Added Size class
[supertux.git] / src / supertux / menu / options_menu.cpp
1 //  SuperTux
2 //  Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
3 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 //
5 //  This program is free software: you can redistribute it and/or modify
6 //  it under the terms of the GNU General Public License as published by
7 //  the Free Software Foundation, either version 3 of the License, or
8 //  (at your option) any later version.
9 //
10 //  This program is distributed in the hope that it will be useful,
11 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
12 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 //  GNU General Public License for more details.
14 //
15 //  You should have received a copy of the GNU General Public License
16 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
17
18 #include "supertux/menu/options_menu.hpp"
19
20 #include "audio/sound_manager.hpp"
21 #include "gui/menu_manager.hpp"
22 #include "supertux/gameconfig.hpp"
23 #include "supertux/menu/joystick_menu.hpp"
24 #include "supertux/menu/keyboard_menu.hpp"
25 #include "supertux/menu/language_menu.hpp"
26 #include "supertux/menu/menu_storage.hpp"
27 #include "supertux/menu/profile_menu.hpp"
28 #include "video/renderer.hpp"
29
30 enum OptionsMenuIDs {
31   MNID_FULLSCREEN,
32   MNID_FULLSCREEN_RESOLUTION,
33   MNID_MAGNIFICATION,
34   MNID_ASPECTRATIO,
35   MNID_PROFILES,
36   MNID_SOUND,
37   MNID_MUSIC
38 };
39
40 OptionsMenu::OptionsMenu() :
41   language_menu()
42 {
43   language_menu.reset(new LanguageMenu());
44
45   add_label(_("Options"));
46   add_hl();
47
48   // Language change should only be possible in the main menu, since elsewhere it might not always work fully
49   // FIXME: Implement me: if (get_parent() == main_menu)
50   add_submenu(_("Select Language"), language_menu.get())
51     ->set_help(_("Select a different language to display text in"));
52
53   add_submenu(_("Select Profile"), MenuStorage::get_profile_menu())
54     ->set_help(_("Select a profile to play with"));
55
56   add_toggle(MNID_PROFILES, _("Profile on Startup"), g_config->sound_enabled)
57     ->set_help(_("Select your profile immediately after start-up"));
58   
59   add_toggle(MNID_FULLSCREEN,_("Fullscreen"), g_config->use_fullscreen)
60     ->set_help(_("Fill the entire screen"));
61
62   MenuItem* fullscreen_res = add_string_select(MNID_FULLSCREEN_RESOLUTION, _("Resolution"));
63   fullscreen_res->set_help(_("Determine the resolution used in fullscreen mode (you must toggle fullscreen to complete the change)"));
64
65   MenuItem* magnification = add_string_select(MNID_MAGNIFICATION, _("Magnification"));
66   magnification->set_help(_("Change the magnification of the game area"));
67
68   // These values go from screen:640/projection:1600 to
69   // screen:1600/projection:640 (i.e. 640, 800, 1024, 1280, 1600)
70   magnification->list.push_back("auto");
71   magnification->list.push_back("40%");
72   magnification->list.push_back("50%");
73   magnification->list.push_back("62.5%");
74   magnification->list.push_back("80%");
75   magnification->list.push_back("100%");
76   magnification->list.push_back("125%");
77   magnification->list.push_back("160%");
78   magnification->list.push_back("200%");
79   magnification->list.push_back("250%");
80
81   SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_OPENGL);
82
83   if (modes == (SDL_Rect **)0) 
84   { // No resolutions at all available, bad
85
86   }
87   else if(modes == (SDL_Rect **)-1) 
88   { // All resolutions should work, so we fall back to hardcoded defaults
89     fullscreen_res->list.push_back("640x480");
90     fullscreen_res->list.push_back("800x600");
91     fullscreen_res->list.push_back("1024x768");
92     fullscreen_res->list.push_back("1152x864");
93     fullscreen_res->list.push_back("1280x960");
94     fullscreen_res->list.push_back("1280x1024");
95     fullscreen_res->list.push_back("1440x900");
96     fullscreen_res->list.push_back("1680x1050");
97     fullscreen_res->list.push_back("1600x1200");
98     fullscreen_res->list.push_back("1920x1080");
99     fullscreen_res->list.push_back("1920x1200");
100   }
101   else 
102   {
103     for(int i = 0; modes[i]; ++i)
104     {
105       std::ostringstream out;          
106       out << modes[i]->w << "x" << modes[i]->h;
107       fullscreen_res->list.push_back(out.str());
