- moved badguys to use sprite class
[supertux.git] / src / resources.h
1 #ifndef SUPERTUX_RESOURCES_H
2 #define SUPERTUX_RESOURCES_H
3
4 class SpriteManager;
5
6 extern Surface* img_waves[3]; 
7 extern Surface* img_water;
8 extern Surface* img_pole;
9 extern Surface* img_poletop;
10 extern Surface* img_flag[2];
11 extern Surface* img_cloud[2][4];
12
13 extern Surface* img_box_full;
14 extern Surface* img_box_empty;
15 extern Surface* img_super_bkgd;
16 extern Surface* img_red_glow;
17
18 extern SpriteManager* sprite_manager;
19
20 void loadshared();
21 void unloadshared();
22
23 #endif
24
25 /* EOF */
26