- moved tux completly to sprites
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include "globals.h"
21 #include "scene.h"
22 #include "player.h"
23 #include "badguy.h"
24 #include "gameobjs.h"
25 #include "special.h"
26 #include "resources.h"
27 #include "sprite_manager.h"
28 #include "setup.h"
29
30 Surface* img_waves[3]; 
31 Surface* img_water;
32 Surface* img_pole;
33 Surface* img_poletop;
34 Surface* img_flag[2];
35 Surface* img_cloud[2][4];
36
37 Surface* img_red_glow;
38
39 MusicRef herring_song;
40
41 SpriteManager* sprite_manager = 0;
42 MusicManager* music_manager = 0;
43
44 /* Load graphics/sounds shared between all levels: */
45 void loadshared()
46 {
47   int i;
48
49   sprite_manager = new SpriteManager(datadir + "/supertux.strf");
50   music_manager = new MusicManager();
51   music_manager->enable_music(use_music);
52
53   /* Tuxes: */
54   smalltux_star = sprite_manager->load("smalltux-star");
55   largetux_star = sprite_manager->load("largetux-star");
56   smalltux_gameover = sprite_manager->load("smalltux-gameover");
57
58   smalltux_stand_left  = sprite_manager->load("smalltux-stand-left");
59   smalltux_stand_right = sprite_manager->load("smalltux-stand-right");
60   smalltux_walk_left   = sprite_manager->load("smalltux-walk-left");
61   smalltux_walk_right  = sprite_manager->load("smalltux-walk-right");
62   smalltux_jump_left   = sprite_manager->load("smalltux-jump-left");
63   smalltux_jump_right  = sprite_manager->load("smalltux-jump-right");
64   smalltux_kick_left   = sprite_manager->load("smalltux-kick-left");
65   smalltux_kick_right  = sprite_manager->load("smalltux-kick-right");
66   smalltux_skid_left   = sprite_manager->load("smalltux-skid-left");
67   smalltux_skid_right  = sprite_manager->load("smalltux-skid-right");
68   smalltux_grab_left   = sprite_manager->load("smalltux-grab-left");
69   smalltux_grab_right  = sprite_manager->load("smalltux-grab-right");
70
71   largetux_stand_left  = sprite_manager->load("largetux-stand-left");
72   largetux_stand_right = sprite_manager->load("largetux-stand-right");
73   largetux_walk_left   = sprite_manager->load("largetux-walk-left");
74   largetux_walk_right  = sprite_manager->load("largetux-walk-right");
75   largetux_jump_left   = sprite_manager->load("largetux-jump-left");
76   largetux_jump_right  = sprite_manager->load("largetux-jump-right");
77   largetux_kick_left   = sprite_manager->load("largetux-kick-left");
78   largetux_kick_right  = sprite_manager->load("largetux-kick-right");
79   largetux_skid_right  = sprite_manager->load("largetux-skid-right");
80   largetux_skid_left   = sprite_manager->load("largetux-skid-left");
81   largetux_grab_left   = sprite_manager->load("largetux-grab-left");
82   largetux_grab_right  = sprite_manager->load("largetux-grab-right");
83   largetux_duck_left   = sprite_manager->load("largetux-duck-left");
84   largetux_duck_right  = sprite_manager->load("largetux-duck-right");
85
86   duckfiretux_right = new Surface(datadir +
87                "/images/shared/duckfiretux-right.png",
88                USE_ALPHA);
89
90   duckfiretux_left = new Surface(datadir +
91                "/images/shared/duckfiretux-left.png",
92                USE_ALPHA);
93
94   firetux_right[0] = new Surface(datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
95   firetux_right[1] = new Surface(datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
96   firetux_right[2] = new Surface(datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
97
98   firetux_left[0] = new Surface(datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
99   firetux_left[1] = new Surface(datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
100   firetux_left[2] = new Surface(datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
101
102   bigfiretux_right[0] = new Surface(datadir + "/images/shared/bigfiretux-right-0.png",
103                USE_ALPHA);
104
105   bigfiretux_right[1] = new Surface(datadir + "/images/shared/bigfiretux-right-1.png",
106                USE_ALPHA);
107
108   bigfiretux_right[2] = new Surface(datadir + "/images/shared/bigfiretux-right-2.png",
109                USE_ALPHA);
110
111   bigfiretux_right_jump = new Surface(datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
112
113   bigfiretux_left[0] = new Surface(datadir + "/images/shared/bigfiretux-left-0.png",
114                USE_ALPHA);
115