108     }
109   }
110
111   MenuItem* aspect = add_string_select(MNID_ASPECTRATIO, _("Aspect Ratio"));
112   aspect->set_help(_("Adjust the aspect ratio"));
113   
114   aspect->list.push_back("auto");
115   aspect->list.push_back("5:4");
116   aspect->list.push_back("4:3");
117   aspect->list.push_back("16:10");
118   aspect->list.push_back("16:9");
119   aspect->list.push_back("1368:768");
120
121   if (g_config->aspect_size != Size(0, 0))
122   {
123     std::ostringstream out;
124     out << g_config->aspect_size.width << ":" << g_config->aspect_size.height;
125     std::string aspect_ratio = out.str();
126     for(std::vector<std::string>::iterator i = aspect->list.begin(); i != aspect->list.end(); ++i)
127     {
128       if(*i == aspect_ratio)
129       {
130         aspect_ratio.clear();
131         break;
132       }
133     }
134
135     if (!aspect_ratio.empty())
136     {
137       aspect->selected = aspect->list.size();
138       aspect->list.push_back(aspect_ratio);
139     }
140   }
141   
142   if (sound_manager->is_audio_enabled()) {
143     add_toggle(MNID_SOUND, _("Sound"), g_config->sound_enabled)
144       ->set_help(_("Disable all sound effects"));
145     add_toggle(MNID_MUSIC, _("Music"), g_config->music_enabled)
146       ->set_help(_("Disable all music"));
147   } else {
148     add_inactive(MNID_SOUND, _("Sound (disabled)"));
149     add_inactive(MNID_MUSIC, _("Music (disabled)"));
150   }
151   
152   add_submenu(_("Setup Keyboard"), MenuStorage::get_key_options_menu())
153     ->set_help(_("Configure key-action mappings"));
154
155   add_submenu(_("Setup Joystick"), MenuStorage::get_joystick_options_menu())
156     ->set_help(_("Configure joystick control-action mappings"));
157   add_hl();
158   add_back(_("Back"));
159 }
160
161 OptionsMenu::~OptionsMenu()
162 {
163 }
164
165 void
166 OptionsMenu::menu_action(MenuItem* item)
167 {
168   switch (item->id) {
169     case MNID_ASPECTRATIO:
170     { 
171       if (item->list[item->selected] == "auto")
172       {
173         g_config->aspect_size = Size(0, 0); // Magic values
174         Renderer::instance()->apply_config();
175         MenuManager::recalc_pos();
176       }
177       else if (sscanf(item->list[item->selected].c_str(), "%d:%d", 
178                       &g_config->aspect_size.width, &g_config->aspect_size.height) == 2)
179       {
180         Renderer::instance()->apply_config();
181         MenuManager::recalc_pos();
182       }
183       else
184       {
185         assert(!"This must not be reached");
186       }
187     }
188     break;
189
190     case MNID_MAGNIFICATION:
191       if (item->list[item->selected] == "auto")
192       {
193         g_config->magnification = 0.0f; // Magic value 
194       }
195       else if(sscanf(item->list[item->selected].c_str(), "%f", &g_config->magnification) == 1)
196       {
197         g_config->magnification /= 100.0f;
198       }
199       Renderer::instance()->apply_config();
200       MenuManager::recalc_pos();
201       break;
202
203     case MNID_FULLSCREEN_RESOLUTION:
204       if(sscanf(item->list[item->selected].c_str(), "%dx%d", 
205                 &g_config->fullscreen_size.width, &g_config->fullscreen_size.height) == 2)
206       {
207         // do nothing, changes are only applied when toggling fullscreen mode
208       }      
209       break;
210
211     case MNID_FULLSCREEN:
212       if(g_config->use_fullscreen != is_toggled(MNID_FULLSCREEN)) {
213         g_config->use_fullscreen = !g_config->use_fullscreen;
214         Renderer::instance()->apply_config();
215         MenuManager::recalc_pos();
216         g_config->save();
217       }
218       break;
219
220     case MNID_SOUND:
221       if(g_config->sound_enabled != is_toggled(MNID_SOUND)) {
222         g_config->sound_enabled = !g_config->sound_enabled;
223         sound_manager->enable_sound(g_config->sound_enabled);
224         g_config->save();
225       }
226       break;
227
228     case MNID_MUSIC:
229       if(g_config->music_enabled != is_toggled(MNID_MUSIC)) {
230         g_config->music_enabled = !g_config->music_enabled;
231         sound_manager->enable_music(g_config->music_enabled);
232         g_config->save();
233       }
234       break;
235
236     default:
237       break;
238   }
239 }
240
241 void
242 OptionsMenu::check_menu()
243 {
244 }
245
246 /* EOF */