Use StringUtil::numeric_less to sort list of resolutions
[supertux.git] / src / supertux / menu / options_menu.cpp
1 //  SuperTux
2 //  Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
3 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 //
5 //  This program is free software: you can redistribute it and/or modify
6 //  it under the terms of the GNU General Public License as published by
7 //  the Free Software Foundation, either version 3 of the License, or
8 //  (at your option) any later version.
9 //
10 //  This program is distributed in the hope that it will be useful,
11 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
12 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 //  GNU General Public License for more details.
14 //
15 //  You should have received a copy of the GNU General Public License
16 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
17
18 #include "supertux/menu/options_menu.hpp"
19
20 #include <algorithm>
21
22 #include "audio/sound_manager.hpp"
23 #include "gui/menu_manager.hpp"
24 #include "supertux/gameconfig.hpp"
25 #include "supertux/menu/joystick_menu.hpp"
26 #include "supertux/menu/keyboard_menu.hpp"
27 #include "supertux/menu/language_menu.hpp"
28 #include "supertux/menu/menu_storage.hpp"
29 #include "supertux/menu/profile_menu.hpp"
30 #include "util/string_util.hpp"
31 #include "video/renderer.hpp"
32
33 enum OptionsMenuIDs {
34   MNID_FULLSCREEN,
35   MNID_FULLSCREEN_RESOLUTION,
36   MNID_MAGNIFICATION,
37   MNID_ASPECTRATIO,
38   MNID_PROFILES,
39   MNID_SOUND,
40   MNID_MUSIC
41 };
42
43 OptionsMenu::OptionsMenu() :
44   language_menu()
45 {
46   language_menu.reset(new LanguageMenu());
47
48   add_label(_("Options"));
49   add_hl();
50
51   // Language change should only be possible in the main menu, since elsewhere it might not always work fully
52   // FIXME: Implement me: if (get_parent() == main_menu)
53   add_submenu(_("Select Language"), language_menu.get())
54     ->set_help(_("Select a different language to display text in"));
55
56   add_submenu(_("Select Profile"), MenuStorage::get_profile_menu())
57     ->set_help(_("Select a profile to play with"));
58
59   add_toggle(MNID_PROFILES, _("Profile on Startup"), g_config->sound_enabled)
60     ->set_help(_("Select your profile immediately after start-up"));
61   
62   add_toggle(MNID_FULLSCREEN,_("Fullscreen"), g_config->use_fullscreen)
63     ->set_help(_("Fill the entire screen"));
64
65   MenuItem* fullscreen_res = add_string_select(MNID_FULLSCREEN_RESOLUTION, _("Resolution"));
66   fullscreen_res->set_help(_("Determine the resolution used in fullscreen mode (you must toggle fullscreen to complete the change)"));
67
68   MenuItem* magnification = add_string_select(MNID_MAGNIFICATION, _("Magnification"));
69   magnification->set_help(_("Change the magnification of the game area"));
70
71   // These values go from screen:640/projection:1600 to
72   // screen:1600/projection:640 (i.e. 640, 800, 1024, 1280, 1600)
73   magnification->list.push_back("auto");
74   magnification->list.push_back("40%");
75   magnification->list.push_back("50%");
76   magnification->list.push_back("62.5%");
77   magnification->list.push_back("80%");
78   magnification->list.push_back("100%");
79   magnification->list.push_back("125%");
80   magnification->list.push_back("160%");
81   magnification->list.push_back("200%");
82   magnification->list.push_back("250%");
83
84   SDL_Rect** modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_OPENGL);
85
86   if (modes == (SDL_Rect **)0) 
87   { // No resolutions at all available, bad
88
89   }
90   else if(modes == (SDL_Rect **)-1) 
91   { // All resolutions should work, so we fall back to hardcoded defaults
92     fullscreen_res->list.push_back("640x480");
93     fullscreen_res->list.push_back("800x600");
94     fullscreen_res->list.push_back("1024x768");
95     fullscreen_res->list.push_back("1152x864");
96     fullscreen_res->list.push_back("1280x960");
97     fullscreen_res->list.push_back("1280x1024");
98     fullscreen_res->list.push_back("1440x900");
99     fullscreen_res->list.push_back("1680x1050");
100     fullscreen_res->list.push_back("1600x1200");
101     fullscreen_res->list.push_back("1920x1080");
102     fullscreen_res->list.push_back("1920x1200");
103   }
104   else 
105   {
106     for(int i = 0; modes[i]; ++i)
107     {
108       std::ostringstream out;          
109       out << modes[i]->w << "x" << modes[i]->h;
110       fullscreen_res->list.push_back(out.str());
111     }
112
