4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
5 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
33 //#include <SDL_image.h>
35 #include <unison/vfs/FileSystem.hpp>
38 #include "mainloop.hpp"
39 #include "video/drawing_context.hpp"
40 #include "video/surface.hpp"
41 #include "audio/sound_manager.hpp"
42 #include "gui/menu.hpp"
44 #include "lisp/lisp.hpp"
45 #include "lisp/parser.hpp"
48 #include "game_session.hpp"
49 #include "worldmap/worldmap.hpp"
50 #include "player_status.hpp"
53 #include "object/tilemap.hpp"
54 #include "object/camera.hpp"
55 #include "object/player.hpp"
56 #include "resources.hpp"
57 #include "gettext.hpp"
58 #include "textscroller.hpp"
59 #include "fadeout.hpp"
60 #include "file_system.hpp"
61 #include "control/joystickkeyboardcontroller.hpp"
62 #include "control/codecontroller.hpp"
65 #include "options_menu.hpp"
66 #include "console.hpp"
67 #include "random_generator.hpp"
68 #include "addon_manager.hpp"
81 TitleScreen::update_load_game_menu()
83 load_game_menu.reset(new Menu());
85 load_game_menu->add_label(_("Start Game"));
86 load_game_menu->add_hl();
87 for(int i = 1; i <= 5; ++i) {
88 load_game_menu->add_entry(i, get_slotinfo(i));
90 load_game_menu->add_hl();
91 load_game_menu->add_back(_("Back"));
95 TitleScreen::free_contrib_menu()
97 for(std::vector<World*>::iterator i = contrib_worlds.begin();
98 i != contrib_worlds.end(); ++i)
101 contrib_worlds.clear();
105 TitleScreen::generate_contrib_menu()
107 /** Generating contrib levels list by making use of Level Subset */
108 std::vector<std::string> level_worlds;
109 std::vector<std::string> files = Unison::VFS::FileSystem::get().ls("levels/");
110 for(std::vector<std::string>::iterator iter = files.begin();iter != files.end();++iter)
112 std::string filepath = "levels/" + *iter;
113 if(Unison::VFS::FileSystem::get().is_dir(filepath))
114 level_worlds.push_back(filepath);
116 /*char** files = PHYSFS_enumerateFiles("levels/");
117 for(const char* const* filename = files; *filename != 0; ++filename) {
118 std::string filepath = std::string("levels/") + *filename;
119 if(PHYSFS_isDirectory(filepath.c_str()))
120 level_worlds.push_back(filepath);
122 PHYSFS_freeList(files);*/
125 contrib_menu.reset(new Menu());
127 contrib_menu->add_label(_("Contrib Levels"));
128 contrib_menu->add_hl();
131 for (std::vector<std::string>::iterator it = level_worlds.begin();
132 it != level_worlds.end(); ++it) {
134 std::auto_ptr<World> world (new World());
135 world->load(*it + "/info");
136 if(world->hide_from_contribs) {
139 contrib_menu->add_entry(i++, world->title);
140 contrib_worlds.push_back(world.release());
141 } catch(std::exception& e) {
143 log_warning << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
148 contrib_menu->add_hl();
149 contrib_menu->add_back(_("Back"));
153 TitleScreen::get_level_name(const std::string& filename)
157 const lisp::Lisp* root = parser.parse(filename);
159 const lisp::Lisp* level = root->get_lisp("supertux-level");
164 level->get("name", name);
166 } catch(std::exception& e) {
167 log_warning << "Problem getting name of '" << filename << "': "
168 << e.what() << std::endl;
174 TitleScreen::check_levels_contrib_menu()
176 int index = contrib_menu->check();
180 current_world = contrib_worlds[index];
182 if(!current_world->is_levelset) {
183 update_load_game_menu();
184 Menu::push_current(load_game_menu.get());
186 contrib_world_menu.reset(new Menu());
188 contrib_world_menu->add_label(current_world->title);
189 contrib_world_menu->add_hl();
191 for (unsigned int i = 0; i < current_world->get_num_levels(); ++i)
193 /** get level's title */
194 std::string filename = current_world->get_level_filename(i);
195 std::string title = get_level_name(filename);
196 contrib_world_menu->add_entry(i, title);
199 contrib_world_menu->add_hl();
200 contrib_world_menu->add_back(_("Back"));
202 Menu::push_current(contrib_world_menu.get());
207 TitleScreen::check_contrib_world_menu()
209 int index = contrib_world_menu->check();
211 if (contrib_world_menu->get_item_by_id(index).kind == MN_ACTION) {
212 sound_manager->stop_music();
213 GameSession* session =
214 new GameSession(current_world->get_level_filename(index));
215 main_loop->push_screen(session);
221 bool generate_addons_menu_sorter(const Addon& a1, const Addon& a2)
223 return a1.title < a2.title;
226 const int ADDON_LIST_START_ID = 10;