116   bigfiretux_left[1] = new Surface(datadir + "/images/shared/bigfiretux-left-1.png",
117                USE_ALPHA);
118
119   bigfiretux_left[2] = new Surface(datadir + "/images/shared/bigfiretux-left-2.png",
120                USE_ALPHA);
121
122   bigfiretux_left_jump = new Surface(datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
123
124   skidfiretux_right = new Surface(datadir +
125                "/images/shared/skidfiretux-right.png",
126                USE_ALPHA);
127
128   skidfiretux_left = new Surface(datadir +
129                "/images/shared/skidfiretux-left.png",
130                USE_ALPHA);
131
132
133   /* Water: */
134
135
136   img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
137
138   img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
139                USE_ALPHA);
140
141   img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
142                USE_ALPHA);
143
144   img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
145                USE_ALPHA);
146
147
148   /* Pole: */
149
150   img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
151   img_poletop = new Surface(datadir + "/images/shared/poletop.png",
152                USE_ALPHA);
153
154
155   /* Flag: */
156
157   img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
158                USE_ALPHA);
159   img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
160                USE_ALPHA);
161
162
163   /* Cloud: */
164
165   img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
166                USE_ALPHA);
167
168   img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
169                USE_ALPHA);
170
171   img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
172                USE_ALPHA);
173
174   img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
175                USE_ALPHA);
176
177
178   img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
179                USE_ALPHA);
180
181   img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
182                USE_ALPHA);
183
184   img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
185                USE_ALPHA);
186
187   img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
188                USE_ALPHA);
189
190
191   /* Bad guys: */
192   load_badguy_gfx();
193
194   /* Upgrades: */
195   load_special_gfx();
196
197   /* Weapons: */
198   img_red_glow = new Surface(datadir + "/images/shared/red-glow.png",
199                USE_ALPHA);
200
201   /* Distros: */
202   img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
203                USE_ALPHA);
204
205   img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
206                USE_ALPHA);
207
208   img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
209                USE_ALPHA);
210
211   img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
212                USE_ALPHA);
213
214
215   /* Tux life: */
216
217   tux_life = new Surface(datadir + "/images/shared/tux-life.png",
218                          USE_ALPHA);
219
220   /* Sound effects: */
221
222   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
223                     // initialize sounds[i] with the correct pointer's value:
224                     // NULL or something else. And it will be dangerous to
225                     // play with not-initialized pointers.
226                     // This is also true with if (use_music)
227                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
228   */
229   for (i = 0; i < NUM_SOUNDS; i++)
230     sounds[i] = load_sound(datadir + soundfilenames[i]);
231
232   /* Herring song */
233   herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
234 }
235
236
237 /* Free shared data: */
238 void unloadshared(void)
239 {
240   int i;
241
242   free_special_gfx();
243   free_badguy_gfx();
244
245   delete smalltux_gameover;
246
247   delete img_water;
248   for (i = 0; i < 3; i++)
249     delete img_waves[i];
250
251   delete img_pole;
252   delete img_poletop;
253
254   for (i = 0; i < 2; i++)
255     delete img_flag[i];
256
257   for (i = 0; i < 4; i++)
258     {
259       delete img_distro[i];
260       delete img_cloud[0][i];
261       delete img_cloud[1][i];
262     }
263
264   for (i = 0; i < NUM_SOUNDS; i++)
265     free_chunk(sounds[i]);
266
267   delete sprite_manager;
268   sprite_manager = 0;
269   delete music_manager;
270   music_manager = 0;
271 }
272
273 /* EOF */