replaced distros with coins
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include "globals.h"
21 #include "scene.h"
22 #include "player.h"
23 #include "badguy.h"
24 #include "gameobjs.h"
25 #include "special.h"
26 #include "resources.h"
27 #include "sprite_manager.h"
28 #include "setup.h"
29
30 Surface* img_waves[3]; 
31 Surface* img_water;
32 Surface* img_pole;
33 Surface* img_poletop;
34 Surface* img_flag[2];
35 Surface* img_cloud[2][4];
36
37 Surface* img_red_glow;
38
39 MusicRef herring_song;
40
41 SpriteManager* sprite_manager = 0;
42 MusicManager* music_manager = 0;
43
44 /* Load graphics/sounds shared between all levels: */
45 void loadshared()
46 {
47   int i;
48
49   sprite_manager = new SpriteManager(datadir + "/supertux.strf");
50   music_manager = new MusicManager();
51   music_manager->enable_music(use_music);
52
53   /* Tuxes: */
54   smalltux_star = sprite_manager->load("smalltux-star");
55   largetux_star = sprite_manager->load("largetux-star");
56
57   smalltux_kick_left  = sprite_manager->load("smalltux-kick-left");
58   smalltux_kick_right = sprite_manager->load("smalltux-kick-right");
59   smalltux_grab_left  = sprite_manager->load("smalltux-grab-left");
60   smalltux_grab_right = sprite_manager->load("smalltux-grab-right");
61
62   largetux_kick_left  = sprite_manager->load("largetux-kick-left");
63   largetux_kick_right = sprite_manager->load("largetux-kick-right");
64   largetux_grab_left  = sprite_manager->load("largetux-grab-left");
65   largetux_grab_right = sprite_manager->load("largetux-grab-right");
66
67   largetux_stand_left  = sprite_manager->load("largetux-stand-left");
68   largetux_stand_right = sprite_manager->load("largetux-stand-right");
69
70   smalltux_gameover = sprite_manager->load("smalltux-gameover");
71
72   smalltux_skid_left  = sprite_manager->load("smalltux-skid-left");
73   smalltux_skid_right = sprite_manager->load("smalltux-skid-right");
74
75   smalltux_stand_left = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
76   smalltux_stand_right = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
77
78   smalltux_jump_left = new Surface(datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
79   smalltux_jump_right = new Surface(datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
80
81   tux_right.resize(8);
82   tux_right[0] = new Surface(datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
83   tux_right[1] = new Surface(datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
84   tux_right[2] = new Surface(datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
85   tux_right[3] = new Surface(datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
86   tux_right[4] = new Surface(datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
87   tux_right[5] = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
88   tux_right[6] = new Surface(datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
89   tux_right[7] = new Surface(datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
90
91   tux_left.resize(8);
92   tux_left[0] = new Surface(datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
93   tux_left[1] = new Surface(datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
94   tux_left[2] = new Surface(datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
95   tux_left[3] = new Surface(datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
96   tux_left[4] = new Surface(datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
97   tux_left[5] = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
98   tux_left[6] = new Surface(datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
99   tux_left[7] = new Surface(datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
100
101   firetux_right[0] = new Surface(datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
102   firetux_right[1] = new Surface(datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
103   firetux_right[2] = new Surface(datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
104
105   firetux_left[0] = new Surface(datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
106   firetux_left[1] = new Surface(datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
107   firetux_left[2] = new Surface(datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
108
109
110   cape_right[0] = new Surface(datadir + "/images/shared/cape-right-0.png",
111                USE_ALPHA);
112
113   cape_right[1] = new Surface(datadir + "/images/shared/cape-right-1.png",
114                USE_ALPHA);
115
116   cape_left[0] = new Surface(datadir + "/images/shared/cape-left-0.png",
117                USE_ALPHA);
118
119   cape_left[1] = new Surface(datadir + "/images/shared/cape-left-1.png",
120                USE_ALPHA);
121
122   bigtux_right = sprite_manager->load("largetux-walk-right");
123   bigtux_left  = sprite_manager->load("largetux-walk-left");
124
125   bigtux_left_jump  = sprite_manager->load("largetux-jump-left");
126   bigtux_right_jump = sprite_manager->load("largetux-jump-right");
127
128   bigfiretux_right[0] = new Surface(datadir + "/images/shared/bigfiretux-right-0.png",
129                USE_ALPHA);
130
131   bigfiretux_right[1] = new Surface(datadir + "/images/shared/bigfiretux-right-1.png",
132                USE_ALPHA);
133
134   bigfiretux_right[2] = new Surface(datadir + "/images/shared/bigfiretux-right-2.png",
135                USE_ALPHA);
136
137   bigfiretux_right_jump = new Surface(datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
138
139   bigfiretux_left[0] = new Surface(datadir + "/images/shared/bigfiretux-left-0.png",
