2 // Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #include "supertux/menu/options_menu.hpp"
20 #include "audio/sound_manager.hpp"
21 #include "control/joystickkeyboardcontroller.hpp"
22 #include "gui/menu.hpp"
23 #include "gui/menu_item.hpp"
24 #include "gui/menu_manager.hpp"
25 #include "supertux/gameconfig.hpp"
26 #include "supertux/globals.hpp"
27 #include "supertux/main.hpp"
28 #include "supertux/menu/joystick_menu.hpp"
29 #include "supertux/menu/keyboard_menu.hpp"
30 #include "supertux/menu/language_menu.hpp"
31 #include "supertux/menu/menu_storage.hpp"
32 #include "supertux/menu/profile_menu.hpp"
33 #include "util/gettext.hpp"
34 #include "video/renderer.hpp"
38 MNID_FULLSCREEN_RESOLUTION,
46 OptionsMenu::OptionsMenu() :
49 language_menu.reset(new LanguageMenu());
51 add_label(_("Options"));
54 // Language change should only be possible in the main menu, since elsewhere it might not always work fully
55 // FIXME: Implement me: if (get_parent() == main_menu)
56 add_submenu(_("Select Language"), language_menu.get())
57 ->set_help(_("Select a different language to display text in"));
59 add_submenu(_("Select Profile"), MenuStorage::get_profile_menu())
60 ->set_help(_("Select a profile to play with"));
62 add_toggle(MNID_PROFILES, _("Profile on Startup"), g_config->sound_enabled)
63 ->set_help(_("Select your profile immediately after start-up"));
65 add_toggle(MNID_FULLSCREEN,_("Fullscreen"), g_config->use_fullscreen)
66 ->set_help(_("Fill the entire screen"));
68 MenuItem* fullscreen_res = add_string_select(MNID_FULLSCREEN_RESOLUTION, _("Resolution"));
69 fullscreen_res->set_help(_("Determine the resolution used in fullscreen mode (you must toggle fullscreen to complete the change)"));
71 MenuItem* magnification = add_string_select(MNID_MAGNIFICATION, _("Magnification"));
72 magnification->set_help(_("Change the magnification of the game area"));
74 // These values go from screen:640/projection:1600 to
75 // screen:1600/projection:640 (i.e. 640, 800, 1024, 1280, 1600)
76 magnification->list.push_back("auto");
77 magnification->list.push_back("40%");
78 magnification->list.push_back("50%");
79 magnification->list.push_back("62.5%");
80 magnification->list.push_back("80%");
81 magnification->list.push_back("100%");
82 magnification->list.push_back("125%");
83 magnification->list.push_back("160%");
84 magnification->list.push_back("200%");
85 magnification->list.push_back("250%");
87 SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_OPENGL);
89 if (modes == (SDL_Rect **)0)
90 { // No resolutions at all available, bad
93 else if(modes == (SDL_Rect **)-1)
94 { // All resolutions should work, so we fall back to hardcoded defaults
95 fullscreen_res->list.push_back("640x480");
96 fullscreen_res->list.push_back("800x600");
97 fullscreen_res->list.push_back("1024x768");
98 fullscreen_res->list.push_back("1152x864");
99 fullscreen_res->list.push_back("1280x960");
100 fullscreen_res->list.push_back("1280x1024");
101 fullscreen_res->list.push_back("1440x900");
102 fullscreen_res->list.push_back("1680x1050");
103 fullscreen_res->list.push_back("1600x1200");
104 fullscreen_res->list.push_back("1920x1080");
105 fullscreen_res->list.push_back("1920x1200");
109 for(int i = 0; modes[i]; ++i)
111 std::ostringstream out;
112 out << modes[i]->w << "x" << modes[i]->h;
113 fullscreen_res->list.push_back(out.str());
117 MenuItem* aspect = add_string_select(MNID_ASPECTRATIO, _("Aspect Ratio"));
118 aspect->set_help(_("Adjust the aspect ratio"));
120 aspect->list.push_back("auto");
121 aspect->list.push_back("5:4");
122 aspect->list.push_back("4:3");
123 aspect->list.push_back("16:10");
124 aspect->list.push_back("16:9");
125 aspect->list.push_back("1368:768");
127 if (g_config->aspect_width != 0 && g_config->aspect_height != 0)
129 std::ostringstream out;
130 out << g_config->aspect_width << ":" << g_config->aspect_height;
131 std::string aspect_ratio = out.str();
132 for(std::vector<std::string>::iterator i = aspect->list.begin(); i != aspect->list.end(); ++i)
134 if(*i == aspect_ratio)
136 aspect_ratio.clear();
141 if (!aspect_ratio.empty())
143 aspect->selected = aspect->list.size();
144 aspect->list.push_back(aspect_ratio);
148 if (sound_manager->is_audio_enabled()) {
149 add_toggle(MNID_SOUND, _("Sound"), g_config->sound_enabled)
150 ->set_help(_("Disable all sound effects"));
151 add_toggle(MNID_MUSIC, _("Music"), g_config->music_enabled)
152 ->set_help(_("Disable all music"));
154 add_inactive(MNID_SOUND, _("Sound (disabled)"));
155 add_inactive(MNID_MUSIC, _("Music (disabled)"));
158 add_submenu(_("Setup Keyboard"), MenuStorage::get_key_options_menu())
159 ->set_help(_("Configure key-action mappings"));
161 add_submenu(_("Setup Joystick"), MenuStorage::get_joystick_options_menu())
162 ->set_help(_("Configure joystick control-action mappings"));
167 OptionsMenu::~OptionsMenu()
172 OptionsMenu::menu_action(MenuItem* item)
175 case MNID_ASPECTRATIO:
177 if (item->list[item->selected] == "auto")
179 g_config->aspect_width = 0; // Magic values
180 g_config->aspect_height = 0;
181 Renderer::instance()->apply_config();
182 MenuManager::recalc_pos();
184 else if(sscanf(item->list[item->selected].c_str(), "%d:%d", &g_config->aspect_width, &g_config->aspect_height) == 2)
186 Renderer::instance()->apply_config();
187 MenuManager::recalc_pos();
191 assert(!"This must not be reached");
196 case MNID_MAGNIFICATION:
197 if (item->list[item->selected] == "auto")
199 g_config->magnification = 0.0f; // Magic value
201 else if(sscanf(item->list[item->selected].c_str(), "%f", &g_config->magnification) == 1)
203 g_config->magnification /= 100.0f;
205 Renderer::instance()->apply_config();
206 MenuManager::recalc_pos();
209 case MNID_FULLSCREEN_RESOLUTION:
210 if(sscanf(item->list[item->selected].c_str(), "%dx%d", &g_config->fullscreen_width, &g_config->fullscreen_height) == 2)
212 // do nothing, changes are only applied when toggling fullscreen mode
216 case MNID_FULLSCREEN:
217 if(g_config->use_fullscreen != is_toggled(MNID_FULLSCREEN)) {
218 g_config->use_fullscreen = !g_config->use_fullscreen;
219 Renderer::instance()->apply_config();
220 MenuManager::recalc_pos();
226 if(g_config->sound_enabled != is_toggled(MNID_SOUND)) {
227 g_config->sound_enabled = !g_config->sound_enabled;
228 sound_manager->enable_sound(g_config->sound_enabled);
234 if(g_config->music_enabled != is_toggled(MNID_MUSIC)) {
235 g_config->music_enabled = !g_config->music_enabled;
236 sound_manager->enable_music(g_config->music_enabled);