7 bill@newbreedsoftware.com
8 http://www.newbreedsoftware.com/supertux/
10 April 11, 2000 - February 1st, 2004
19 #include <SDL_image.h>
21 #include <SDL_opengl.h>
27 #include <sys/types.h>
40 /* Local function prototypes: */
43 void usage(char * prog, int ret);
45 /* Does the given file exist and is it accessible? */
46 int faccessible(char *filename)
49 if (stat(filename, &filestat) == -1)
55 /* Can we write to this location? */
56 int fwriteable(char *filename)
59 fi = fopen(filename, "wa");
67 /* Makes sure a directory is created in either the SuperTux base directory or the SuperTux base directory.*/
68 int fcreatedir(char* relative_dir)
71 snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
72 if(mkdir(path,0755) != 0)
74 snprintf(path, 1024, "%s/%s/", DATA_PREFIX, relative_dir);
75 if(mkdir(path,0755) != 0)
90 /* Get all names of sub-directories in a certain directory. */
91 /* Returns the number of sub-directories found. */
92 /* Note: The user has to free the allocated space. */
93 string_list_type dsubdirs(char *rel_path, char* expected_file)
96 struct dirent *direntp;
98 string_list_type sdirs;
102 string_list_init(&sdirs);
103 sprintf(path,"%s/%s",st_dir,rel_path);
104 if((dirStructP = opendir(path)) != NULL)
106 while((direntp = readdir(dirStructP)) != NULL)
108 char absolute_filename[1024];
111 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
113 if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
115 if(expected_file != NULL)
117 sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
118 if(!faccessible(filename))
122 string_list_add_item(&sdirs,direntp->d_name);
125 closedir(dirStructP);
128 sprintf(path,"%s/%s",DATA_PREFIX,rel_path);
129 if((dirStructP = opendir(path)) != NULL)
131 while((direntp = readdir(dirStructP)) != NULL)
133 char absolute_filename[1024];
136 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
138 if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
140 if(expected_file != NULL)
142 sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
143 if(!faccessible(filename))
149 sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
150 if(faccessible(filename))
155 string_list_add_item(&sdirs,direntp->d_name);
158 closedir(dirStructP);
164 string_list_type dfiles(char *rel_path, char* exception_str)
167 struct dirent *direntp;
169 string_list_type sdirs;
173 string_list_init(&sdirs);
174 sprintf(path,"%s/%s",st_dir,rel_path);
175 if((dirStructP = opendir(path)) != NULL)
177 while((direntp = readdir(dirStructP)) != NULL)
179 char absolute_filename[1024];
182 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
184 if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
186 if(exception_str != NULL)
188 if(strstr(direntp->d_name,exception_str) != NULL)
192 string_list_add_item(&sdirs,direntp->d_name);
195 closedir(dirStructP);
198 sprintf(path,"%s/%s",DATA_PREFIX,rel_path);
199 if((dirStructP = opendir(path)) != NULL)
201 while((direntp = readdir(dirStructP)) != NULL)
203 char absolute_filename[1024];
206 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
208 if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
210 if(exception_str != NULL)
212 if(strstr(direntp->d_name,exception_str) != NULL)
216 string_list_add_item(&sdirs,direntp->d_name);
219 closedir(dirStructP);
225 void free_strings(char **strings, int num)
228 for(i=0; i < num; ++i)
233 /* Set SuperTux configuration and save directories */
234 void st_directory_setup(void)
238 /* Get home directory (from $HOME variable)... if we can't determine it,
239 use the current directory ("."): */
240 if (getenv("HOME") != NULL)
241 home = getenv("HOME");
245 st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
246 strlen("/.supertux") + 1));
247 strcpy(st_dir, home);
248 strcat(st_dir, "/.supertux");
250 st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
252 strcpy(st_save_dir,st_dir);
253 strcat(st_save_dir,"/save");
255 /* Create them. In the case they exist they won't destroy anything. */
259 mkdir(st_save_dir, 0755);
261 sprintf(str, "%s/levels", st_dir);
268 sprintf(str, "%s/levels", st_dir);