113     // On Ubuntu/Linux resolutions are returned from highest to
114     // lowest, so reverse them
115     std::sort(fullscreen_res->list.begin(), fullscreen_res->list.end(), StringUtil::numeric_less);
116   }
117
118   MenuItem* aspect = add_string_select(MNID_ASPECTRATIO, _("Aspect Ratio"));
119   aspect->set_help(_("Adjust the aspect ratio"));
120   
121   aspect->list.push_back("auto");
122   aspect->list.push_back("5:4");
123   aspect->list.push_back("4:3");
124   aspect->list.push_back("16:10");
125   aspect->list.push_back("16:9");
126   aspect->list.push_back("1368:768");
127
128   if (g_config->aspect_size != Size(0, 0))
129   {
130     std::ostringstream out;
131     out << g_config->aspect_size.width << ":" << g_config->aspect_size.height;
132     std::string aspect_ratio = out.str();
133     for(std::vector<std::string>::iterator i = aspect->list.begin(); i != aspect->list.end(); ++i)
134     {
135       if(*i == aspect_ratio)
136       {
137         aspect_ratio.clear();
138         break;
139       }
140     }
141
142     if (!aspect_ratio.empty())
143     {
144       aspect->selected = aspect->list.size();
145       aspect->list.push_back(aspect_ratio);
146     }
147   }
148   
149   if (sound_manager->is_audio_enabled()) {
150     add_toggle(MNID_SOUND, _("Sound"), g_config->sound_enabled)
151       ->set_help(_("Disable all sound effects"));
152     add_toggle(MNID_MUSIC, _("Music"), g_config->music_enabled)
153       ->set_help(_("Disable all music"));
154   } else {
155     add_inactive(MNID_SOUND, _("Sound (disabled)"));
156     add_inactive(MNID_MUSIC, _("Music (disabled)"));
157   }
158   
159   add_submenu(_("Setup Keyboard"), MenuStorage::get_key_options_menu())
160     ->set_help(_("Configure key-action mappings"));
161
162   add_submenu(_("Setup Joystick"), MenuStorage::get_joystick_options_menu())
163     ->set_help(_("Configure joystick control-action mappings"));
164   add_hl();
165   add_back(_("Back"));
166 }
167
168 OptionsMenu::~OptionsMenu()
169 {
170 }
171
172 void
173 OptionsMenu::menu_action(MenuItem* item)
174 {
175   switch (item->id) {
176     case MNID_ASPECTRATIO:
177     { 
178       if (item->list[item->selected] == "auto")
179       {
180         g_config->aspect_size = Size(0, 0); // Magic values
181         Renderer::instance()->apply_config();
182         MenuManager::recalc_pos();
183       }
184       else if (sscanf(item->list[item->selected].c_str(), "%d:%d", 
185                       &g_config->aspect_size.width, &g_config->aspect_size.height) == 2)
186       {
187         Renderer::instance()->apply_config();
188         MenuManager::recalc_pos();
189       }
190       else
191       {
192         assert(!"This must not be reached");
193       }
194     }
195     break;
196
197     case MNID_MAGNIFICATION:
198       if (item->list[item->selected] == "auto")
199       {
200         g_config->magnification = 0.0f; // Magic value 
201       }
202       else if(sscanf(item->list[item->selected].c_str(), "%f", &g_config->magnification) == 1)
203       {
204         g_config->magnification /= 100.0f;
205       }
206       Renderer::instance()->apply_config();
207       MenuManager::recalc_pos();
208       break;
209
210     case MNID_FULLSCREEN_RESOLUTION:
211       if(sscanf(item->list[item->selected].c_str(), "%dx%d", 
212                 &g_config->fullscreen_size.width, &g_config->fullscreen_size.height) == 2)
213       {
214         // do nothing, changes are only applied when toggling fullscreen mode
215       }      
216       break;
217
218     case MNID_FULLSCREEN:
219       if(g_config->use_fullscreen != is_toggled(MNID_FULLSCREEN)) {
220         g_config->use_fullscreen = !g_config->use_fullscreen;
221         Renderer::instance()->apply_config();
222         MenuManager::recalc_pos();
223         g_config->save();
224       }
225       break;
226
227     case MNID_SOUND:
228       if(g_config->sound_enabled != is_toggled(MNID_SOUND)) {
229         g_config->sound_enabled = !g_config->sound_enabled;
230         sound_manager->enable_sound(g_config->sound_enabled);
231         g_config->save();
232       }
233       break;
234
235     case MNID_MUSIC:
236       if(g_config->music_enabled != is_toggled(MNID_MUSIC)) {
237         g_config->music_enabled = !g_config->music_enabled;
238         sound_manager->enable_music(g_config->music_enabled);
239         g_config->save();
240       }
241       break;
242
243     default:
244       break;
245   }
246 }
247
248 void
249 OptionsMenu::check_menu()
250 {
251 }
252
253 /* EOF */