2 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmail.com>
3 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #include "sprite/sprite.hpp"
23 #include "sprite/sprite_manager.hpp"
24 #include "util/file_system.hpp"
25 #include "util/log.hpp"
26 #include "util/reader.hpp"
27 #include "video/drawing_context.hpp"
28 #include "worldmap/level.hpp"
32 LevelTile::LevelTile(const std::string& basedir_, const Reader& lisp) :
43 picture_cached(false),
46 lisp.get("name", name);
49 lisp.get("auto-play", auto_play);
51 std::string spritefile = "images/worldmap/common/leveldot.sprite";
52 lisp.get("sprite", spritefile);
53 sprite = SpriteManager::current()->create(spritefile);
55 lisp.get("extro-script", extro_script);
57 if (!PHYSFS_exists((basedir_ + name).c_str()))
59 log_warning << "level file '" << name
60 << "' does not exist and will not be added to the worldmap" << std::endl;
65 LevelTile::~LevelTile()
71 LevelTile::draw(DrawingContext& context)
73 sprite->draw(context, pos*32 + Vector(16, 16), LAYER_OBJECTS - 1);
77 LevelTile::update(float )
82 LevelTile::update_sprite_action()
86 sprite->set_action("perfect");
90 sprite->set_action("perfect");
94 sprite->set_action("default");
99 LevelTile::set_solved(bool v)
102 update_sprite_action();
106 LevelTile::set_perfect(bool v)
109 update_sprite_action();
112 } // namespace worldmap