275 /* Create and setup menus. */
278 menu_init(&main_menu);
279 menu_additem(&main_menu,menu_item_create(MN_LABEL,"Main Menu",0,0));
280 menu_additem(&main_menu,menu_item_create(MN_HL,"",0,0));
281 menu_additem(&main_menu,menu_item_create(MN_ACTION,"Start Game",0,0));
282 menu_additem(&main_menu,menu_item_create(MN_GOTO,"Load Game",0,&load_game_menu));
283 menu_additem(&main_menu,menu_item_create(MN_GOTO,"Options",0,&options_menu));
284 menu_additem(&main_menu,menu_item_create(MN_ACTION,"Level editor",0,0));
285 menu_additem(&main_menu,menu_item_create(MN_HL,"",0,0));
286 menu_additem(&main_menu,menu_item_create(MN_ACTION,"Quit",0,0));
288 menu_init(&options_menu);
289 menu_additem(&options_menu,menu_item_create(MN_LABEL,"Options",0,0));
290 menu_additem(&options_menu,menu_item_create(MN_HL,"",0,0));
291 menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Fullscreen",use_fullscreen,0));
292 if(audio_device == YES)
294 menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Sound ",use_sound,0));
295 menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Music ",use_music,0));
299 menu_additem(&options_menu,menu_item_create(MN_DEACTIVE,"Sound ",use_sound,0));
300 menu_additem(&options_menu,menu_item_create(MN_DEACTIVE,"Music ",use_music,0));
302 menu_additem(&options_menu,menu_item_create(MN_TOGGLE,"Show FPS ",show_fps,0));
303 menu_additem(&options_menu,menu_item_create(MN_HL,"",0,0));
304 menu_additem(&options_menu,menu_item_create(MN_BACK,"Back",0,0));
306 menu_init(&load_game_menu);
307 menu_additem(&load_game_menu,menu_item_create(MN_LABEL,"Load Game",0,0));
308 menu_additem(&load_game_menu,menu_item_create(MN_HL,"",0,0));
309 menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 1",0,0));
310 menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 2",0,0));
311 menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 3",0,0));
312 menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 4",0,0));
313 menu_additem(&load_game_menu,menu_item_create(MN_DEACTIVE,"Slot 5",0,0));
314 menu_additem(&load_game_menu,menu_item_create(MN_HL,"",0,0));
315 menu_additem(&load_game_menu,menu_item_create(MN_BACK,"Back",0,0));
317 menu_init(&save_game_menu);
318 menu_additem(&save_game_menu,menu_item_create(MN_LABEL,"Save Game",0,0));
319 menu_additem(&save_game_menu,menu_item_create(MN_HL,"",0,0));
320 menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 1",0,0));
321 menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 2",0,0));
322 menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 3",0,0));
323 menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 4",0,0));
324 menu_additem(&save_game_menu,menu_item_create(MN_DEACTIVE,"Slot 5",0,0));
325 menu_additem(&save_game_menu,menu_item_create(MN_HL,"",0,0));
326 menu_additem(&save_game_menu,menu_item_create(MN_BACK,"Back",0,0));
328 menu_init(&game_menu);
329 menu_additem(&game_menu,menu_item_create(MN_LABEL,"InGame Menu",0,0));
330 menu_additem(&game_menu,menu_item_create(MN_HL,"",0,0));
331 menu_additem(&game_menu,menu_item_create(MN_ACTION,"Return To Game",0,0));
332 menu_additem(&game_menu,menu_item_create(MN_GOTO,"Save Game",0,&save_game_menu));
333 menu_additem(&game_menu,menu_item_create(MN_GOTO,"Load Game",0,&load_game_menu));
334 menu_additem(&game_menu,menu_item_create(MN_GOTO,"Options",0,&options_menu));
335 menu_additem(&game_menu,menu_item_create(MN_HL,"",0,0));
336 menu_additem(&game_menu,menu_item_create(MN_ACTION,"Quit Game",0,0));
338 menu_init(&highscore_menu);
339 menu_additem(&highscore_menu,menu_item_create(MN_TEXTFIELD,"Enter your name:",0,0));
343 void update_load_save_game_menu(menu_type* pmenu, int load)
347 for(i = 2; i < 7; ++i)
351 if(load && strlen(tmp) == strlen("Slot X - Free") )
352 pmenu->item[i].kind = MN_DEACTIVE;
354 pmenu->item[i].kind = MN_ACTION;
355 menu_item_change_text(&pmenu->item[i],tmp);
360 void process_save_load_game_menu(int save)
363 switch (slot = menu_check(save ? &save_game_menu : &load_game_menu))
374 if(game_started == NO)
375 gameloop("whatever",slot,ST_GL_LOAD_GAME);
379 st_pause_ticks_stop();
