#include "supertux/menu/options_menu.hpp"
#include "util/gettext.hpp"
-GameMenu::GameMenu(const Level& level)
+GameMenu::GameMenu()
{
- add_label(level.name);
+ Level* level = GameSession::current()->get_current_level();
+
+ add_label(level->name);
add_hl();
add_entry(MNID_CONTINUE, _("Continue"));
- add_submenu(_("Options"), MenuStorage::instance().get_options_menu());
+ add_submenu(_("Options"), MenuStorage::OPTIONS_MENU);
add_hl();
add_entry(MNID_ABORTLEVEL, _("Abort Level"));
}