SDL: Implement lightmaps smaller than the screen size. LIGHTMAP_DIV is calculated...
[supertux.git] / src / video / drawing_context.cpp
1 //  $Id$
2 //
3 //  SuperTux
4 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19 #include <config.h>
20
21 #include <functional>
22 #include <algorithm>
23 #include <cassert>
24 #include <iostream>
25 #include <SDL_image.h>
26 #include <sstream>
27 #include <iomanip>
28 #include <physfs.h>
29
30 #include "drawing_context.hpp"
31 #include "drawing_request.hpp"
32 #include "video_systems.hpp"
33 #include "renderer.hpp"
34 #include "lightmap.hpp"
35 #include "surface.hpp"
36 #include "main.hpp"
37 #include "gameconfig.hpp"
38 #include "texture.hpp"
39 #include "texture_manager.hpp"
40 #include "obstack/obstackpp.hpp"
41
42 static inline int next_po2(int val)
43 {
44   int result = 1;
45   while(result < val)
46     result *= 2;
47
48   return result;
49 }
50
51 DrawingContext::DrawingContext() :
52   renderer(0), lightmap(0), ambient_color(1.0f, 1.0f, 1.0f, 1.0f), target(NORMAL), screenshot_requested(false)
53 {
54   requests = &drawing_requests;
55   obstack_init(&obst);
56 }
57
58 DrawingContext::~DrawingContext()
59 {
60   delete renderer;
61   delete lightmap;
62
63   obstack_free(&obst, NULL);
64 }
65
66 void
67 DrawingContext::init_renderer()
68 {
69   delete renderer;
70   delete lightmap;
71
72   renderer = new_renderer();
73   lightmap = new_lightmap();
74 }
75
76 void
77 DrawingContext::draw_surface(const Surface* surface, const Vector& position,
78                              float angle, const Color& color, const Blend& blend,
79                              int layer)
80 {
81   assert(surface != 0);
82
83   DrawingRequest* request = new(obst) DrawingRequest();
84
85   request->target = target;
86   request->type = SURFACE;
87   request->pos = transform.apply(position);
88
89   if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
90       || request->pos.x + surface->get_width() < 0
91       || request->pos.y + surface->get_height() < 0)
92     return;
93
94   request->layer = layer;
95   request->drawing_effect = transform.drawing_effect;
96   request->alpha = transform.alpha;
97   request->angle = angle;
98   request->color = color;
99   request->blend = blend;
100
101   request->request_data = const_cast<Surface*> (surface);
102
103   requests->push_back(request);
104 }
105
106 void
107 DrawingContext::draw_surface(const Surface* surface, const Vector& position,
108     int layer)
109 {
110   draw_surface(surface, position, 0.0f, Color(1.0f, 1.0f, 1.0f), Blend(), layer);
111 }
112
113 void
114 DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
115     const Vector& size, const Vector& dest, int layer)
116 {
117   assert(surface != 0);
118
119   DrawingRequest* request = new(obst) DrawingRequest();
120
121   request->target = target;
122   request->type = SURFACE_PART;
123   request->pos = transform.apply(dest);
124   request->layer = layer;
125   request->drawing_effect = transform.drawing_effect;
126   request->alpha = transform.alpha;
127
128   SurfacePartRequest* surfacepartrequest = new(obst) SurfacePartRequest();
129   surfacepartrequest->size = size;
130   surfacepartrequest->source = source;
131   surfacepartrequest->surface = surface;
132
133   // clip on screen borders
134   if(request->pos.x < 0) {
135     surfacepartrequest->size.x += request->pos.x;
136     if(surfacepartrequest->size.x <= 0)
137       return;
138     surfacepartrequest->source.x -= request->pos.x;
139     request->pos.x = 0;
140   }
141   if(request->pos.y < 0) {
142     surfacepartrequest->size.y += request->pos.y;
143     if(surfacepartrequest->size.y <= 0)
144       return;
145     surfacepartrequest->source.y -= request->pos.y;
146     request->pos.y = 0;
147   }
148   request->request_data = surfacepartrequest;
149
150   requests->push_back(request);
151 }
152
153 void
154 DrawingContext::draw_text(const Font* font, const std::string& text,
155     const Vector& position, FontAlignment alignment, int layer)
156 {
157   DrawingRequest* request = new(obst) DrawingRequest();
158
159   request->target = target;
160   request->type = TEXT;
