2 // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "supertux/menu/game_menu.hpp"
19 #include "gui/menu.hpp"
20 #include "gui/menu_item.hpp"
21 #include "gui/menu_manager.hpp"
22 #include "supertux/game_session.hpp"
23 #include "supertux/level.hpp"
24 #include "supertux/menu/menu_storage.hpp"
25 #include "supertux/menu/options_menu.hpp"
26 #include "supertux/screen_manager.hpp"
27 #include "util/gettext.hpp"
31 Level* level = GameSession::current()->get_current_level();
33 add_label(level->name);
35 add_entry(MNID_CONTINUE, _("Continue"));
36 add_submenu(_("Options"), MenuStorage::INGAME_OPTIONS_MENU);
38 add_entry(MNID_ABORTLEVEL, _("Abort Level"));
42 GameMenu::menu_action(MenuItem* item)
47 MenuManager::instance().clear_menu_stack();
48 GameSession::current()->toggle_pause();
52 GameSession::current()->abort_level();