Fix for SDL double-reporting display modes
[supertux.git] / src / supertux / menu / options_menu.cpp
1 //  SuperTux
2 //  Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
3 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 //
5 //  This program is free software: you can redistribute it and/or modify
6 //  it under the terms of the GNU General Public License as published by
7 //  the Free Software Foundation, either version 3 of the License, or
8 //  (at your option) any later version.
9 //
10 //  This program is distributed in the hope that it will be useful,
11 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
12 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 //  GNU General Public License for more details.
14 //
15 //  You should have received a copy of the GNU General Public License
16 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
17
18 #include "supertux/menu/options_menu.hpp"
19
20 #include "audio/sound_manager.hpp"
21 #include "gui/menu_manager.hpp"
22 #include "supertux/gameconfig.hpp"
23 #include "supertux/menu/joystick_menu.hpp"
24 #include "supertux/menu/keyboard_menu.hpp"
25 #include "supertux/menu/language_menu.hpp"
26 #include "supertux/menu/menu_storage.hpp"
27 #include "supertux/menu/profile_menu.hpp"
28 #include "util/string_util.hpp"
29 #include "video/renderer.hpp"
30
31 #include <algorithm>
32 #include <sstream>
33 #include <stdio.h>
34
35 enum OptionsMenuIDs {
36   MNID_FULLSCREEN,
37   MNID_FULLSCREEN_RESOLUTION,
38   MNID_MAGNIFICATION,
39   MNID_ASPECTRATIO,
40   MNID_SOUND,
41   MNID_MUSIC
42 };
43
44 OptionsMenu::OptionsMenu(bool complete)
45 {
46   add_label(_("Options"));
47   add_hl();
48
49   if (complete)
50   {
51     // Language and profile changes are only be possible in the
52     // main menu, since elsewhere it might not always work fully
53     add_submenu(_("Select Language"), MenuStorage::LANGUAGE_MENU)
54       ->set_help(_("Select a different language to display text in"));
55
56     add_submenu(_("Select Profile"), MenuStorage::PROFILE_MENU)
57       ->set_help(_("Select a profile to play with"));
58   }
59
60   add_toggle(MNID_FULLSCREEN,_("Fullscreen"), g_config->use_fullscreen)
61     ->set_help(_("Fill the entire screen"));
62
63   MenuItem* fullscreen_res = add_string_select(MNID_FULLSCREEN_RESOLUTION, _("Resolution"));
64   fullscreen_res->set_help(_("Determine the resolution used in fullscreen mode (you must toggle fullscreen to complete the change)"));
65
66   MenuItem* magnification = add_string_select(MNID_MAGNIFICATION, _("Magnification"));
67   magnification->set_help(_("Change the magnification of the game area"));
68
69   // These values go from screen:640/projection:1600 to
70   // screen:1600/projection:640 (i.e. 640, 800, 1024, 1280, 1600)
71   magnification->list.push_back(_("auto"));
72   magnification->list.push_back("40%");
73   magnification->list.push_back("50%");
74   magnification->list.push_back("62.5%");
75   magnification->list.push_back("80%");
76   magnification->list.push_back("100%");
77   magnification->list.push_back("125%");
78   magnification->list.push_back("160%");
79   magnification->list.push_back("200%");
80   magnification->list.push_back("250%");
81   if (g_config->magnification != 0.0f) //auto
82   {
83     std::ostringstream out;
84     out << (g_config->magnification*100) << "%";
85     std::string magn = out.str();
86     size_t count = 0;
87     for (std::vector<std::string>::iterator i = magnification->list.begin(); i != magnification->list.end(); ++i)
88     {
89       if (*i == magn)
90       {
91         magnification->selected = count;
92         magn.clear();
93         break;
94       }
95
96       ++count;
97     }
98     if (!magn.empty()) //magnification not in our list but accept anyway
99     {
100       magnification->selected = magnification->list.size();
101       magnification->list.push_back(magn);
102     }
103   }
104
105   int display_mode_count = SDL_GetNumDisplayModes(0);
106   std::string last_display_mode;
107   for(int i = 0; i < display_mode_count; ++i)
108   {
109     SDL_DisplayMode mode;
110     int ret = SDL_GetDisplayMode(0, i, &mode);
111     if (ret != 0)
112     {
113       log_warning << "failed to get display mode: " << SDL_GetError() << std::endl;
114     }
115     else
116     {
117       std::ostringstream out;
118       out << mode.w << "x" << mode.h << "@" << mode.refresh_rate;
119       if(last_display_mode == out.str())
120         continue;
121       last_display_mode = out.str();
122       fullscreen_res->list.push_back(out.str());
123     }
124   }
125   fullscreen_res->list.push_back("Desktop");
126
127   std::ostringstream out;
128   std::string fullscreen_size_str = "Desktop";
129   if (g_config->fullscreen_size != Size(0, 0))
130   {
131     out << g_config->fullscreen_size.width << "x" << g_config->fullscreen_size.height << "@" << g_config->fullscreen_refresh_rate;
132     fullscreen_size_str = out.str();
133   }
134   size_t cnt = 0;
135   for (std::vector<std::string>::iterator i = fullscreen_res->list.begin(); i != fullscreen_res->list.end(); ++i)
136   {
137     if (*i == fullscreen_size_str)
138     {
139       fullscreen_size_str.clear();
140       fullscreen_res->selected = cnt;