161   request->pos = transform.apply(position);
162   request->layer = layer;
163   request->drawing_effect = transform.drawing_effect;
164   request->alpha = transform.alpha;
165
166   TextRequest* textrequest = new(obst) TextRequest();
167   textrequest->font = font;
168   textrequest->text = text;
169   textrequest->alignment = alignment;
170   request->request_data = textrequest;
171
172   requests->push_back(request);
173 }
174
175 void
176 DrawingContext::draw_center_text(const Font* font, const std::string& text,
177     const Vector& position, int layer)
178 {
179   draw_text(font, text, Vector(position.x + SCREEN_WIDTH/2, position.y),
180       ALIGN_CENTER, layer);
181 }
182
183 void
184 DrawingContext::draw_gradient(const Color& top, const Color& bottom, int layer)
185 {
186   DrawingRequest* request = new(obst) DrawingRequest();
187
188   request->target = target;
189   request->type = GRADIENT;
190   request->pos = Vector(0,0);
191   request->layer = layer;
192
193   request->drawing_effect = transform.drawing_effect;
194   request->alpha = transform.alpha;
195
196   GradientRequest* gradientrequest = new(obst) GradientRequest();
197   gradientrequest->top = top;
198   gradientrequest->bottom = bottom;
199   request->request_data = gradientrequest;
200
201   requests->push_back(request);
202 }
203
204 void
205 DrawingContext::draw_filled_rect(const Vector& topleft, const Vector& size,
206                                  const Color& color, int layer)
207 {
208   DrawingRequest* request = new(obst) DrawingRequest();
209
210   request->target = target;
211   request->type = FILLRECT;
212   request->pos = transform.apply(topleft);
213   request->layer = layer;
214
215   request->drawing_effect = transform.drawing_effect;
216   request->alpha = transform.alpha;
217
218   FillRectRequest* fillrectrequest = new(obst) FillRectRequest();
219   fillrectrequest->size = size;
220   fillrectrequest->color = color;
221   fillrectrequest->color.alpha = color.alpha * transform.alpha;
222   request->request_data = fillrectrequest;
223
224   requests->push_back(request);
225 }
226
227 void
228 DrawingContext::draw_filled_rect(const Rect& rect, const Color& color,
229                                  int layer)
230 {
231   DrawingRequest* request = new(obst) DrawingRequest();
232
233   request->target = target;
234   request->type = FILLRECT;
235   request->pos = transform.apply(rect.p1);
236   request->layer = layer;
237
238   request->drawing_effect = transform.drawing_effect;
239   request->alpha = transform.alpha;
240
241   FillRectRequest* fillrectrequest = new(obst) FillRectRequest;
242   fillrectrequest->size = Vector(rect.get_width(), rect.get_height());
243   fillrectrequest->color = color;
244   fillrectrequest->color.alpha = color.alpha * transform.alpha;
245   request->request_data = fillrectrequest;
246
247   requests->push_back(request);
248 }
249
250 void
251 DrawingContext::get_light(const Vector& position, Color* color)
252 {
253   if( ambient_color.red == 1.0f && ambient_color.green == 1.0f
254       && ambient_color.blue  == 1.0f ) {
255     *color = Color( 1.0f, 1.0f, 1.0f);
256     return;
257   }
258
259   DrawingRequest* request = new(obst) DrawingRequest();
260   request->target = target;
261   request->type = GETLIGHT;
262   request->pos = transform.apply(position);
263
264   //There is no light offscreen.
265   if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
266       || request->pos.x < 0 || request->pos.y < 0){
267     *color = Color( 0, 0, 0);
268     return;
269   }
270
271   request->layer = LAYER_GUI; //make sure all get_light requests are handled last.
272   GetLightRequest* getlightrequest = new(obst) GetLightRequest();
273   getlightrequest->color_ptr = color;
274   request->request_data = getlightrequest;
275   lightmap_requests.push_back(request);
276 }
277
278 void
279 DrawingContext::do_drawing()
280 {
281 #ifdef DEBUG
282   assert(transformstack.empty());
283   assert(target_stack.empty());
284 #endif
285   transformstack.clear();
286   target_stack.clear();
287
288   //Use Lightmap if ambient color is not white.
