2 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "supertux/title_screen.hpp"
25 #include "addon/addon_manager.hpp"
26 #include "audio/sound_manager.hpp"
27 #include "gui/menu.hpp"
28 #include "gui/menu_item.hpp"
29 #include "lisp/parser.hpp"
30 #include "object/camera.hpp"
31 #include "object/player.hpp"
32 #include "supertux/fadeout.hpp"
33 #include "supertux/gameconfig.hpp"
34 #include "supertux/globals.hpp"
35 #include "supertux/mainloop.hpp"
36 #include "supertux/menu/menu_manager.hpp"
37 #include "supertux/menu/options_menu.hpp"
38 #include "supertux/resources.hpp"
39 #include "supertux/sector.hpp"
40 #include "supertux/textscroller.hpp"
41 #include "supertux/world.hpp"
42 #include "util/file_system.hpp"
43 #include "util/gettext.hpp"
44 #include "util/reader.hpp"
45 #include "video/drawing_context.hpp"
57 TitleScreen::TitleScreen() :
70 controller.reset(new CodeController());
71 titlesession.reset(new GameSession("levels/misc/menu.stl"));
73 Player* player = titlesession->get_current_sector()->player;
74 player->set_controller(controller.get());
75 player->set_speedlimit(230); //MAX_WALK_XM
79 frame = std::auto_ptr<Surface>(new Surface("images/engine/menu/frame.png"));
83 TitleScreen::update_load_game_menu()
88 TitleScreen::free_contrib_menu()
90 for(std::vector<World*>::iterator i = contrib_worlds.begin();
91 i != contrib_worlds.end(); ++i)
94 contrib_worlds.clear();
98 TitleScreen::generate_contrib_menu()
100 /** Generating contrib levels list by making use of Level Subset */
101 std::vector<std::string> level_worlds;
102 char** files = PHYSFS_enumerateFiles("levels/");
103 for(const char* const* filename = files; *filename != 0; ++filename) {
104 std::string filepath = std::string("levels/") + *filename;
105 if(PHYSFS_isDirectory(filepath.c_str()))
106 level_worlds.push_back(filepath);
108 PHYSFS_freeList(files);
111 contrib_menu.reset(new Menu());
113 contrib_menu->add_label(_("Contrib Levels"));
114 contrib_menu->add_hl();
117 for (std::vector<std::string>::iterator it = level_worlds.begin();
118 it != level_worlds.end(); ++it) {
120 std::auto_ptr<World> world (new World());
121 world->load(*it + "/info");
122 if(world->hide_from_contribs) {
125 contrib_menu->add_entry(i++, world->title);
126 contrib_worlds.push_back(world.release());
127 } catch(std::exception& e) {
128 log_warning << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
132 contrib_menu->add_hl();
133 contrib_menu->add_back(_("Back"));
137 TitleScreen::get_level_name(const std::string& filename)
141 const lisp::Lisp* root = parser.parse(filename);
143 const lisp::Lisp* level = root->get_lisp("supertux-level");
148 level->get("name", name);
150 } catch(std::exception& e) {
151 log_warning << "Problem getting name of '" << filename << "': "
152 << e.what() << std::endl;
158 TitleScreen::check_levels_contrib_menu()
160 int index = contrib_menu->check();
164 current_world = contrib_worlds[index];
166 if(!current_world->is_levelset) {
169 contrib_world_menu.reset(new Menu());
171 contrib_world_menu->add_label(current_world->title);
172 contrib_world_menu->add_hl();
174 for (unsigned int i = 0; i < current_world->get_num_levels(); ++i)
176 /** get level's title */
177 std::string filename = current_world->get_level_filename(i);
178 std::string title = get_level_name(filename);
179 contrib_world_menu->add_entry(i, title);
182 contrib_world_menu->add_hl();
183 contrib_world_menu->add_back(_("Back"));
185 Menu::push_current(contrib_world_menu.get());
190 TitleScreen::check_contrib_world_menu()
192 int index = contrib_world_menu->check();
194 if (contrib_world_menu->get_item_by_id(index).kind == MN_ACTION) {
195 sound_manager->stop_music();
196 GameSession* session =
197 new GameSession(current_world->get_level_filename(index));
198 g_main_loop->push_screen(session);
204 bool generate_addons_menu_sorter(const Addon* a1, const Addon* a2)
206 return a1->title < a2->title;
209 const int ADDON_LIST_START_ID = 10;
213 TitleScreen::generate_addons_menu()
215 AddonManager& adm = AddonManager::get_instance();
217 // refresh list of addons
218 addons = adm.get_addons();
221 std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
225 addons_menu.reset(new Menu());
227 addons_menu->add_label(_("Add-ons"));
228 addons_menu->add_hl();
231 addons_menu->add_entry(0, std::string(_("Check Online")));
233 addons_menu->add_inactive(0, std::string(_("Check Online (disabled)")));
236 //addons_menu->add_hl();
238 for (unsigned int i = 0; i < addons.size(); i++) {
239 const Addon& addon = *addons[i];
240 std::string text = "";
241 if (addon.kind != "") text += addon.kind + " ";
242 text += std::string("\"") + addon.title + "\"";
243 if (addon.author != "") text += " by \"" + addon.author + "\"";
244 addons_menu->add_toggle(ADDON_LIST_START_ID + i, text, addon.loaded);
247 addons_menu->add_hl();
248 addons_menu->add_back(_("Back"));
252 TitleScreen::check_addons_menu()
254 int index = addons_menu->check();
255 if (index == -1) return;
257 // check if "Check Online" was chosen
260 AddonManager::get_instance().check_online();
261 generate_addons_menu();
262 Menu::set_current(addons_menu.get());
263 addons_menu->set_active_item(index);
265 catch (std::runtime_error e) {