230 TitleScreen::generate_addons_menu()
232 AddonManager& adm = AddonManager::get_instance();
234 // refresh list of installed addons
235 installed_addons = adm.get_installed_addons();
237 // build new Add-on list
240 // add installed addons to list
241 addons.insert(addons.end(), installed_addons.begin(), installed_addons.end());
243 // add available addons to list
244 addons.insert(addons.end(), available_addons.begin(), available_addons.end());
247 std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
249 // remove available addons that are already installed
250 std::vector<Addon>::iterator it2 = addons.begin();
251 while (it2 != addons.end()) {
253 if (addon.isInstalled) {
254 bool restart = false;
255 for (std::vector<Addon>::iterator it = addons.begin(); it != addons.end(); ++it) {
257 if ((addon2.equals(addon)) && (!addon2.isInstalled)) {
264 it2 = addons.begin();
273 addons_menu.reset(new Menu());
275 addons_menu->add_label(_("Add-ons"));
276 addons_menu->add_hl();
279 addons_menu->add_entry(0, std::string(_("Check Online")));
281 addons_menu->add_deactive(0, std::string(_("Check Online (disabled)")));
284 //addons_menu->add_hl();
286 for (unsigned int i = 0; i < addons.size(); i++) {
287 Addon addon = addons[i];
288 std::string text = "";
289 if (addon.kind != "") text += addon.kind + " ";
290 text += std::string("\"") + addon.title + "\"";
291 if (addon.author != "") text += " by \"" + addon.author + "\"";
292 addons_menu->add_toggle(ADDON_LIST_START_ID + i, text, addon.isInstalled);
295 addons_menu->add_hl();
296 addons_menu->add_back(_("Back"));
300 TitleScreen::check_addons_menu()
302 int index = addons_menu->check();
303 if (index == -1) return;
305 // check if "Check Online" was chosen
308 available_addons = AddonManager::get_instance().get_available_addons();
309 generate_addons_menu();
310 Menu::set_current(addons_menu.get());
311 addons_menu->set_active_item(index);
313 catch (std::runtime_error e) {
314 log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
319 // if one of the Addons listed was chosen, take appropriate action
320 if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
321 Addon addon = addons[index - ADDON_LIST_START_ID];
322 if (!addon.isInstalled) {
325 //generate_addons_menu();
326 //Menu::set_current(addons_menu.get());
327 //addons_menu->set_active_item(index);
328 Menu::set_current(0);
330 catch (std::runtime_error e) {
331 log_warning << "Installation of Add-on failed: " << e.what() << std::endl;
336 //generate_addons_menu();
337 //Menu::set_current(addons_menu.get());
338 //addons_menu->set_active_item(index);
339 Menu::set_current(0);
341 catch (std::runtime_error e) {
342 log_warning << "Removal of Add-on failed: " << e.what() << std::endl;
350 TitleScreen::free_addons_menu()
355 TitleScreen::make_tux_jump()
357 static bool jumpWasReleased = true;
358 Sector* sector = titlesession->get_current_sector();
359 Player* tux = sector->player;
361 controller->update();
362 controller->press(Controller::RIGHT);
364 // Check if we should press the jump button
365 Rect lookahead = tux->get_bbox();
366 lookahead.p2.x += 96;
367 bool pathBlocked = !sector->is_free_of_statics(lookahead);
368 if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
369 controller->press(Controller::JUMP);
370 jumpWasReleased = false;
372 jumpWasReleased = true;
375 // Wrap around at the end of the level back to the beginnig
376 if(sector->get_width() - 320 < tux->get_pos().x) {
377 sector->activate("main");
378 sector->camera->reset(tux->get_pos());
382 TitleScreen::TitleScreen()
384 controller.reset(new CodeController());
385 titlesession.reset(new GameSession("levels/misc/menu.stl"));
387 Player* player = titlesession->get_current_sector()->player;
388 player->set_controller(controller.get());
389 player->set_speedlimit(230); //MAX_WALK_XM
391 generate_main_menu();
395 TitleScreen::generate_main_menu()
397 main_menu.reset(new Menu());
398 main_menu->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
399 main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
400 main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
401 main_menu->add_entry(MNID_ADDONS, _("Add-ons"));
402 main_menu->add_submenu(_("Options"), get_options_menu());
403 main_menu->add_entry(MNID_CREDITS, _("Credits"));
404 main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
