-BadGuy::BadGuy(const Vector& pos, Direction direction, const std::string& sprite_name, int layer) :
- MovingSprite(pos, sprite_name, layer, COLGROUP_DISABLED),
+BadGuy::BadGuy(const Vector& pos, Direction direction, const std::string& sprite_name_, int layer_) :
+ MovingSprite(pos, sprite_name_, layer_, COLGROUP_DISABLED),