266 log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
271 // if one of the Addons listed was chosen, take appropriate action
272 if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
273 Addon& addon = *addons[index - ADDON_LIST_START_ID];
274 if (!addon.installed) {
276 AddonManager::get_instance().install(&addon);
278 catch (std::runtime_error e) {
279 log_warning << "Installing Add-on failed: " << e.what() << std::endl;
281 addons_menu->set_toggled(index, addon.loaded);
282 } else if (!addon.loaded) {
284 AddonManager::get_instance().enable(&addon);
286 catch (std::runtime_error e) {
287 log_warning << "Enabling Add-on failed: " << e.what() << std::endl;
289 addons_menu->set_toggled(index, addon.loaded);
292 AddonManager::get_instance().disable(&addon);
294 catch (std::runtime_error e) {
295 log_warning << "Disabling Add-on failed: " << e.what() << std::endl;
297 addons_menu->set_toggled(index, addon.loaded);
303 TitleScreen::free_addons_menu()
308 TitleScreen::make_tux_jump()
310 static bool jumpWasReleased = true;
311 Sector* sector = titlesession->get_current_sector();
312 Player* tux = sector->player;
314 controller->update();
315 controller->press(Controller::RIGHT);
317 // Check if we should press the jump button
318 Rect lookahead = tux->get_bbox();
319 lookahead.p2.x += 96;
320 bool pathBlocked = !sector->is_free_of_statics(lookahead);
321 if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
322 controller->press(Controller::JUMP);
323 jumpWasReleased = false;
325 jumpWasReleased = true;
328 // Wrap around at the end of the level back to the beginning
329 if(sector->get_width() - 320 < tux->get_pos().x) {
330 sector->activate("main");
331 sector->camera->reset(tux->get_pos());
336 TitleScreen::generate_main_menu()
338 main_menu.reset(new Menu());
339 main_menu->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
340 main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
341 main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
342 main_menu->add_entry(MNID_ADDONS, _("Add-ons"));
343 main_menu->add_submenu(_("Options"), MenuManager::get_options_menu());
344 main_menu->add_entry(MNID_CREDITS, _("Credits"));
345 main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
348 TitleScreen::~TitleScreen()
355 player_status->reset();
357 Sector* sector = titlesession->get_current_sector();
358 if(Sector::current() != sector) {
359 sector->play_music(LEVEL_MUSIC);
360 sector->activate(sector->player->get_pos());
363 Menu::set_current(main_menu.get());
369 Sector* sector = titlesession->get_current_sector();
370 sector->deactivate();
371 Menu::set_current(NULL);
375 TitleScreen::draw(DrawingContext& context)
377 Sector* sector = titlesession->get_current_sector();
378 sector->draw(context);
380 // FIXME: Add something to scale the frame to the resolution of the screen
381 context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
383 context.draw_text(small_font, "SuperTux " PACKAGE_VERSION "\n",
384 Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
385 context.draw_text(small_font,
387 "Copyright (c) 2007 SuperTux Devel Team\n"
388 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
389 "redistribute it under certain conditions; see the file COPYING for details.\n"
391 Vector(5, SCREEN_HEIGHT - 50 + small_font->get_height() + 5),
392 ALIGN_LEFT, LAYER_FOREGROUND1);
396 TitleScreen::update(float elapsed_time)
398 g_main_loop->set_speed(0.6f);
399 Sector* sector = titlesession->get_current_sector();
400 sector->update(elapsed_time);
404 Menu* menu = Menu::current();
406 if(menu == main_menu.get()) {
407 switch (main_menu->check()) {
409 // Start Game, ie. goto the slots menu
410 if(main_world.get() == NULL) {
411 main_world.reset(new World());
412 main_world->load("levels/world1/info");
414 current_world = main_world.get();
418 case MNID_LEVELS_CONTRIB:
420 generate_contrib_menu();
421 Menu::push_current(contrib_menu.get());
426 generate_addons_menu();
427 Menu::push_current(addons_menu.get());
431 Menu::set_current(NULL);
432 g_main_loop->push_screen(new TextScroller("credits.txt"),
436 case MNID_QUITMAINMENU:
437 g_main_loop->quit(new FadeOut(0.25));
438 sound_manager->stop_music(0.25);
441 } else if(menu == contrib_menu.get()) {
442 check_levels_contrib_menu();
443 } else if(menu == addons_menu.get()) {
445 } else if (menu == contrib_world_menu.get()) {
446 check_contrib_world_menu();
450 // reopen menu if user closed it (so that the app doesn't close when user
451 // accidently hit ESC)
452 if(Menu::current() == 0 && g_main_loop->has_no_pending_fadeout()) {
453 generate_main_menu();
454 Menu::set_current(main_menu.get());
459 TitleScreen::start_game()
461 Menu::set_current(NULL);
462 std::string basename = current_world->get_basedir();
463 basename = basename.substr(0, basename.length()-1);
464 std::string worlddirname = FileSystem::basename(basename);
465 std::ostringstream stream;
466 stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
467 std::string slotfile = stream.str();
470 current_world->set_savegame_filename(slotfile);
471 current_world->run();
472 } catch(std::exception& e) {
473 log_fatal << "Couldn't start world: " << e.what() << std::endl;