140                USE_ALPHA);
141
142   bigfiretux_left[1] = new Surface(datadir + "/images/shared/bigfiretux-left-1.png",
143                USE_ALPHA);
144
145   bigfiretux_left[2] = new Surface(datadir + "/images/shared/bigfiretux-left-2.png",
146                USE_ALPHA);
147
148   bigfiretux_left_jump = new Surface(datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
149
150   ducktux_left  = sprite_manager->load("largetux-duck-left");
151   ducktux_right = sprite_manager->load("largetux-duck-right");
152
153   skidtux_right = new Surface(datadir +
154                "/images/shared/largetux-skid-right.png",
155                USE_ALPHA);
156
157   skidtux_left = new Surface(datadir +
158                "/images/shared/largetux-skid-left.png",
159                USE_ALPHA);
160
161   duckfiretux_right = new Surface(datadir +
162                "/images/shared/duckfiretux-right.png",
163                USE_ALPHA);
164
165   duckfiretux_left = new Surface(datadir +
166                "/images/shared/duckfiretux-left.png",
167                USE_ALPHA);
168
169   skidfiretux_right = new Surface(datadir +
170                "/images/shared/skidfiretux-right.png",
171                USE_ALPHA);
172
173   skidfiretux_left = new Surface(datadir +
174                "/images/shared/skidfiretux-left.png",
175                USE_ALPHA);
176
177
178   /* Water: */
179
180
181   img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
182
183   img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
184                USE_ALPHA);
185
186   img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
187                USE_ALPHA);
188
189   img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
190                USE_ALPHA);
191
192
193   /* Pole: */
194
195   img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
196   img_poletop = new Surface(datadir + "/images/shared/poletop.png",
197                USE_ALPHA);
198
199
200   /* Flag: */
201
202   img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
203                USE_ALPHA);
204   img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
205                USE_ALPHA);
206
207
208   /* Cloud: */
209
210   img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
211                USE_ALPHA);
212
213   img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
214                USE_ALPHA);
215
216   img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
217                USE_ALPHA);
218
219   img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
220                USE_ALPHA);
221
222
223   img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
224                USE_ALPHA);
225
226   img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
227                USE_ALPHA);
228
229   img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
230                USE_ALPHA);
231
232   img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
233                USE_ALPHA);
234
235
236   /* Bad guys: */
237   load_badguy_gfx();
238
239   /* Upgrades: */
240   load_special_gfx();
241
242   /* Weapons: */
243   img_red_glow = new Surface(datadir + "/images/shared/red-glow.png",
244                USE_ALPHA);
245
246   /* Distros: */
247   img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
248                USE_ALPHA);
249
250   img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
251                USE_ALPHA);
252
253   img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
254                USE_ALPHA);
255
256   img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
257                USE_ALPHA);
258
259
260   /* Tux life: */
261
262   tux_life = new Surface(datadir + "/images/shared/tux-life.png",
263                          USE_ALPHA);
264
265   /* Sound effects: */
266
267   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
268                     // initialize sounds[i] with the correct pointer's value:
269                     // NULL or something else. And it will be dangerous to
270                     // play with not-initialized pointers.
271                     // This is also true with if (use_music)
272                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
273   */
274   for (i = 0; i < NUM_SOUNDS; i++)
275     sounds[i] = load_sound(datadir + soundfilenames[i]);
276
277   /* Herring song */
278   herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
279 }
280
281
282 /* Free shared data: */
283 void unloadshared(void)
284 {
285   int i;
286
287   free_special_gfx();
288
289   delete smalltux_gameover;
290
291   for (i = 0; i < 3; i++)
292     {
293       delete tux_right[i];
294       delete tux_left[i];
295     }
296
297   delete bigtux_right_jump;
298   delete bigtux_left_jump;
299
300   for (i = 0; i < 2; i++)
301     {
302       delete cape_right[i];
303       delete cape_left[i];
304     }
305
306   delete ducktux_left;
307   delete ducktux_right;
308
309   delete skidtux_left;
310   delete skidtux_right;
311
312   free_badguy_gfx();
313
314   delete img_water;
315   for (i = 0; i < 3; i++)
316     delete img_waves[i];
317
318   delete img_pole;
319   delete img_poletop;
320
321   for (i = 0; i < 2; i++)
322     delete img_flag[i];
323
324   for (i = 0; i < 4; i++)
325     {
326       delete img_distro[i];
327       delete img_cloud[0][i];
328       delete img_cloud[1][i];
329     }
330
331   for (i = 0; i < NUM_SOUNDS; i++)
332     free_chunk(sounds[i]);
333
334   delete sprite_manager;
335   sprite_manager = 0;
336   delete music_manager;
337   music_manager = 0;
338 }
339
340 /* EOF */