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
31   texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
32   texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
33   texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
34   texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
35   texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
36
37   tux_left.resize(8);
38   texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
39   texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
40   texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
41   texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
42   texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
43   texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
44   texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
45   texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
46
47   texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
48   texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
49   texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
50
51   texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
52   texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
53   texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
54
55
56   texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png",
57                USE_ALPHA);
58
59   texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png",
60                USE_ALPHA);
61
62   texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png",
63                USE_ALPHA);
64
65   texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png",
66                USE_ALPHA);
67
68   texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png",
69                USE_ALPHA);
70
71   texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png",
72                USE_ALPHA);
73
74   texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png",
75                USE_ALPHA);
76
77   texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA);
78
79   texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png",
80                USE_ALPHA);
81
82   texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png",
83                USE_ALPHA);
84
85   texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png",
86                USE_ALPHA);
87
88   texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA);
89
90   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
91                USE_ALPHA);
92
93   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
94                USE_ALPHA);
95
96   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
97                USE_ALPHA);
98
99   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
100                USE_ALPHA);
101
102   texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png",
103                USE_ALPHA);
104
105   texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png",
106                USE_ALPHA);
107
108   texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png",
109                USE_ALPHA);
110
111   texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
112
113   texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png",
114                USE_ALPHA);
115
116   texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png",
117                USE_ALPHA);
118
119   texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png",
120                USE_ALPHA);
121
122   texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
123
124   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
125                USE_ALPHA);
126
127   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
128                USE_ALPHA);
129
130   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
131                USE_ALPHA);
132
133   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
134                USE_ALPHA);
135
136
137   texture_load(&ducktux_right, datadir +
138                "/images/shared/ducktux-right.png",
139                USE_ALPHA);
140
141   texture_load(&ducktux_left, datadir +
142                "/images/shared/ducktux-left.png",
143                USE_ALPHA);
144
145   texture_load(&skidtux_right, datadir +
146                "/images/shared/skidtux-right.png",
147                USE_ALPHA);
148
149   texture_load(&skidtux_left, datadir +
150                "/images/shared/skidtux-left.png",
151                USE_ALPHA);
152
153   texture_load(&duckfiretux_right, datadir +
154                "/images/shared/duckfiretux-right.png",
155                USE_ALPHA);
156
157   texture_load(&duckfiretux_left, datadir +
158                "/images/shared/duckfiretux-left.png",
159                USE_ALPHA);
160
161   texture_load(&skidfiretux_right, datadir +
162                "/images/shared/skidfiretux-right.png",
163                USE_ALPHA);
164
165   texture_load(&skidfiretux_left, datadir +
166                "/images/shared/skidfiretux-left.png",
167                USE_ALPHA);
168
169
170   /* Boxes: */
171
172   texture_load(&img_box_full, datadir + "/images/shared/box-full.png",
173                IGNORE_ALPHA);
174   texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png",
175                IGNORE_ALPHA);
176
177
178   /* Water: */
179
180
181   texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA);
182
183   texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png",
184                USE_ALPHA);
185
186   texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png",
187                USE_ALPHA);
188
189   texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png",
190                USE_ALPHA);
191
192
193   /* Pole: */
194
195   texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA);
196   texture_load(&img_poletop, datadir + "/images/shared/poletop.png",
197                USE_ALPHA);
198
199
200   /* Flag: */
201
202   texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png",
203                USE_ALPHA);
204   texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png",
205                USE_ALPHA);
206
207
208   /* Cloud: */
209
210   texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png",
211                USE_ALPHA);
212
213   texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png",
214                USE_ALPHA);
215
216   texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png",
217                USE_ALPHA);
218
219   texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png",
220                USE_ALPHA);
221
222
223   texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png",
224                USE_ALPHA);
225
226   texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png",
227                USE_ALPHA);
228
229   texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png",
230                USE_ALPHA);
231
232   texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png",
233                USE_ALPHA);
234
235
236   /* Bad guys: */
237   load_badguy_gfx();
238
239   /* Upgrades: */
240
241   texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA);
242   texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA);
243
244
245   /* Weapons: */
246
247   texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA);
248
249   texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png",
250                USE_ALPHA);
251
252
253
254   /* Distros: */
255   texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png",
256                USE_ALPHA);
257
258   texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png",
259                USE_ALPHA);
260
261   texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png",
262                USE_ALPHA);
263
264   texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png",
265                USE_ALPHA);
266
267
268   /* Tux life: */
269
270   texture_load(&tux_life, datadir + "/images/shared/tux-life.png",
271                USE_ALPHA);
272
273   /* Herring: */
274
275   texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png",
276                USE_ALPHA);
277
278
279   /* Super background: */
280
281   texture_load(&img_super_bkgd, datadir + "/images/shared/super-bkgd.png",
282                IGNORE_ALPHA);
283
284
285   /* Sound effects: */
286
287   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
288                     // initialize sounds[i] with the correct pointer's value:
289                     // NULL or something else. And it will be dangerous to
290                     // play with not-initialized pointers.
291                     // This is also true with if (use_music)
292                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
293   */
294   for (i = 0; i < NUM_SOUNDS; i++)
295     sounds[i] = load_sound(datadir + soundfilenames[i]);
296
297   /* Herring song */
298   herring_song = load_song(datadir + "/music/SALCON.MOD");
299 }
300
301
302 /* Free shared data: */
303 void unloadshared(void)
304 {
305   int i;
306
307   for (i = 0; i < 3; i++)
308     {
309       texture_free(&tux_right[i]);
310       texture_free(&tux_left[i]);
311       texture_free(&bigtux_right[i]);
312       texture_free(&bigtux_left[i]);
313     }
314
315   texture_free(&bigtux_right_jump);
316   texture_free(&bigtux_left_jump);
317
318   for (i = 0; i < 2; i++)
319     {
320       texture_free(&cape_right[i]);
321       texture_free(&cape_left[i]);
322       texture_free(&bigcape_right[i]);
323       texture_free(&bigcape_left[i]);
324     }
325
326   texture_free(&ducktux_left);
327   texture_free(&ducktux_right);
328
329   texture_free(&skidtux_left);
330   texture_free(&skidtux_right);
331
332   free_badguy_gfx();
333
334   texture_free(&img_box_full);
335   texture_free(&img_box_empty);
336
337   texture_free(&img_water);
338   for (i = 0; i < 3; i++)
339     texture_free(&img_waves[i]);
340
341   texture_free(&img_pole);
342   texture_free(&img_poletop);
343
344   for (i = 0; i < 2; i++)
345     texture_free(&img_flag[i]);
346
347   texture_free(&img_mints);
348   texture_free(&img_coffee);
349
350   for (i = 0; i < 4; i++)
351     {
352       texture_free(&img_distro[i]);
353       texture_free(&img_cloud[0][i]);
354       texture_free(&img_cloud[1][i]);
355     }
356
357   texture_free(&img_golden_herring);
358
359   for (i = 0; i < NUM_SOUNDS; i++)
360     free_chunk(sounds[i]);
361
362   /* free the herring song */
363   free_music( herring_song );
364 }
365
366 /* EOF */
367