385 /* Handle changes made to global settings in the options menu. */
386 void process_options_menu(void)
388 switch (menu_check(&options_menu))
391 if(use_fullscreen != options_menu.item[2].toggled)
393 use_fullscreen = !use_fullscreen;
398 if(use_sound != options_menu.item[3].toggled)
399 use_sound = !use_sound;
402 if(use_music != options_menu.item[4].toggled)
415 if (!playing_music())
417 play_current_music();
423 if(show_fps != options_menu.item[5].toggled)
424 show_fps = !show_fps;
429 void st_general_setup(void)
431 /* Seed random number generator: */
433 srand(SDL_GetTicks());
435 /* Load global images: */
437 text_load(&black_text,DATA_PREFIX "/images/status/letters-black.png", TEXT_TEXT, 16,18);
438 text_load(&gold_text,DATA_PREFIX "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
439 text_load(&blue_text,DATA_PREFIX "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
440 text_load(&red_text,DATA_PREFIX "/images/status/letters-red.png", TEXT_TEXT, 16,18);
441 text_load(&white_text,DATA_PREFIX "/images/status/letters-white.png", TEXT_TEXT, 16,18);
442 text_load(&white_small_text,DATA_PREFIX "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
443 text_load(&white_big_text,DATA_PREFIX "/images/status/letters-white-big.png", TEXT_TEXT, 24,27);
444 text_load(&yellow_nums,DATA_PREFIX "/images/status/numbers.png", TEXT_NUM, 32,32);
446 /* Load GUI/menu images: */
447 texture_load(&checkbox, DATA_PREFIX "/images/status/checkbox.png", USE_ALPHA);
448 texture_load(&checkbox_checked, DATA_PREFIX "/images/status/checkbox-checked.png", USE_ALPHA);
449 texture_load(&back, DATA_PREFIX "/images/status/back.png", USE_ALPHA);
450 texture_load(&arrow_left, DATA_PREFIX "/images/icons/left.png", USE_ALPHA);
451 texture_load(&arrow_right, DATA_PREFIX "/images/icons/right.png", USE_ALPHA);
453 /* Set icon image: */
456 SDL_EnableUNICODE(1);
460 void st_general_free(void)
463 /* Free global images: */
465 text_free(&black_text);
466 text_free(&gold_text);
467 text_free(&white_text);
468 text_free(&blue_text);
469 text_free(&red_text);
470 text_free(&white_small_text);
472 /* Free GUI/menu images: */
473 texture_free(&checkbox);
474 texture_free(&checkbox_checked);
479 menu_free(&main_menu);
480 menu_free(&game_menu);
481 menu_free(&options_menu);
482 menu_free(&highscore_menu);
486 void st_video_setup(void)
490 SDL_FreeSurface(screen);
492 /* Init SDL Video: */
494 if (SDL_Init(SDL_INIT_VIDEO) < 0)
497 "\nError: I could not initialize video!\n"
498 "The Simple DirectMedia error that occured was:\n"
499 "%s\n\n", SDL_GetError());
508 st_video_setup_sdl();
512 /* Set window manager stuff: */
514 SDL_WM_SetCaption("Super Tux", "Super Tux");
518 void st_video_setup_sdl(void)
520 SDL_FreeSurface(screen);
522 if (use_fullscreen == YES)
524 screen = SDL_SetVideoMode(640, 480, 16, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
528 "\nWarning: I could not set up fullscreen video for "
530 "The Simple DirectMedia error that occured was:\n"
531 "%s\n\n", SDL_GetError());
537 screen = SDL_SetVideoMode(640, 480, 16, SDL_HWSURFACE | SDL_DOUBLEBUF );
542 "\nError: I could not set up video for 640x480 mode.\n"
543 "The Simple DirectMedia error that occured was:\n"
544 "%s\n\n", SDL_GetError());
550 void st_video_setup_gl(void)
554 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
555 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
556 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
557 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
558 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
560 if (use_fullscreen == YES)
562 screen = SDL_SetVideoMode(640, 480, 32, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
566 "\nWarning: I could not set up fullscreen video for "
568 "The Simple DirectMedia error that occured was:\n"
569 "%s\n\n", SDL_GetError());
575 screen = SDL_SetVideoMode(640, 480, 32, SDL_OPENGL);
580 "\nError: I could not set up video for 640x480 mode.\n"
581 "The Simple DirectMedia error that occured was:\n"
582 "%s\n\n", SDL_GetError());
588 * Set up OpenGL for 2D rendering.
