const std::string SPLAT_SOUND = "sounds/splat.wav";
}
KamikazeSnowball::KamikazeSnowball(const Reader& reader) :
BadGuy(reader, "images/creatures/snowball/kamikaze-snowball.sprite")
{
const std::string SPLAT_SOUND = "sounds/splat.wav";
}
KamikazeSnowball::KamikazeSnowball(const Reader& reader) :
BadGuy(reader, "images/creatures/snowball/kamikaze-snowball.sprite")
{