289   bool use_lightmap = ( ambient_color.red != 1.0f   || ambient_color.green != 1.0f ||
290                         ambient_color.blue  != 1.0f );
291
292   // PART1: create lightmap
293   if(use_lightmap) {
294     lightmap->start_draw(ambient_color);
295     handle_drawing_requests(lightmap_requests);
296     lightmap->end_draw();
297   }
298
299   handle_drawing_requests(drawing_requests);
300   if(use_lightmap) {
301     lightmap->do_draw();
302   }
303   obstack_free(&obst, NULL);
304   obstack_init(&obst);
305
306   // if a screenshot was requested, take one
307   if (screenshot_requested) {
308     renderer->do_take_screenshot();
309     screenshot_requested = false;
310   }
311
312   renderer->flip();
313 }
314
315 class RequestPtrCompare
316   :  public std::binary_function<const DrawingRequest*,
317                                  const DrawingRequest*, 
318                                  bool>
319 {
320 public:
321   bool operator()(const DrawingRequest* r1, const DrawingRequest* r2) const
322   {
323     return *r1 < *r2;
324   }
325 };
326
327 void
328 DrawingContext::handle_drawing_requests(DrawingRequests& requests)
329 {
330   std::stable_sort(requests.begin(), requests.end(), RequestPtrCompare());
331
332   DrawingRequests::const_iterator i;
333   for(i = requests.begin(); i != requests.end(); ++i) {
334     const DrawingRequest& request = **i;
335
336     switch(request.target) {
337       case NORMAL:
338         switch(request.type) {
339           case SURFACE:
340             renderer->draw_surface(request);
341             break;
342           case SURFACE_PART:
343             renderer->draw_surface_part(request);
344             break;
345           case GRADIENT:
346             renderer->draw_gradient(request);
347             break;
348           case TEXT:
349             renderer->draw_text(request);
350             break;
351           case FILLRECT:
352             renderer->draw_filled_rect(request);
353             break;
354           case GETLIGHT:
355             lightmap->get_light(request);
356             break;
357         }
358         break;
359       case LIGHTMAP:
360         switch(request.type) {
361           case SURFACE:
362             lightmap->draw_surface(request);
363             break;
364           case SURFACE_PART:
365             lightmap->draw_surface_part(request);
366             break;
367           case GRADIENT:
368             lightmap->draw_gradient(request);
369             break;
370           case TEXT:
371             lightmap->draw_text(request);
372             break;
373           case FILLRECT:
374             lightmap->draw_filled_rect(request);
375             break;
376           case GETLIGHT:
377             lightmap->get_light(request);
378             break;
379         }
380         break;
381     }
382   }
383   requests.clear();
384 }
385
386 void
387 DrawingContext::push_transform()
388 {
389   transformstack.push_back(transform);
390 }
391
392 void
393 DrawingContext::pop_transform()
394 {
395   assert(!transformstack.empty());
396
397   transform = transformstack.back();
398   transformstack.pop_back();
399 }
400
401 void
402 DrawingContext::set_drawing_effect(DrawingEffect effect)
403 {
404   transform.drawing_effect = effect;
405 }
406
407 DrawingEffect
408 DrawingContext::get_drawing_effect() const
409 {
410   return transform.drawing_effect;
411 }
412
413 void
414 DrawingContext::set_alpha(float alpha)
415 {
416   transform.alpha = alpha;
417 }
418
419 float
420 DrawingContext::get_alpha() const
421 {
422   return transform.alpha;
423 }
424
425 void
426 DrawingContext::push_target()
427 {
428   target_stack.push_back(target);
429 }
430
431 void
432 DrawingContext::pop_target()
433 {
434   set_target(target_stack.back());
435   target_stack.pop_back();
436 }
437
438 void
439 DrawingContext::set_target(Target target)
440 {
441   this->target = target;
442   if(target == LIGHTMAP) {
443     requests = &lightmap_requests;
444   } else {
445     assert(target == NORMAL);
446     requests = &drawing_requests;
447   }
448 }
449
450 void
451 DrawingContext::set_ambient_color( Color new_color )
452 {
453   ambient_color = new_color;
454 }
455
456 void 
457 DrawingContext::take_screenshot()
458 {
459   screenshot_requested = true;
460 }
461