407 TitleScreen::~TitleScreen()
414 player_status->reset();
416 Sector* sector = titlesession->get_current_sector();
417 if(Sector::current() != sector) {
418 sector->play_music(LEVEL_MUSIC);
419 sector->activate(sector->player->get_pos());
422 Menu::set_current(main_menu.get());
428 Sector* sector = titlesession->get_current_sector();
429 sector->deactivate();
430 Menu::set_current(NULL);
434 TitleScreen::draw(DrawingContext& context)
436 Sector* sector = titlesession->get_current_sector();
437 sector->draw(context);
439 context.draw_text(white_small_text, "SuperTux " PACKAGE_VERSION "\n",
440 Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
441 context.draw_text(white_small_text,
443 "Copyright (c) 2007 SuperTux Devel Team\n"
444 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
445 "redistribute it under certain conditions; see the file COPYING for details.\n"
447 Vector(5, SCREEN_HEIGHT - 50 + white_small_text->get_height() + 5),
448 ALIGN_LEFT, LAYER_FOREGROUND1);
452 TitleScreen::update(float elapsed_time)
454 main_loop->set_speed(0.6f);
455 Sector* sector = titlesession->get_current_sector();
456 sector->update(elapsed_time);
460 Menu* menu = Menu::current();
464 if(menu == main_menu.get()) {
465 switch (main_menu->check()) {
467 // Start Game, ie. goto the slots menu
468 if(main_world.get() == NULL) {
469 main_world.reset(new World());
470 main_world->load("levels/world1/info");
472 current_world = main_world.get();
473 update_load_game_menu();
474 Menu::push_current(load_game_menu.get());
476 case MNID_LEVELS_CONTRIB:
478 generate_contrib_menu();
479 Menu::push_current(contrib_menu.get());
483 generate_addons_menu();
484 Menu::push_current(addons_menu.get());
487 main_loop->push_screen(new TextScroller("credits.txt"),
490 case MNID_QUITMAINMENU:
491 main_loop->quit(new FadeOut(0.25));
492 sound_manager->stop_music(0.25);
495 } else if(menu == load_game_menu.get()) {
497 if(event.key.keysym.sym == SDLK_DELETE) {
498 int slot = menu->get_active_item_id();
499 std::stringstream stream;
501 std::string str = _("Are you sure you want to delete slot") + stream.str() + "?";
503 if(confirm_dialog(bkg_title, str.c_str())) {
504 str = "save/slot" + stream.str() + ".stsg";
505 log_debug << "Removing: " << str << std::endl;
506 PHYSFS_delete(str.c_str());
509 update_load_save_game_menu(load_game_menu);
510 Menu::set_current(main_menu.get());
512 process_load_game_menu();
513 } else if(menu == contrib_menu.get()) {
514 check_levels_contrib_menu();
515 } else if(menu == addons_menu.get()) {
517 } else if (menu == contrib_world_menu.get()) {
518 check_contrib_world_menu();
522 // reopen menu of user closed it (so that the app doesn't close when user
523 // accidently hit ESC)
524 if(Menu::current() == 0) {
525 generate_main_menu();
526 Menu::set_current(main_menu.get());
531 TitleScreen::get_slotinfo(int slot)
536 std::string basename = current_world->get_basedir();
537 basename = basename.substr(0, basename.length()-1);
538 std::string worlddirname = FileSystem::basename(basename);
539 std::ostringstream stream;
540 stream << "save/" << worlddirname << "_" << slot << ".stsg";
541 std::string slotfile = stream.str();
543 if(Unison::VFS::FileSystem::get().exists(slotfile))
546 const lisp::Lisp* root = parser.parse(slotfile);
548 const lisp::Lisp* savegame = root->get_lisp("supertux-savegame");
550 throw std::runtime_error("file is not a supertux-savegame.");
552 savegame->get("title", title);
556 std::ostringstream slottitle;
557 slottitle << _("Slot") << " " << slot << " - " << _("Free");
558 return slottitle.str();
561 std::ostringstream slottitle;
562 slottitle << _("Slot") << " " << slot << " - " << title;
563 return slottitle.str();
567 TitleScreen::process_load_game_menu()
569 int slot = load_game_menu->check();
574 if(load_game_menu->get_item_by_id(slot).kind != MN_ACTION)
577 std::string basename = current_world->get_basedir();
578 basename = basename.substr(0, basename.length()-1);
579 std::string worlddirname = FileSystem::basename(basename);
580 std::stringstream stream;
581 stream << "save/" << worlddirname << "_" << slot << ".stsg";
582 std::string slotfile = stream.str();
585 current_world->set_savegame_filename(slotfile);
586 current_world->run();
587 } catch(std::exception& e) {
588 log_fatal << "Couldn't start world: " << e.what() << std::endl;