2 // Copyright (C) 2013 Ingo Ruhnke <grumbel@gmail.com>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_SUPERTUX_GAME_MANAGER_HPP
18 #define HEADER_SUPERTUX_SUPERTUX_GAME_MANAGER_HPP
22 #include "supertux/savegame.hpp"
23 #include "util/currenton.hpp"
27 class GameManager : public Currenton<GameManager>
30 std::unique_ptr<World> m_world;
31 std::unique_ptr<Savegame> m_savegame;
37 void start_worldmap(std::unique_ptr<World> world);
38 void start_level(std::unique_ptr<World> world, const std::string& level_filename);
40 std::string get_level_name(const std::string& levelfile) const;
43 GameManager(const GameManager&) = delete;
44 GameManager& operator=(const GameManager&) = delete;