590 glDisable(GL_DEPTH_TEST);
591 glDisable(GL_CULL_FACE);
593 glViewport(0, 0, screen->w, screen->h);
594 glMatrixMode(GL_PROJECTION);
596 glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
598 glMatrixMode(GL_MODELVIEW);
600 glTranslatef(0.0f, 0.0f, 0.0f);
606 void st_joystick_setup(void)
614 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
616 fprintf(stderr, "Warning: I could not initialize joystick!\n"
617 "The Simple DirectMedia error that occured was:\n"
618 "%s\n\n", SDL_GetError());
626 if (SDL_NumJoysticks() <= 0)
628 fprintf(stderr, "Warning: No joysticks are available.\n");
634 js = SDL_JoystickOpen(0);
638 fprintf(stderr, "Warning: Could not open joystick 1.\n"
639 "The Simple DirectMedia error that occured was:\n"
640 "%s\n\n", SDL_GetError());
646 /* Check for proper joystick configuration: */
648 if (SDL_JoystickNumAxes(js) < 2)
651 "Warning: Joystick does not have enough axes!\n");
657 if (SDL_JoystickNumButtons(js) < 2)
661 "Joystick does not have enough buttons!\n");
673 void st_audio_setup(void)
676 /* Init SDL Audio silently even if --disable-sound : */
678 if (audio_device == YES)
680 if (SDL_Init(SDL_INIT_AUDIO) < 0)
682 /* only print out message if sound or music
683 was not disabled at command-line
685 if (use_sound == YES || use_music == YES)
688 "\nWarning: I could not initialize audio!\n"
689 "The Simple DirectMedia error that occured was:\n"
690 "%s\n\n", SDL_GetError());
692 /* keep the programming logic the same :-)
693 because in this case, use_sound & use_music' values are ignored
694 when there's no available audio device
703 /* Open sound silently regarless the value of "use_sound": */
705 if (audio_device == YES)
707 if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
709 /* only print out message if sound or music
710 was not disabled at command-line
712 if ((use_sound == YES) || (use_music == YES))
715 "\nWarning: I could not set up audio for 44100 Hz "
717 "The Simple DirectMedia error that occured was:\n"
718 "%s\n\n", SDL_GetError());
729 /* --- SHUTDOWN --- */
731 void st_shutdown(void)
740 void st_abort(char * reason, char * details)
742 fprintf(stderr, "\nError: %s\n%s\n\n", reason, details);
748 /* Set Icon (private) */
757 /* Load icon into a surface: */
759 icon = IMG_Load(DATA_PREFIX "/images/icon.png");
763 "\nError: I could not load the icon image: %s\n"
764 "The Simple DirectMedia error that occured was:\n"
765 "%s\n\n", DATA_PREFIX "images/icon.png", SDL_GetError());
772 masklen = (((icon -> w) + 7) / 8) * (icon -> h);
773 mask = (Uint8*) malloc(masklen * sizeof(Uint8));
774 memset(mask, 0xFF, masklen);
779 SDL_WM_SetIcon(icon, mask);
782 /* Free icon surface & mask: */
785 SDL_FreeSurface(icon);
789 /* Parse command-line arguments: */
791 void parseargs(int argc, char * argv[])
815 /* Parse arguments: */
817 for (i = 1; i < argc; i++)
819 if (strcmp(argv[i], "--fullscreen") == 0 ||
820 strcmp(argv[i], "-f") == 0)
822 /* Use full screen: */
824 use_fullscreen = YES;
826 else if (strcmp(argv[i], "--show-fps") == 0)
828 /* Use full screen: */
832 else if (strcmp(argv[i], "--opengl") == 0 ||
833 strcmp(argv[i], "-gl") == 0)
842 else if (strcmp(argv[i], "--usage") == 0)
848 else if (strcmp(argv[i], "--version") == 0)
852 printf("Super Tux - version " VERSION "\n");
855 else if (strcmp(argv[i], "--disable-sound") == 0)
857 /* Disable the compiled in sound feature */
859 printf("Sounds disabled \n");
863 printf("Warning: Sounds feature is not compiled in \n");
867 else if (strcmp(argv[i], "--disable-music") == 0)
869 /* Disable the compiled in sound feature */
871 printf("Music disabled \n");
875 printf("Warning: Music feature is not compiled in \n");
879 else if (strcmp(argv[i], "--debug-mode") == 0)
881 /* Enable the debug-mode */
885 else if (strcmp(argv[i], "--help") == 0)
888 printf("Super Tux " VERSION "\n\n");
890 printf("---------- Command-line options ----------\n\n");
892 printf(" --opengl - If opengl support was compiled in, this will enable the EXPERIMENTAL OpenGL mode.\n\n");
894 printf(" --disable-sound - If sound support was compiled in, this will\n disable sound for this session of the game.\n\n");
896 printf(" --disable-music - Like above, but this will disable music.\n\n");
898 printf(" --fullscreen - Run in fullscreen mode.\n\n");
900 printf(" --debug-mode - Enables the debug-mode, which is useful for developers.\n\n");
902 printf(" --help - Display a help message summarizing command-line\n options, license and game controls.\n\n");
904 printf(" --usage - Display a brief message summarizing command-line options.\n\n");
906 printf(" --version - Display the version of SuperTux you're running.\n\n\n");
909 printf("---------- License ----------\n\n");
910 printf(" This program comes with ABSOLUTELY NO WARRANTY.\n");
911 printf(" This is free software, and you are welcome to redistribute\n");
912 printf(" or modify it under certain conditions. See the file \n");
913 printf(" \"COPYING.txt\" for more details.\n\n\n");
915 printf("---------- Game controls ----------\n\n");
916 printf(" Please see the file \"README.txt\"\n\n");
922 /* Unknown - complain! */
932 void usage(char * prog, int ret)
937 /* Determine which stream to write to: */
945 /* Display the usage message: */
947 fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version]\n",