2 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
19 #define HEADER_SUPERTUX_SUPERTUX_TITLE_HPP
21 #include "supertux/game_session.hpp"
26 class ContribWorldMenu;
32 * Screen that displays the SuperTux logo, lets players start a new game, etc.
34 class TitleScreen : public Screen
37 static std::string get_level_name(const std::string& levelfile);
41 virtual ~TitleScreen();
46 virtual void draw(DrawingContext& context);
48 virtual void update(float elapsed_time);
53 void generate_main_menu();
54 void check_levels_contrib_menu();
57 std::auto_ptr<MainMenu> main_menu;
58 std::auto_ptr<ContribMenu> contrib_menu;
59 std::auto_ptr<ContribWorldMenu> contrib_world_menu;
60 std::auto_ptr<AddonMenu> addons_menu;
62 std::auto_ptr<World> main_world;
63 std::vector<World*> contrib_worlds;
66 std::auto_ptr<Surface> frame;
67 std::auto_ptr<CodeController> controller;
68 std::auto_ptr<GameSession> titlesession;
71 TitleScreen(const TitleScreen&);
72 TitleScreen& operator=(const TitleScreen&);