141       break;
142     }
143     ++cnt;
144   }
145   if (!fullscreen_size_str.empty())
146   {
147     fullscreen_res->selected = fullscreen_res->list.size();
148     fullscreen_res->list.push_back(fullscreen_size_str);
149   }
150
151   MenuItem* aspect = add_string_select(MNID_ASPECTRATIO, _("Aspect Ratio"));
152   aspect->set_help(_("Adjust the aspect ratio"));
153
154   aspect->list.push_back(_("auto"));
155   aspect->list.push_back("5:4");
156   aspect->list.push_back("4:3");
157   aspect->list.push_back("16:10");
158   aspect->list.push_back("16:9");
159   aspect->list.push_back("1368:768");
160
161   if (g_config->aspect_size != Size(0, 0))
162   {
163     std::ostringstream out;
164     out << g_config->aspect_size.width << ":" << g_config->aspect_size.height;
165     std::string aspect_ratio = out.str();
166     size_t cnt = 0;
167     for(std::vector<std::string>::iterator i = aspect->list.begin(); i != aspect->list.end(); ++i)
168     {
169       if(*i == aspect_ratio)
170       {
171         aspect_ratio.clear();
172         aspect->selected = cnt;
173         break;
174       }
175       ++cnt;
176     }
177
178     if (!aspect_ratio.empty())
179     {
180       aspect->selected = aspect->list.size();
181       aspect->list.push_back(aspect_ratio);
182     }
183   }
184
185   if (sound_manager->is_audio_enabled()) {
186     add_toggle(MNID_SOUND, _("Sound"), g_config->sound_enabled)
187       ->set_help(_("Disable all sound effects"));
188     add_toggle(MNID_MUSIC, _("Music"), g_config->music_enabled)
189       ->set_help(_("Disable all music"));
190   } else {
191     add_inactive(MNID_SOUND, _("Sound (disabled)"));
192     add_inactive(MNID_MUSIC, _("Music (disabled)"));
193   }
194
195   add_submenu(_("Setup Keyboard"), MenuStorage::KEYBOARD_MENU)
196     ->set_help(_("Configure key-action mappings"));
197
198   add_submenu(_("Setup Joystick"), MenuStorage::JOYSTICK_MENU)
199     ->set_help(_("Configure joystick control-action mappings"));
200   add_hl();
201   add_back(_("Back"));
202 }
203
204 OptionsMenu::~OptionsMenu()
205 {
206 }
207
208 void
209 OptionsMenu::menu_action(MenuItem* item)
210 {
211   switch (item->id) {
212     case MNID_ASPECTRATIO:
213       {
214         if (item->list[item->selected] == _("auto"))
215         {
216           g_config->aspect_size = Size(0, 0); // Magic values
217           Renderer::instance()->apply_config();
218           MenuManager::instance().on_window_resize();
219         }
220         else if (sscanf(item->list[item->selected].c_str(), "%d:%d",
221                         &g_config->aspect_size.width, &g_config->aspect_size.height) == 2)
222         {
223           Renderer::instance()->apply_config();
224           MenuManager::instance().on_window_resize();
225         }
226         else
227         {
228           assert(!"This must not be reached");
229         }
230       }
231       break;
232
233     case MNID_MAGNIFICATION:
234       if (item->list[item->selected] == _("auto"))
235       {
236         g_config->magnification = 0.0f; // Magic value
237       }
238       else if(sscanf(item->list[item->selected].c_str(), "%f", &g_config->magnification) == 1)
239       {
240         g_config->magnification /= 100.0f;
241       }
242       Renderer::instance()->apply_config();
243       MenuManager::instance().on_window_resize();
244       break;
245
246     case MNID_FULLSCREEN_RESOLUTION:
247       {
248         int width;
249         int height;
250         int refresh_rate;
251         if (item->list[item->selected] == "Desktop")
252         {
253           g_config->fullscreen_size.width = 0;
254           g_config->fullscreen_size.height = 0;
255           g_config->fullscreen_refresh_rate = 0;
256         }
257         else if(sscanf(item->list[item->selected].c_str(), "%dx%d@%d",
258                   &width, &height, &refresh_rate) == 3)
259         {
260           // do nothing, changes are only applied when toggling fullscreen mode
261           g_config->fullscreen_size.width = width;
262           g_config->fullscreen_size.height = height;
263           g_config->fullscreen_refresh_rate = refresh_rate;
264         }
265       }
266       break;
267
268     case MNID_FULLSCREEN:
269       if(g_config->use_fullscreen != is_toggled(MNID_FULLSCREEN)) {
270         g_config->use_fullscreen = !g_config->use_fullscreen;
271         Renderer::instance()->apply_config();
272         MenuManager::instance().on_window_resize();
273         g_config->save();
274       }
275       break;
276
277     case MNID_SOUND:
278       if(g_config->sound_enabled != is_toggled(MNID_SOUND)) {
279         g_config->sound_enabled = !g_config->sound_enabled;
280         sound_manager->enable_sound(g_config->sound_enabled);
281         g_config->save();
282       }
283       break;
284
285     case MNID_MUSIC:
286       if(g_config->music_enabled != is_toggled(MNID_MUSIC)) {
287         g_config->music_enabled = !g_config->music_enabled;
288         sound_manager->enable_music(g_config->music_enabled);
289         g_config->save();
290       }
291       break;
292
293     default:
294       break;
295   }
296 }
297
298 void
299 OptionsMenu::check_menu()
300 {
301 }
302
303 /* EOF */